You can actually just drag and drop the loot boxes directly into your crate. It’s much quicker (provided you want what’s in them). I usually put red loot boxes straight into my crate, then look at their contents when I get back to my ship. If you drag a loot box out of your inventory and try to place it back onto the ground it’ll vanish, and you’ll lose what was inside-so make sure to move everything from the “box within a box” straight into a ship or station inventory when you get a chance.
Leave the last marked npc's at the back of the base alive while you just loot everything else with all the time you need. Then you have 15 minutes to loot the last three bodies.
Even better than using the subcontents dropdown to sell items from inside a box, you can sell the whole box and all of its contents in a single transaction. You loose the box and have to buy another one, but gain sooo much time! Once everything I want to sell is in the box, I like to drag the box into ship inventory so that there is no chance of selling the wrong one. This doesn't work from the cargo grid, it has to be in ship or station inventory. My station inventory has several boxes which is why I prefer to use a ship inventory which only has boxes I want to sell. At the cargo center kiosk, sell the box just as if it was a piece of armor. On the sale page, it will itemize all of the contents (give it a moment to load). Only the first page of contents is shown right now, but the sale price includes everything in the box. 60k aUEC in a single transaction means getting back to running bunkers without the 30 minutes of selling individual items. The resale value of the storage containers is about half what you paid, so be prepared to loose a couple k from having to re-purchase the container. The cost of convenience is well worth it for me.
their is a much better way - you dont need "drag" all the body's to elavator and loot in your ship, get a 2 scu box to bunker , after you finish kill all enemy's open the box and get naked ( move all wear stuff to the box ) then loot a body buy "dress" the undersuit from the corpse on you - boom you fully armor up - again , strip your self into the box and repeat the proccess
The journey of a million UEC begins with a single bunker, you have shown me the path; now in it I shall walk, as the saying goes; "Happy is the person who lost his old boring path but found an adventurous new path!"
I love how many tutorials about bunker missions there are as if there was anything else in the game to do :D (Crusader+Hurston mercanery bunker missions broken 9/10 times btw)
With 15k bunker you can stay there for as long as you like & keep looting boxes as they respawn, just leave 1 non armered npc walking around & avoid them by sneaking around & watching there movements... it doesn't always work but does most of the time... when your on a good run stick with it, when you've had enough & all your loot is in your ship, pop the last npc and leave with plenty of time.......... justin idea i'v perfected & not for everyone. Thanks for the video..
Great video. Keep up the good work. Just one thing, if you have a ship like the andromeda with good shields and weapons, all you have to do is max out your shields and push them all the way forward. Then you can easily take out the turrets and land safely nearby and not have to go 2 kilometers away and drive in. Also, I like to take out the turrets on all the bunkers, friendly or hostile. That way if I make a mistake and accidentally kill a guard, I don't have to worry about the turrets destroying my ship. Plus, if I take out the turrets and get incapacitated its easier for rescuers to land and revive me. So far I have not gotten a crime stat for taking out the turrets on any of the various bunker missions.
I do the same but wanted to show the terrain blocking way. And if you look I did put the shields to the front but I knew there was only one turret so I didn't wait for it to charge
the negative timer is an on going bug, as of now you have all the time in the world. but i just bring 3, 1scu containers into the bunker, usually fits all the armor and weapons
Great video, I love bunkers and now that the NPC are smarter it's been a blast. Let's be friends, if you are not in an ORG Paladins would love to have yea fly with us.
Totally cool to see that U use exactly the same method I do when looting a bunker! but man You where close to be blown up! Just a hot tip! I save all the P4 and sell them at Everous, cause get 2k pr. gun there instead of only 1k at the armour/gun shop! GG! and ThanX for sharing this vid! Keeep them coming!
@@Twidgyt Yeah I started saving some spreadsheets, especially if the amount is big enough for the effort. Also if U have clothing, U for example loot at outposts, take the clothings to Orison, at the fashion store inside Stratos, there is this suit, you usually get just 350 for anywhere else, but here You get 1400 a piece!
Driving the mule so it's back end is sticking up (tire on a rock), will make it far easier to get the STOR-ALL in to the cargo grid. This is supposed to be fixed later (there's a bar across the back of the space that interferes with installation).
This is exactly what I do. But here is a pro tip - All you really need to loot is the chest, armor, helmet and weapons. This will bring your total average profit per unite of time up as you have fewer elements bouncing, and the arms and legs are fractional compared to the helm, chest and gun.
Before you leave your ship be sure to stack everything that is stackable - helmets, arm armor, magazines, etc. Pretty much anything that is not itself a container can be stacked. Then at the kiosk you click sell and then select max - viola, all sold at once. Med guns you sell at the pharmacy, so those you will need to put in local, then move to your own backpack before heading into the hospital. A large backpack typically holds a little over 40 at once. Oh, and best scope in the game is the Tau-4, which has not been dropping in loot since about three patches ago.
@@leslieviljoen some items you can't stack you can't stack guns or multi tools, you can't stack armor chest pieces or legs or backpacks. But you can stack ammo, weapon attachments, grenades and glow sticks, multi tool attachments, medguns, medpens, food and bev, helmets and arms and undersuits
@@leslieviljoen It is drag and drop, but as noted you cannot stack anything that is a container, most weapons, or disposables (ammo, drinks) that are not EXACTLY equally filled. Even then it can be glitchy and often will not work unless you are wearing at least torso armor yourself. Also sometimes items that are the same just refuse to stack, like med pens, where you will end up with one group that make a stack, another group that makes a stack, but the two stacks will refuse to combine.
i am going to share my method, it might be different, but it has yet to kill me. get a salvo frag pistol and some mags, you should not need more than one mag, but prepare for anything. strip down to an undersuit and helmet, you don't NEED armor, but you can equip a core and a big backpack if you want to. and just go down and charged blast the ai in the face, and use their own weapons against them. i tend to also bring a cargo crate with me(1 scu or more capacity) for even more loot, and have yet to try with an 8 scu crate(but i do have one, and might try it before 3.23 drops) ALWAYS bring a tractor beam. you can likely look one in the bunker, but why risk it? now for inside the bunker, you can find places where the ai tends to not go unless you shoot and they notice you, near the entrance elevator for instance is a good place to loot in peace, and you don't have to bring the crate too far away from the elevator. then simply go to town and shoot them all. or if you have a counter for how many remain, leave one for extra time to loot. as a bonus, try floating around stations once in a while. i have been able to find tons of guns floating around, and they are usually 2k and up pr gun :)
First let me tell you that it seems like your mic a bit quiet compared to other yt vids. It could be my shitty buds too? Lots of great info! Much appreciated! I dont know if the inventory move list on top left has been around along time or just after the newish 'move all' functionality but regardless I use display info 2 every session and Ive somehow missed that. Crazy...
@@Twidgyt Its perfectly adequate! I just wanted to pass it along as feedback. You offer alot of great details that alot of us just miss and tbh, many other tutorial content creators miss too, so keep it going! Thx again!
When I tried SC recently, I found shop interfaces and inventory management as a whole the worst part of the experience by far. I get that it can’t be quite as simple as other games because of the realistically sized physicalised inventory, but all the dragging and dropping between inventory spaces was tiring. As for shops, this was a perfect example. Why isn’t there a “sell all”? Why isn’t there an option to quickly select everything you want to sell, then do so all at once? Why is it necessary to go through two menu steps to sell or buy every individual item. The game already takes a lot of time to do anything, which I appreciate, that’s what I love about the simulated universe, but why waste time on such basic menial functions? Tbf maybe I’m dumb and there are faster ways I just didn’t know, but in that case I’d argue they should be more obvious.
There are work arounds. One way is to use a macro to just continually click the mouse button. Another is to buy a store all container, put all the things you want to sell in that container, then sell the container and it will sell everything at once
Excecpt in reality the loot boxes bug out inside bunkers almost always and in 3.24 you can no longer pres I to open ships inventory, you have to carry and drop directly into the ships storage location wherever it may be on your ship. Stripping naked using the drag undersoot onto you and then off into your ships storage location or container will help but its definitely more cumbersom in 3.24 unfortunatelly so far...
When you do quick sell now, you get money for the contents of armours and other containers. You can also use normal sell option (on the right) and select which items from inside the armour you don't want to sell. Same goes for guns with attachments and mags, etc. Also I'm pretty sure you can sell the whole container and all of its content at once.
@@Twidgyt There's another video here on yt showing the same thing but the guy is running around until he finds a place - I think it was Cargo but I'm not sure. Then he selects the ship and there's a crate in the ship's inventory. I'll look for it in a bit and get back to you.
@@Twidgyt Found it. The video is by Cpt_Foxyloxy and the title is "A mercenary start with the Mustang Alpha". The box selling starts at 12:36 - the trick seems to be dragging the whole box to your local inventory (so I got that part wrong, it wasn't in a ship after all, sorry) and he then sells it to the Cargo kiosk on the station. Have a good one! 🤑🤑🤑
If you use an ursa rover instead of a mule you can take out the turrets while your at the bunker which opens a wider variety of ships you can use some ships cant take the beating the connie can.
You need to be more like 2500-3000m from the bunker if you have line of sight. My Carrack was at 2100 meters and got destroyed by the bunker turrets when I while was in the bunker. Either that on land somewhere where the turrets don't have line of sight on you.
It is really 1800m on a flat surface in line-of-sight. Uneven terrain might have messed with the calculation. Even still, I park behind something indestructible , such as a cactus :D
Thanks, but I really hate it. It's awful. It's all hacked together and disjointed. At least the audio is better this time. I tried to record the VO while I was doing it but I forgot I was in discord and people started jumping in and I didn't want to be rude so I had to do the VO afterwards... Lessons learned.
While i understand this is fun, until they make selling faster, this is one of the slowest ways to make money. Only doing the 4k package missions pays less. Just take the ammo you need and maybe an extra gun from each bunker and do three times as many bunkers. Way more profitable than filling your ship and selling. For example, when you get to the 90k bunkers, i have completed a second bunker before you get to town to sell. Then, a third bunker by the time you get to your second... is selling the stuff worth 180k? Also, any dumd shit happens, and all the profit you made my collecting stuff is gone, and all i lose is my current kit. I take a p4 with like 10 mags to the first bunker and just wear heavy security armor as i level up bunker missions. Once i have like four kits looted from the bunkers i fly back and store them in town, then i just keep running them as fast as i can without returning to sell anything. I used to loot, but it's just not worth it right now until there is a better way of selling.
Your absolutely right, it's not the most profitable. Like I said at the end it's really just if you need the armor or are just satisfying the inner loot goblin. But I am going to make a video on the most profitable game loop soon.
They are rebalancing cargo and salvage next month I believe, in case one of those is the loop video you were planning I'd wait to see, per their updates and timeline.... we all know that they can miss the estimated dates by spectacular margins@@Twidgyt
@Twidgyt i would do mercenary "illegal moniter missions" they are 20k can be done in minutes in any starter ship and the when i get the money but a cutless black or save to get an ion. Then do "threat becons" with an ion you can do the 200-500k missions fairly quickly. In an ion you can out range most ships and just drag them away from the ship your supposed to protect while you hit them with the ion's size 7 gun. Way easier to make lots of money. Hasn't been changed in years and has very little risk for high reward.
@@Ericdanman2 I really hope they do a wipe next patch, like rep and everything. I'd like to do a Pinhead to Kingpin run on my alt, maybe save up for a Corsair or something. But no, I don't really salvage. I like the killing, usually PVP but not for profit. My upcoming video will explain it all. I just need to edit it. But it might be a bit long.
@@merkinya not salvage. Oh and I just realized they are increasing the costs of ships so zero to hero, and Pinhead to Kingpin runs will have way more stakes.
This has been seriously nerfed in 3.23, as you can no longer store loot up to the ships local cargo capacity in the ships inventory anymore, CIG wants everyone to have a more realistic physical inventory rather than an invisible, behind the scenes, inventory for all ships, so you will need to bring lots of cargo boxes and transfer loot into those as you go. But this is also bugged at the moment.
Awesome guide! Brand new player to SC and already up to almost half million aUEC just from doing this method. Although, for me as of yesterday, all bunkers (including ones that are supposed to be friendly) now have hostile turrets that prevent me from landing anywhere close, and most of the bunker missions I pick on Hurston have not had mountain cover. Is this a bug and should I just try bunkers on another planet? Its just so weird because I do not have any crime stats.
@@Twidgyt Pretty much all the bunker missions I have been doing are the assist and defend ones. When I flew towards the bunker, it even said it was a Hurston Security controlled bunker (i.e should have been friendly), but the turrets shot at me anyway. I tried flying away, waiting a few minutes, and then fly back, but the turrets were still hostile. Just my luck I guess.
@@Twidgyt lol nope. I looked on some reddit threads and evidently I am not the only one this has happened to. Hopefully I will have better luck on my next run. Thanks again for the helpful guide! :)
Can't do this at the moment, CIG broke loot boxes in general. I'm personally getting a bit tired of the bugs. Currently, I had to buy another account since my main has the undefeatable 300009 disconnect before main menu. If it doesn't fix after the next patch then I'll be forced to gift my 750ish dollars worth of ships to my other account. What caused it? Bed logging in orbit when in my Corsair.
I've never found the need. The single SCU has always had way more room than I needed to strip everything of value. What are you taking that I'm not that required more than one?
@@Twidgyt my preferred game loop is merchant I take everything armor fills up fast, I save it all up and sell bulk to players. Or will collect subscriber sets and pieces to sell as well
@@Twidgyt before cig changed it I would got to hdsf Tamar or millerand and grind Hurston exec armors. Get some bros on nuke the turrets land an a2 have multiple storage boxes and just stay for a few hours bringing suits up and down the bunker then I made millions on millions selling them
Your incorrect, about selling items while in the box look for the subcategory at the kiosk when selling you select your ship then subcategory unless there's been a very recent change or a bug your experiencing.
When I'm in a bunkers phase, same. But I mostly do ship combat these days so I tend to buy in bulk and use that. Plus the nightmare of trying to find the armor you want when you have dozens of pages of armor... the struggle is real.
@@Twidgyt I've no idea how I missed that - I'd seen the white Heron paint scheme and used the Black Heron, but didn't like them...Just grabbed the Polar paint :) Thanks
@Twidgyt yes I have ended up with magazines and toy pistols that were in them, in my local inventory without removing them manually after selling a chest they were in
Can you tell me where in Stanton I go to rent and pick up the drake mule land vehicle? If my hostile turret issues persists I think I am going to have to go that route to access the bunkers. Also, is there any fix for when the hostile NPCs spawn inside the wall? That's been happening to me a lot lately too where the last one or two NPCs don't spawn and prevents me from successfully completing the bunker mission. Thanks!
@@Twidgyt I do sometimes rock the green “Aril” looking Ninetails armor cause it’s just cool to me.. but yeah I generally wear a specific set of armor, so I buy a ton of them and always have them ready to go. It’s not the cheapest option but it’s just what I prefer, if I need gear in a pinch and I don’t have much aUEC then yeah this is absolutely THE method.
Hey bud, since you're asking for feedback, your audio is suuuper low, usually posting the gain in your editing software works well enough, but also a bit of projecting could help if you don't wanna buy a fancy audio set up.
i dont know how u guys do all this being so smooth (not smooth, a lot of bugs but), for me its like hell maybe i just got unlucky with this game, first time i tryed this the storage box hit me somehow it knock me out i thought i was dead (and actually was) and had lost 19k from the tractor beam but i got up from death somehow but the storage box was gone xD, so i had to go back all the way to get another box, second time i tryed the storage box space got bugged so i had unlimited space i loot a lot of gear, i dint know so i kept looting stuff inside, by the time i was finished i went to town to drop the loot but since the box was bugged i was unable to move all to local storage, i had 2 options, trow the box away with all that loot or move it 1 by 1 to local storage, well i couldnt just leave all the loot behind... i dont even want to talk about prison... started palying this game 2 days ago and i love the game but its giving me the worst gaming experience i ever had
Lord, welcome to SC. There's a lot of bugs. That box didn't kill you, it knocked you out. Sometimes that's all that happens so don't be too quick to backspace and just respawn at a clinic. The tractoring a box is probably just you being unfamiliar with it. It could have launched the box up in the air and over an obstacle or on top of the bunker, or it could have glitched inside a structure or yeeted it across the landscape. I love to know how you glitched the box to get infinite space. I want a box of holding.....
@@Twidgyt well it was kinda funny if it wasnt for the fact that i tought i had lost the tractor beam when i spend it all the money i had at the moment xD.... about the box bugged i dont even know, the looting system is quite buggy atm, i was having a hard time to even access the box so theres like 2 diferent ways of opening it and i noticed that when i entered by pressing F and choosing manually to open, a new inv would open instead, its hard to explain but every time i opened that way the window that popped up dint had any items i had stored and i noticed it that the bar where it says the volume of the box, it had the infinite symbol, i wish i had took a screen shot... but the down side was i had to take the items one by one becuse the move all button was fade out so i could not press it
I just pile the corpses in my ship, fly to a spacestation and get in its safe range. Get out of the chair and then loot the corpses straight into the station inventory. Then toss them out of the bay.
@@LoneWolfShepherd cheers. Let me feed you with another then. I'm the MT system you can take the 16k remove hostile quest which will take you to a big base. Which has a local inventory. You can loot everything into there and then later transport it with a box. If you go to the cargo trader, you can then sell the box and it will also sell everything inside. Don't use quicksell though. And on top of that. The quest can be retaken while still on the ground if you move away a little. The target will then be the same or 400 meters away. So you can just retake it endlessly.
i do bunkers exactly as you show here, with the exception of the box containers, i don't bring any. i kill all npcs sparing only one, that gives me all the time to loot any boxes and gather all bodies on the elevator, when ready i just kill the last guy to complete the mission and up the elevator, this gives me whole 14 mins to move the bodies to the ship, which is more than enough time to undress them and throw the bodies then go to the next bunker. Sometimes you have to kill them all, having only the 14 mins to loot, in those cases, its same, gather bodies at elevator, move them to the ship and fly away from the bunker area to undress them elsewhere in a safe place. Don't misunderstand me, i did tried the box containers, but they are, messy, they barely fit thru the doors.... meh, too much problem. I do not believe there is a right or WRONG way to do it, its just a matter of perspective. Find a way the suits your needs and if it works then stick to it.
Yeah, a lot changed with this patch. New loot system, some things look to be ready for the new cargo system but it's not implemented yet so it's kinda a nerf, sometimes changing between the new and legacy loot system causes things to break. I don't think it's on purpose but who knows. I'm waiting until things shake out before addressing this game loop.
Recently they have had a problem with ships not surviving patches, but as of the last patch they said they have it fixed, but the new code should only work on future patches. They were telling us to claim your ships and pull them out onto a hangar to physicalize them. The proven seemed related to ships having just been claimed or destroyed.
@@Twidgyt Thanks! I have made sure to try this method. No luck though. its only 20mil or so in ships and hrs of fun dissapeard. really no big deal in the end, I just play SC less.
@@Twidgyt "Back in my day, we thought the kickstarter release frame was realistic! Now we know, TRUE AAAAAAAA Development games take a minimum of 42 years to come out of Alpha. How long will Beta be? Perhaps my grandchildren will get to see the real release of 1.0!" - me, to my Child in another 20 years, probably.
@@grimcreaper I hear you, you're certainly not the first to shout from the mountain tops that it will never release. Saying it here just feels like you want to shit on others fun. But that right there is why your comment falls short. I'm having fun. Now. Long before release. And I'm not alone. I'm down to criticize any part of this game, and lord are there tons of things to criticize, but a general dismissal of the game because of things no one can know right now is not interesting to me.
@@Twidgyt ru-vid.comDUyKe3Yk2QE is one of the best perspectives. I wanted SC to be a real game, but it will never release. Im glad you have fun though :)
I'm pretty sure it has not. I haven't tried it myself this patch but I've seen others, like Captain Foxyloxy who have tried it and they still fire on hover bikes
Anywhere from just as long to maybe looting tagging twice as long. Like I said at the end, this is not the most lucrative path, just the most satisfying to a loot goblin like me.
@@piejack2 I find those loot boxes in bunkers. When you get to higher levels of bunkers then you start finding tons of good weapons. It's just a shame that the NPCs aren't dangerous
you think thats loot goblin ?? bro i clear a bunker in 5 mins flat all guns can be tractorbeamed on to bodies up to two main and one side arm you don't need any boxes, use a C8R for max efficency Park it right back against the door Dump all the bodies with the loot attached to them (pick the guns up with beam and alighn with bodiy gun hologram till it turns green) drump all bodies in lift hall stand on lift pull all Bodies back toward you dump next to switch push switch when bodies are all on the lift then tractor all the bodies in to the C8R once you have them all Fly away to your local star port and just Loot them in your hanger drag to inventory taks 20 mins you took 20 mins to just put things in the box you stripped from the bodies you could of just taken to Seraphim wit you and dump them on the hanger floor by the medical lift. yah know just incase organs (they should add a Body recycler unit and make the resorce output a CLONE bio cartarage which you need for using med beds as a clone place. but thats too smart for CIG at this point)
And that... is why i never botheted pledging a mule. Granted just a tweak in code to make life easier for all users but you know that code wont be cared for a coupled of patches down the road... so initial tight manual box fit? A pain in the ass like no others. Thanks mate but still questionning worth. Not looking for aUEC much tbh and loots... what are some time called rare are frankly ugly ass, others I sought are plain unobtainium but ugly ass variants
I've never removed a comment, at least as far as I can remember. Another guy this morning thought I had removed his comment too. I wonder if RU-vid is having problems. What was your comment?
@@Twidgyt weird...I think I know what happened now. RU-vid must have thought I was talking about something bad lol. I left a comment saying I like doing "Repel Multiple Raids on Orison" for my loot goblin runs. There's no turrets or big elevator to deal with, you just land your ship and get to work. Hell you can even kill a lot of the NPC's with your ship's weapons to soften them up if you come to the job with no gear. I just bring a 1 SCU container for the weapons and ammo, then load all the "non-functional" (I used a different word in my original comment, I think that's why it was deleted) guards into my ship. You can strip all the gear from the guards directly into your ship storage.
@@violentmnky I was doing the same when I was bunkering. But the pilot's seat calls to me way more than the LMG. Of course when engineering gets in the game... I just can't wait
i have that issue with my recordings and i just bump up my voice volume in the editor. I feel no matter how close i have the mic to me it still doesnt get that loud. @@Twidgyt
Welcome to Star Citizen. NPC performance is entirely dependent on server performance, and that's affected by how many players out of 100ish max are doing what in how many different areas of the solar system. If it's a low population server then the NPCs are deadly, but it's kinda rare right now. But they are testing and developing server meshing tech right now that should be in the game by the end of year which should help with that, and next year hopefully upgrade it to dynamic server meshing which is the holy grail. This game is in alpha and is still missing major features and polish. But, I for one, am addicted to it, but certainly not for fighting NPCs in bunkers. See some of my other videos to see how PVP goes in the game.
turn and burn, build rep, in and out... grab rare unbuyable guns and sub gear if you like it, move to the next. skip missions that you have to mess with turrets and or drive in. by the time you get to t3 bunkers youll have all the armor and guns youll ever need, far more money, and access to higher pay bunkers. PS: illegal monitor missions give bunker rep, so you can juggle them with bunkers when rep grinding between "protect site" jobs.
@@Twidgyt sorry mate, thought you deleted. i wasnt trying to be rude. selling all this vendor trash is a pain in the butt, as im sure you noticed while selling. its also not worth it. turn and burn is the name of the game. having this vendor trash clog up inventories at stations is a huge pain
@@McMovesdotcom sure, if rep is what you're after. But there are far more lucrative activities in the game, which I'm planning a few more videos covering. But I only see running bunkers as useful for stocking up on guns and armor you can't buy, farming really rare armor and rail guns, and just general satisfying loot goblining. If I want to make money I'll grab friends like Nut and Wolf and Ranger and some fighters and a cargo ship and go exploring other people's cargo holds. Stay tuned for that video
@@McMovesdotcom just saw your second reply. For that I would just stash everything I don't want to keep in one of the Lagrange stations. Just keep stashing it up until one day, I would load it up into a C2 and take it somewhere to sell, set up voiceattack to turbo click the sell button, and walk away to make some tea. Any trash I don't want in any inventory, load it up into a box and drop it out in the middle of nowhere.
you're doing bullshit. if you want to fly a bunker in such an idiotic way, then you need a larger container. When you have killed all the NPCs, take off all your clothes. Go to the corpse of the NPC and put on his clothes, go to the container and take off all the clothes in the container again. It's MUCH faster than what you're doing. and if you don’t have time to meet the timer, hide the ship behind the bunker. If there is only one turret on the bunker, it will not be able to shoot at the ship, since it is not in range due to the textures of the bunker. BUT... while you are doing this crap, I would already move on to clearing the third bunker from the NPCs. And I would be able to earn more money for the time you spend collecting all the loot in One bunker. what you are doing in the video can be done once and only for the video