I never really understand these types of comments. Yeah, you didn’t enjoy the video. I can see and understand that. Yet, you take the time and effort to comment to make sure I know how unfunny I am. Seriously curious what goes through your mind when you try to take somebody down, for some internet clout(?). Anyways, have a great day! 💚
@@joshuabennett1946 thanks Joshua. Cool to hear. I’m always open for constructive feedback, but straight up coming for someone is simply not cool. This was also one of the very first videos I made and was looking for my groove (which I still am btw 🤣) Just think it’s easy to take somebody down, whilst they could never put in the effort and work ethic some of us (creators) do
@@JUMP An evolving groove is best you’ll keep getting better and are . But very easy much better to tear someone down than put actual effort into your own dreams. But you’re welcome
Thank you for this advice. However, i observe that you don't exactly sending 5% (8491) infantry and 15% (25,473) riders, but less. Does this 5/ 15 really matter much or can be ~5% and ~15%?
The effect will be absolutely minimal or even non existent. In new battle engine, joiner skills are only protective skills (damage reduction), which is completely useless on trap as the trap monster doesn’t do damage to your troops
Hey man! I suggest you deffo check out the last video or the one about gears. I talk in both about the troop types and what they specifically do. Long story short. Infantry takes damage but has lower attack and lethality stats. Riders are average at everything and hunter have high attack and lethality. In generic battle (attacking others or defending) 60-10-30 is a good formation for most generation of heroes (there is a full overview on formations on discord), but for trap you want to do as much damage as possible, so a ton of infantry doesn’t make a lot of sense. Until gen 4 you can get away without infantry, because the hero skills of everything before doesn’t need specific troop types to activate skills. At gen 4 engine switches and you do need them to activate skills. That’s why a small portion of infantry is necessary to activate Namani’s Talents. I hope it makes a little bit sense but as you can see it is a complex and long explanation:)
@Justin R hey there! You can’t follow this strategy here as this requires other heroes that you don’t have yet. Suggest checking out this one! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-5bURovQuYX0.html
Tyler - Nanami - Tweak, with the same 5-15-80 formation as discussed in the video. I haven’t tested Mikoto resonated with Tyler. Make sure to let me know If you test both of them! 🖤
Use mikioto lvl4 resonate it with roxy if u dont have mikoto lvl4 use Tyler instead of roxy because roxy not good on trap due her def skills but its the best on pvp untill gen7 better than Luka in pvp i hope i answer you question
I get best results with Luca,Tweak and Hank - with more infantry than usual because of Hank - however, the points are based on the whole rally not what you do individually and most joiners just send 30/30/30 :(
Thanks for the video but for me i use 100/100/rest hunters its helping me to get more points i use tweak nanmi and mikioto resonate with maxed roxy note mikioto is best hero for lower trap i don't test her on high trap
@@JUMPi know roxy is not good hero for trap because her skills so i resonate her with mikoto for the stats and to be fair low traps give more points than high traps especially for people who have medium stats in their rallies =)
Nanami will still do a decent job, however Hank might perform a little better depending how far you have upgraded him. Miko (low level trap) resonated with your highest hunter stat hero and Tweak. Switch Miko to Tina when performing higher level trap. Gen 9 heroes are awful for trap. Go a little more infantry heavy due to Hank talents
This advice is not the best for new servers. First, DO NOT IGNORE RIDERS! New server do not have the troop amounts that older ones have. If they sent anything close to that ratio, they would send one march, when sending all troops does more damage. If you have really low amounts of troops 33/33/33 and more marches is safer. If you have decent troop levels, 5/45/50 is best with filling all marches. I would never ever ever send anything remotely close to the insane imbalanced marches most here advise as that would leave any normal person on a server 6 months old or newer with not enough troops to fill all their marches. First, even the kitchen sink does damage, if you have room for it. Second, riders do plenty of damage if you buff them right. Even with 15% to 20% riders, I often get close to 40% of my damage from riders. Not having them just means fewer marches and fewer troops fighting at trap. Fill every march. Do not ignore riders. Do not give them blue gear when inf and hunters get gold or red. Sure, if your state is very old and you have 2 million troops, do ideal march on all marches. Otherwise 5/45/50 and having enough troops to fill as many marches as possible is best. Marches not sent because of a lack of troops do 0 damage. Even pure infantry does better than 0. The ratio given will hurt anyone on a new server. Do not listen if you are on a newer server. Also, stats boost of heroes is just as important as skills boost for new servers. We do not have all the heroes so play around with what heroes you have to get best mix of skills and stats boost. The people in the alliance that look at skills only tend to use the great skills of the purple heroes and get very little damage in their rallies.
@@zeb1995 You must be doing something very very wrong then. Not sending troops is useless. ALL TROOPS DO DAMAGE! Not sending riders only means fewer troops and fewer marches for most people. Not everyone has enough troops to fill all marches with mostly hunters. As for riders being useless, you clearly don't know riders. In my rallies and rallies of another person in my alliance, they typically do between 35% and 60% of all rally damage. First, even if someone does not have proper rider gear, even then not sending riders just means fewer marches sent. That is just all k8nds of wrong. Next, you are clearly not using riders properly if you think they are useless. Even 30% damage is significant considering the battle engine makes sure that certain maximum troop ratios are used, no matter how many troops you send. So go ahead and scream bad advice while telling people just not to send all their marches to trap. Makes sense that not sending a march and having troops stay in hq doing nothing would best sending them. Seriously dude, your ignorance of basic factors I clearly mentioned is forgivable. Your poor attitude is not.