Gameplay highlights of the modded difficulty: ARMAGEDDON. Mod: thunderstore.io/package/Spike... Follow me on Twitch: / wooliegaming Join our Discord: / discord
“Chat, do we print here? I think we do.” Woolie says. Its 25 minutes into a run and Woolie has found his second delicate watch printer. He already printed all of his white items into delicate watches, only to immediately break them to a blazing beetle 30 seconds later. Chat begs him not to do it. “Chat, you don’t understand, delicate watch is CRACKED,” Woolie says, printing all his items away again. They break momentarily. He’s on stage 5 and has 7 items.
Play on .25x speed starting at 11:01 and pause at the right time, you can barely see the Lemurian hit him first and killed him before the elder Lemurian. xD🤣
I think the elder lemurian hit him first but he had 1 shot protection and didn't die then the ice lemurian hit him right after to kill him. Unfortunately can't tell for sure because he goes from full HP in one frame to dead in the next
@@mccasdf True, the frame I paused on, all the fireballs looked like they hit or something, but the small lemurians looked closer or maybe already exploded, idk, but the lemurian definately got the kill.
it's possible that the splash from the elder lumerian hit woolie but was not enough to trigger osp and the lumerian secured the kill. still not sure if 2 instances of damage can trigger osp if both happen at the same frame so maybe that too.
The goddamn formula 1 sound effect on the larva at 4:10 was so spot on. Those things are real life heat seeking missiles except they can turn > 360° in a second and strike you with pinpoint accuracy.
Watching this live I was OMEGALULing in the chat with everyone else, then I tried it myself and I barely made it base the first stage. Even with skills++ I got shit on. Very impressive runs from woolie frfr
Hey props to the editor! These last few videos have been edited very nicely, I've noticed a bump in quality (no offense to your editing skills woolie). Good job Joe!
So that explains the higher quality in content! Props to you for getting an editor, woolie! (oh and no offense to your editing skills) Joe is absolutely killing it with this quality content. Oh, you too ofc, Mr. Streamer. Hi Joe!
@@RyanBC_ Its true but its more of a side grade in my opinion instead of jacking the stats like Armageddon. The AI is the unique part of the mod. Ive never been scared by a Stone Titan laserbeam until i realised he will B line for me to hit me over the corner.
As Zoobnash said, its brilliant behemoth making one shot protection not exist. Any hit will remove oneshot protection and then brilliant behemoth procs killing you.
Good job Mr. Streamer on getting an editor and to Mr. Joe for his editing! Commando once again proven to be the best survivor in the game. Period. Edit: I may or may not written this comment prematurely.
yeah this mod is crazy, me and i friend tried playing this a week ago ish, it took us like 20 runs to beat it with just this mod but then we also tried Armageddon with the chaos mod. its impossible. you should try it :)))))))))
@@faustus_tatacher9035 another mod is synergies, alone am pretty sure it makes the game easier but playing on Armageddon and having chaos mode active makes synergies nerf stuff bcos of the items it gives...
I'd love to see Woolie put together a modpack for him to complete on a new profile. Might want to wait a little while though. The last update did a number on mods.
Has anybody tried the inferno difficulty mod? I really like it, enemies have new attack patterns that offer a new challenge. Beetles are actually a threat now lol
Bro I Tried it with huntress, sacrifice kin( got beatles) and farmed a ton of items on stage 1. got golems on stage 2... got hit once by a blazing stone golem it went throught 4 power elixers...
Played this with the Diluvian artifacts mod on. It was absolute torture and I died within 30 seconds almost every run but I ended up winning after about 12 hours of playing it. Never again.
I still want the game concept woolie talked about with the devs. A risk of rain 2 style diablo/path of exile type game with generated persistent loot. Would be so good and regular ROR2 isn't doing it for me anymore
@@Woolie I wonder how feasible something like that would be through modding? Maybe turn the bazzar into a "hub" with portal to each stage. Eliminate rarity as it is now and change it to where rarity indicates item strength percentages? When I started playing ROR2 it was nice because it was a good game to play a run of and then be done but now I'm left wanting something more to sink my teeth into that has substance and progression