Great thanks a lot! Additionally; as a photographer and an environment artist I'd recommend arranging your focal length to 50 mm instead of arranging FOV because 50 mm is most least distortion-causing length regarding digital photography values
i tend to do ACES or LOG and change color profile to sRGB which helps aswell while texturing but indeed as u mentioned can be misleading at times depends on the UE setup youre trying to mimic
yes/no - i didn't include it because it can kind of be misleading when texturing - fine for rendering/in-game but perhaps not so much for texturing phase.
@@ArtOfPilgrim yeah, you're right. Every post-effect is misleading. But when you work in linear you may miss PBR values because the colors look washed out.
@@johnnytwinjacket that's a really good one but you should adjust with the color profiling by yeah everything is misleading cause if even your monitor is off it's all off haha