My cousin had this when we were kids and I was so envious. I'd go over there and watch him play it. I tried many times to trade him my NES for his SMS for this (and Phantasy Star) but he wouldn't do it. I made my mom get me a Turbrografx 16 and a CD drive to play it on that. Christmas of 1992 I finally got Ys. For the Turbo CD. The first three of them, in fact. Good times. Been a fan of the series ever since.
More wild that Falcom is still going strong basically just making RPGs for the past 30-some years. If you think about it, very few game companies last all that long. ...actually, maybe that short-lived thing is just a western game company trait. Nintendo, Konami, Capcom, Square, Sega, Namco, and Koei Tecmo are all names going back to the 70s and early 80s that are still going strong and are still the same companies they always were... contrasting that with Atari, which has virtually no connection to the Atari that made the 2600. Activision being an exception, maybe?
@@NintendoComplete 4 is on my list, but I haven't gotten to it yet. I decided to go with Felghana and Celceta instead, since I love how they look graphically.
Ah, yeah! The game that got me into _Ys_ to begin with. Granted I was not a fan of the "bump system" at first, and I've never actually beaten it because Dark Fact kicks my butt every time, but it's still nostalgic for me. And yes, I switch to the silver gear before fighting DF; he's just that hard.
I've just bought the first episodes on Gog out of curiosity and playing them on Steam Deck. No prior experience with Ys either, and I'm enjoying them so far
Oh look, it's Ys! I gotta say, I'm not really a big fan of the 'bump combat' Ys games, I prefer them from the 2000s onward; especially the Origins/Oath in Felghana era. Still, it's not bad objectively, just not entirely my cup of tea.
I've heard in Japan this Master System version actually gets an FM soundtrack! And while the chip the console uses for that is also quite dinky, it still ends up sounding nice!
The last level were too hard to finish because always lost the direction in game, when I was a kid to play this level I never forgot how long I took the time to finish it😂
I've played very few _Ys_ games; multiple versions of _Ys 3_ and only this particular version of _Ys 1._ I really enjoyed this game, although I'm personally not a fan of the _Hydlide_ style combat as, much like _Hydlide,_ it's based on brute strength with practically no strategy. The translation is remarkably better than Phantasy Star 1's English translation. I'm used to the excellent FM soundtrack but these PSG compositions are still solid. Lastly, the visuals are pretty good for a 1988 Master System title. It's clearly defined, all of the environments just "pop" and even the dungeons look great.
Thankfully the story matters little in Ys games, it's mostly just an excuse for Adol's globetrotting adventure (I personally prefer the 2000s + era of Ys, don't like the "bump combat" that much). 'Trails' games suffer from bloat in terms of script no matter the language; Falcom could cut out 25% of it and not that much would be lost frankly; maybe they'd get translated faster too. Watching characters stand around and basically say variants of "Yes, I agree to this plan." is not so riveting. 😅
@NintendoComplete It sure was. I beat the game quite a while ago and earned about 70 percent of the games trophies. I am thinking about replaying the game on PS5 to prepare for Ys X Nordics.
@@NintendoComplete Sega should have made the FM audio chip the standard for the North American release of the Master System, so yes. It makes all the difference.
Honestly quite the opposite for me. The game is pretty good (in terms of Ys I ports are least. It’s better than the Famicom/NES port for sure!), but the music is probably the worst of the Ys I ports… or at least it is with PSG. With FM, it’s a pretty good effort