we are going to unban block next ---------------------------------------------------------------- Main Channel: / @farfa VOD Channel: / @farfa-vods Twitch: / farfa
I like how you can see the fact he just edited the same meme over and over to the point the mali vs rat meme still has the spell from the previous meme sticking out from under it
19:04 from an arc where Vegeta got possessed by an evil alien who apparently were the original inhabitants of planet Vegeta. Bulma also went evil alongside the rest of the population. So basically just calling them evil
The only reason why i think appo evade banlist is because her negate is monster only (compared to baronne & savage omni) Its part to make boardbreaker be better going 2nd
It 100% should still be banned, but I do find it much easier to deal with than Baronne, just I just get ti to activate once then run over it with Pank.
@@Endershock1678 depend on your deck honestly. And like i said, it promote spell boardbreaker. You have to eat baronne/savage negate unless you have exactly kaiju / drnm,you can blank appo with mass destruction
If the meta hinges on a Link 1 sending your cards to the GY to dodge negates, I'm pretty sure the issue is the level 1 cards that have ridiculous effects.
I had a theory for a long while that, because Maxx C was legal in master duel, they would eventually unban it in the TCG (I’m not saying I want them to, I’m just saying that I expected it since more people were used to it now). Seeing as how they still haven’t, and seeing as how there’s that new weaker Maxx C style card that everybody is talking about, I find the odds of it happening nearly impossible… unless of course they have a bunch of counter cards in the format
Honestly... Kind of agree with Farfa about Magic Dragon. Like yeah, it enabled Tearlament to do stupid things, but honestly probably wouldn't be so bad if we didn't have an entire archtype that said, "Float directly into impactful extra deck monster". Especially now that the millers are banned this card is just kind of good if you ignore Tear. Tear was an objective mistake.
Me sorprende ver mas de un meme en español :D PD: "conchetumare" traducido al inglés y puesto en la situación en la que se encuentra linkuriboh seria: "OH FUUUUUUUUCK"
Everyone was completely in favour of banning Baronne back when it was a $100 card and even when it got reprinted and dropped down to $50. Budget players just decided to flip because they’ve only gotten to use the generic mistake for 6 months instead of the full 2 years that annoyance has been in the game
IMO Borreload Savage shouldn't have been banned, should've just had an errata to require a rokket tuner/tuner = 1 or more rokket monsters, then limit it to 1 or 2 because omni negate. If they just erratad most generic boss monsters like this then we would see way more deck/strategy variety. Also banning linkuriboh because of snake eyes is stupid when they should just be nerfing the snake eyes engine instead because without it linkuriboh couldn't be abused as much.
Someone make a meme about Chaos Ancient Gear Giant vs Tenpai deck. I'm too lazy to find the right template. Uvogin (CAGG) vs the Shadow beasts (Tenpai Main Deck Monsters) 3 second gif. I'm not home at the moment to do it.
I stand by my opinion that Summon Limit is a necessity to help prevent 40 min long one-sided solitire+spectator games that this card game often devolves into. Cant really call it a 2 player game when it lasts one turn and only one person gets an opportunity to have a turn while the other is literally forced to sit there and wait and observe and twiddle their thumbs and stare at a hand of cards they will never get to play because all play time is dominated by player 1 doing ALL OF THE YUGIOH until the ftk quota is fulfilled. Imo, FTKs shouldn't be allowed to be a game state, they shouldn't be legally possible in a competitive setting. Even on a casual level, ftk combos are just boring, unfun, uninteractive, long, drawn-out, and unfair and outright disrespectful of the opponent's precious time being alive on earth. If you are going to do an ftk combo on me, I may as well scoop the moment I realize what's happening so that I can prevent myself from having my own precious time wasted by sitting through the most boring games of solitaire ever. "draw the out" they say...bitch even if I have the out I don't wanna let you combo. I rather take the L and scoop and move on to a different opponent than sit there and waste time watching someone else play a game I am supposed to be playing against them If I duel, I wanna play with and against my opponent who is determined to do the same, not against an opponent who rather play with themselves and show off flashy long drawn out combos to end on boards that I dont give a rats ass about. This is supposed to be a TWO PLAYER CARD GAME not a one player does stuff while the other spectates, game. People should stop jacking off with cards and actually PLAY the game otherwise what's the point? If nobody is having fun, what IS the point? If its a two player game where only one player actually plays then what IS the point? Fun is all that matters, focus on it, maximize it, play for its sake. Deck build for its sake. Competitive sorts have brain rot that optimizes the fun out of the game. Make things interesting, make things not generic, make it to where both players get to do some stuff over the course of more than 1-4 turns rather than 1 player getting to do all the stuff while the other cant do anything unless they have boring blandass creativity stripping hand traps like ash that almost EVERYBODY ELSE USES or player one has mercy and ends their turn so player two FINALLY AFTER AGES OF WAITING gets their turn 1. Either you prevent players from playing via floodgates or you prevent players from playing by simply being the only one playing cards and dominating all time in one single way-too-long turn and simply never passing on the turn to the opponent because the whole time is spent doing action after action after action after action almost endlessly. One way or another, saying "no/negate" to the opposition's opportunity to play a card is the epitome of this game as it currently is. If people did less dense stuff per turn and spread out actions across multiple turns, the games wouldn't feel as slow and sluggish and boring as they do for me personally. People call modern yugioh "fast" because few turns pass per modern duel but, those few turns frequently last an eternity sometimes, longer than some other full duels last with more turns and back&forth interactions. I do not have the patience to sit through that regardless if I can beat the end board or not. I WILL scoop if you bore me with how you YUGIOH and I will not respect you if you take issue with it. Just take the free W and move on as I take my free and perhaps avoidable L and move on. Please understand, if you take too long to do stuff, I get bored. And if I get bored, I am not having fun and if I am not having fun; my time is being wasted. If your idea of fun is sitting there comboing all day while I just sit and watch; we are not compatible duelists. In fact, I consider long combos to be the most boring cookie cutter way to play this game. They really are a colossal waste of my time if I ever choose to sit through them, even exodia draw combo ftks. I call modern yugioh so "fast" it's slow again, slow in a baaaad way. Short and sweet combos feel so much more satisfying
Counterpoint: People won't want to associate with you anyways if you're defending a floodgate this badly. So if this is how you feel, you might just want to move on to a different tcg.
I'm a control player and even I figured out that once the META decks started running Summon Limit in droves to deal with snake eyes it was on a time clock to ban hammer 🔨