be careful with combo#1, its better to summon shyama of the trap first instead of sarama. then shyama pop aruha into sarama.(its the same thing, just a different order) Reasoning being that the summon off the trap will be the 5th summon. if you summon sarama first you can not play through nib. On the other hand, if shyama gets summoned 1st then you get nib'd you can set any s/t from hand and pop it with shyama eff to self summon. then activate yama eff to summon back the aruha to keep playing.
its hard, game 1 unless you know its floo like 100% you have to make a combo to make the machinex, which is only good vs floo but if you can have like machinex you can try to win. if you have escape even better. if you lose one of the games you can side in zombie world and it puts the opponent on "show me cosmic cyclone", if they try to make zeus you stop them with escape. you also need to open like good breakers vs the deck like storm or those cards and grind it out a bit. hopefully the floo player bricks game 3 🙏
it's a tough natchup for sure, luckily they can't really ftk you or otk you. so you just have to play with your non-engine and try to overpower your opponent with resources!
I think its 3 beacuse unicorn says draw additional cards equal to the number of co-linked knightmares, so since u have gyphon,unicorn its 2 additional + drawphase. so 3. Unfortunately Mucracker won't count as an additional draw since it's not a knightmare