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Zbrush Stager - EASILY work on symmetrical assets off axis! 

hart
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Today we're going to take a look at using Stager in Zbrush. Stager allows you to non-destructively place a symmetrical object off-axis but swap it back to the axis when you need to make changes to your model.
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Chapters
0:00 - Intro
0:57 - Stager Overview
1:16 - Home Stage & Target Stage
4:15 - Stager Copy & Paste
4:58 - Stager Interpolate
6:43 - Reset Stage Position
7:18 - Outtro
_________________________________________
Social:
Twitch: / erichart_art (Aiming to start streaming regularly)
Instagram: / erichart__
Twitter: / erichart3d
Artstation: www.artstation.com/erichart3d
Website: www.erichart3d.com/
_________________________________________
My Gear:
My 3d Printer | Elegoo Mars 3 Pro amzn.to/3ju4AJd
Resin Printing Wash & Cure Station | amzn.to/3WP8j2q
3d Printing Ventilation Fan | AC Infinity Cloudline amzn.to/3GuAX3D
3d Printing Ventilation Box | AC Infinity CloudLab amzn.to/3i48Bnu
3d Printing Ventilation Ducting | AC Infinity Ducting amzn.to/3CcGYiG
My Headphones | Sony XM5 amzn.to/3Iaw54P
My drawing tablet | Cintiq Pro 24’’ amzn.to/3i3BZu0
The camera I use to film these videos | Canon R6 amzn.to/3hXMxuN
Lens I use to film these videos | Canon RF 24-70 amzn.to/3Cfe7ua
Mic I use for these Videos | Shure SM7B amzn.to/3G0eWrY
My favorite Lav Mic | DJI Mic amzn.to/3IdH0L1
Audio Interface I use| GoXLR amzn.to/3CcGE3s
The light I use to film these videos | Godox VL150 amzn.to/3C8sS23
My favorite Keyboard | Drop ALT amzn.to/3hZCSnw

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30 июл 2024

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Комментарии : 24   
@kampanartngamsom3690
@kampanartngamsom3690 2 года назад
I didn't even know the feature exists! Thanks you, I'm gonna check it out
@resetXform
@resetXform Год назад
Wait there are group settings? Ahh Folder, never used this. You are a wealth of information.
@sarielledraw
@sarielledraw Год назад
Thank you so much for creating all thoses videos ! Ialready learned so much stuff ! And every videos is so well done with a subject who always make me say "Wow, how I didn't knew that before, that's so cool !" Please keep going :D You're officially my RU-vid mentor !
@knucklesbyname
@knucklesbyname Год назад
dude thank you for your videos. much love
@AnaOctopodiform
@AnaOctopodiform 2 года назад
thank you, Eric, very clear)))
@tinyrainbow0505
@tinyrainbow0505 2 года назад
Thank you, another tool added to my toolbox
@sam10bw
@sam10bw Год назад
I would love to see your workflow on creating armor in Zbrush. I'm currently working on a piece and my armor seems too soft and I'm trying everything to make the edges a bit sharper and defined. Anyways great stuff you're providing thanks.
@hartgameart
@hartgameart Год назад
Thanks Sam! I agree it can be tricky and it's something that I approach differently depending on the project. Will try and do a video about that soon!
@JJ-ic5qt
@JJ-ic5qt Год назад
hey Hart!nice videos!i really wanna know how to make these amazing hardsurface armour, happy to see the workflow ,really good tutorial 👍🏼 👍🏼
@carlobarley1985
@carlobarley1985 Год назад
sweet vid, didnt know this feature existed!
@chunchoe
@chunchoe 2 года назад
awesome video would love to see one on how you did your armor it looks amazing
@hartgameart
@hartgameart 2 года назад
Thanks! Definitely thinking about what kind of videos I could use it for
@ming1au455
@ming1au455 2 года назад
Thanks!
@filmypromotionclips5584
@filmypromotionclips5584 2 года назад
Thank you very nuch
@KarelChytilArt
@KarelChytilArt 2 года назад
Stager is good, but i have used it Just for Interpolate (it needs dynameshed meshes for it sure). Good function.
@marcelowiek
@marcelowiek Год назад
This video made me subscribe to your channel. Amazing explanation! Do you know if the home and final stages keep saved if we save __the project__ and then close Zbrush? It would be very fast forwarding...
@hartgameart
@hartgameart Год назад
Thanks! It actually will save both in your project or in a .ZTL so it's definetely a good way to set up your project!
@TriGon_Art
@TriGon_Art 2 года назад
hadn't seen the interpolate feature yet. Like you said basically looks like a worse version of arraymesh. But maybe time will prove wrong haha. I'm still waiting on our promised zbrush uv editor :(
@hartgameart
@hartgameart 2 года назад
Yeah just seems like a very basic way to repeat a mesh. UV editor would be amazing. I'd love to see a refresh of the retopology tools!
@TiDuZzO
@TiDuZzO 2 года назад
The only problem, and I'm trying to reach out pixologic team here, is that the gizmo don't memorize both position... But it got stuck with the last one. This mean that it I want to apply some gizmo changes on Home I'll lose the gizmo position on the stage, so I'll ends up spending 1-2 minute to realign the gizmo... Great tool but at this point a nanomesh solution still looks better than this Stage function (especially because it has both views on screen).
@hartgameart
@hartgameart 2 года назад
I agree it’s not perfect by any means. I agree too nanomesh is definitely going to give you a lot more control to place and edit your model as well. It’s strange I never really got into the habit of using nanomesh for this purpose even though it’s a great use for it.
@shikaka9032
@shikaka9032 2 года назад
hello Chewbacca!!
@hartgameart
@hartgameart 2 года назад
Hello friend!
@zedeon6299
@zedeon6299 Месяц назад
I'm starting to believe that they just won't implement proper instance features
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