What I want to know is how the enemies just walk into it, when I tried the method the enemies will literally stay out of range of the disk and I’d have to pull them in
@@chancewalker8583 A possible reason is how enemy AI works. Did you encounter this problem when the map alert is off? Or perhaps you never let enemies see you for even once, allowing at least one enemy to enter "combat state" (they will shown as solid trangle on the mini map). When you turn invisible, enemy AI still can hear the death of their allies and would try to move to where the killing happens. If the map alert is on and all enemies are alerted into the "combat state", they would actively move to the combat zone as long as you are keep killing. This is very obvious in Steel Path missions. In short, show yourself to the enemies at least once. Or deploy some specter to draw aggro. However, if the map alert is off, upon hearing a death noise the enemies are just trying to seek around for where you are.
@@cappypap8308 I don't think this is it. Closer to alert state answer: on survival, enemies spawn aware of your position and moving toward you. Solo Ivara is invisible, and if you go launch a survival in stealth, you'll see that the enemies just try to get either to where you are, or a meaningfully good vantage point, even if they can't actually see you. They will literally pile up on you and do nothing. In this case, they seem to be swapping between trying to get under the wire where Ivara is sitting and getting to good lateral vantage.
With Xata you can get those void proc bubbles on enemies, and hitting that bubble makes faction dmg mods apply twice, so normally a Primed Bane would give you x1.55 dmg, but with Xata it's x2.4025
@@undeadinside3571 ? 1) that is base and it scales with strength (not that it matters much), 2) reave damage gets buffed by viral due to it being directly dealt to health, 3) it gets buffed by roar as well.
Lmaoo Zenistar never left. Everyone has been sleeping on this beautiful weapon and dont even know how much AoE is can provide for literally 2 minutes in combat.
EXACTLY. I recently got a riven for it and thought I'd give it a go. It's better than I remember it. Back then I didn't really have much to mod with so I never got to see it shine.
It says the xata's double dipping from bane is the main source of dmg but I dont see a bane mod on the build. Do you swap some mod out for a bane for longer missions?
This is insanely late for a response BUT Zenistar's disk stays out longer depending on how much combo you had when you launched it. It only lasts 10 seconds with zero combo, but if you build up to max it can last for over a minute!