Tornado shenanigans explained here: Tornados do extra separate hit. So instaed your normal 1 melee hit it is: -melee hit+amount of tornado on single enemy -Not only that but it takes the highest status damage regardless of status chance as a guaranteed damage and modifier for the tornadoes damage. -than all the crit damage is modified by x2 after all crit modifiers.
Yes the passive goes into acc. And yea if you're just yeeting heavier units, build some combo. 2x for any regular mob. 4-6x to kill any unit. Yeeting thrax causes old bugs.
Thank you :) no I haven't thought of something like that yet, glad you like it, a few people have asked, i'll think about adding it somewhere so people can download it!
the heavy slams from the tenet exec work also really well with this now what is happening is this: the Tornadoes will take every "Projectile" and will send it between all 3 of them at least once, Meaning every "Projectile" hits 3 times at once. shockwaves counts as a "Projectile" for this very Mechanic, some goes for the Shockwaves of the Tenet Exec. meaning here that every Shockwave hits 3 times as it will deal damage for every tornado that it can hit Hope this helps :D
Funnel Clouds plus ensnare makes their hitbokes overlap and makes them more consistent. Its honestly kinda insane how much damage that does. And yeah, with Zephyr, I use either Hammers or Melee Influence Gas Electric Innodem in Melee, Tenet Arac Plasmor and Tenet Plinx with the new Secondary Surge for 8 times damage on alt fire. Those two guns with a primers companion t take advantage of multiplicative CO is insane here
This was a great video! i was wondering if it has been nerfed or not yet? it looks really fun to use, and maybe you could make a more newer version with the new galvanized mods?
@@morning8590does combo multiplier affect the shockwaves that come from the Sampotes? i see people saying it does and people saying it doesn’t, and want to build accordingly
@@noah-wo3dp It does not, the sampotes has an internal 4x combo on slam waves, this can not be increased by any methods sadly, if you have built up 12x combo, and then slam the waves will still hold a 4x combo, but it will STILL consume your combo as if it consumed it all. To simplify it, think of it as 2 things happening, 1: the heavy slam, and 2: the waves For the heavy slam, this is affected by combo multipliers, like all slams, For the waves, unaffected by combo multipliers, ALWAYS 4x Hope this helps :)
Very cool! I'm curious about a couple things. Do you know if Zephyr's critical passive goes into the slam attack? Perhaps you can cast the 1 upwards, lifting her midair while the waves propagate? (I don't play Zephyr so idk lol). Secondly, you're making me feel pretty good about my Sampotes/VF Lavos build. I was thinking I was missing some things, like initial combo, and the Nira mods I don't have yet (I only have the whip one XD), but I'm hitting red crits and slightly bigger numbers, so I'm happy lol. I was actually conflicted, worried if I actually *needed* to hit bigger numbers, since things were mostly dying (such as SP Circulus, but I've gotten some complaints about yeeting Thrax, but also sometimes killing them outright, strangely). Great video! Thank you.
I’ve really fallen in love with Zephyr over the last 6 months. I’m working to get the Sampotes now, but heard you mention the Paris Prime/Incarnon. Was there any special synergy with it?
I've started using the Tenet Exec a few days ago with my Zephyr and it just deletes everything. There's also another very cool build with Wolf's Sledge Hammer or the Syam. Tornado + Heavy Melee Attacks with the optional Melee Influence / Animosity / Exposure evaporates enemies like nothing :^) I wonder how Melee Afflictions works with the tornadoes
With funnel cloud on you can one shot enemies like Archons, Demolishers, and Sisters of Pavos with one slam, provided they are targeted by tornados. Works great for missions like disruption.
hey morning, can you check out gauss againg? i think they changed how the kinetic plating works so it now drains the battery, and you have to move to keep up the redline
has you tried tornadoes + acid shells like mods(aoe explosion that deals damage based on max hp). is pretty funny as long you kill one enemy inside the tornadoes you just deal a lot of damage. can kill acolites if you gather enough mobs. Sorry for my english. English is not my first language.