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Zhukov NUK17 - Overclock Analysis - Deep Rock Galactic 

Gaming Existence
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29 сен 2024

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Комментарии : 159   
@GamingExistence
@GamingExistence Год назад
The description has the Scout suggested playstyle; FAQ and clarifications for the video; all the links for the players who helped with my research; mods used and much more! A huge thank you to everyone in the Gaming Existence Discord server who gave feedback on my test videos and information for the video, link to join in the description. And thank you for watching! Rock and stone!
@Blaze10523
@Blaze10523 Год назад
Your production quality never ceases to impress me! R&S
@GamingExistence
@GamingExistence Год назад
Thank you!
@THISfookindude
@THISfookindude Год назад
Eventually you should revisit AI Stability Engine and Bullets of Mercy because they both feel quite different after the buffs
@Ze_N00B
@Ze_N00B Год назад
AI stability engine just turns the GK2 into a 40k Bolter.
@davejones8462
@davejones8462 Год назад
⁠ for real I can’t stop using ai stability lol
@cardboardhed1967
@cardboardhed1967 Год назад
I love these OC analysis videos so much, i hope you make it to every weapon eventually
@0ZER0306
@0ZER0306 Год назад
My man simply doesn’t miss with his video’s 👑
@dilbertfranks8334
@dilbertfranks8334 Год назад
This video is so high quality. Keep up the great work.
@illuminati1866
@illuminati1866 Год назад
Crazy man could be a scientist, but he chooses to help us to improve our gaming. Mad lad huge respect!
@mikew2893
@mikew2893 Год назад
Jesus the effort in these videos is amazing
@billnbeard3258
@billnbeard3258 Год назад
Goddamn the amount of work😱
@marah4847
@marah4847 Год назад
looking forward to when you do the new gk2
@generalketzer6444
@generalketzer6444 Год назад
Rock'n Stone Brother. Nice Video, but i honestly feel the build suggestions for Costum Casings and Gas Recycling are both a bit off. I wouldn't recommand faster reloads on eigther of them. Costum Casings comes with realy big magazines, so we have to reload less often to beginn with. And also we kinda want the higher rate of fire on the 2nd modification level since it's a fixed increase so it makes the RoF decrease of the overclock itself quiet negetable. On Gas Rycling you also wanna take the increased Rate of Fire realy badly! Less time spend shooting means less time spend slowed down from the OCs slowdown. And if you run it with "Get in, get out" you can even increase the distance between you and the incoming bugs again while reloading so the OCs slowdown will hardly ever become an issue.
@whateew
@whateew Год назад
Good post!
@are3287
@are3287 Год назад
I use the zhukovs to take out big targets like oppressor butts at close ranges so the accuracy doesnt matter too much, as well as to quickly tear up frozen enemies if I've used a frost grenade on a horde. I've used the miniclips for that but this makes me consider gas recycling. The embedded explosives require too much thought and Im dum. Beyond that it's an emergency secondary, most of the time I rely on the hipster m1000 to take out both high value targets and a line of grunts with blowthrough rounds. Also if I'm playing with a group Im more likely to take the crossbow, but solo I need the horde clear potential of the zhukov, as I play on haz 5.
@jafsrob
@jafsrob 3 месяца назад
im still a firerate enjoyer on zhukovs
@DTdu92
@DTdu92 Год назад
Conductives bullets works with the new boomerang right ?
@GamingExistence
@GamingExistence Год назад
Yeah it procs electricty DOT. Just keep in mind with IFG you will get concuctive + the IFG damage boost!
@DTdu92
@DTdu92 Год назад
@@GamingExistence thank you !
@FackeYu
@FackeYu Год назад
actually, now that i've watched the entire video i have to say... my favorite part were the inclusion of high-level player comments/notes & the usage stats of different overclocks further categorized by different playerbases. well done, and actually useful information!
@majorfallacy5926
@majorfallacy5926 Год назад
Something to keep in mind with embedded detonators is that the more players there are, the more valuable damage now is vs. damage later. Chances are, by the time you emptied your magazine and can explode a praetorian, someone will have already shot it with hyper prop and you end up overkilling a ton.
@aidanm8009
@aidanm8009 Год назад
Damn. Incredibly impressive video production for such a niche, focused topic. Can’t imagine a video like this really blowing up just because of how specific it is in interest but you’ve got the bones for a MASSIVELY successful channel. If you apply this degree of deep analysis and quality video production for topics with wider appeal, I’d be shocked if you didn’t blow up in popularity. Seriously good work dude
@menacingarc2297
@menacingarc2297 Год назад
I love running this with electric focus shots and the slow grenade! It actually works really well and I’m surprised it’s not ran more often.
@GamingExistence
@GamingExistence Год назад
I have been running that almost exclusively in my S3 runs so far and enjoying it.
@honestbenny
@honestbenny Год назад
Try to pair that with Ele Reload on GK2. Great overall armor efficiency.
@therealgathe
@therealgathe Год назад
Dude, this is some mind-blowingly high quality work. Thank you so much for this video, I walk away a wiser dwarf.
@leo-gv4td
@leo-gv4td Год назад
i thinks it's worth stating that taking fire rate in tier 2 with custom casings does offer for a set of zhuks that is comparable to minimal magazines, and, imo, offers a better overall balanced weapon for single target and swarms. a favorite set up of mine that aims to basically have scout constantly putting out damage is a 2-3-2-1-1 hipster m1k paired with 1-2-2-X-1 custom casings zhuks and born ready. you basically spend your entire clip with hipster, trying to any guards in the pack first with it, then swap to the zhuks and use those to clean up whatever damage you dealt with the m1k until born ready reloads the m1k, at which point, you swap back to it and repeat. obv ifgs pair best with this strategy, and can be used either to make swarm clearing easier or to increase the single target damage.
@okami-22
@okami-22 Год назад
Heads up - when running embedded detonators, if you use supercharged feed mechanism (row 2 col 2 ROF buff) and get in, get out then the speed buff lasts exactly as long as a mag dump + reload. You can get 100% uptime with no need to hold off for a half second, and no missed buffs because it was already up.
@meganobgutzkraka2398
@meganobgutzkraka2398 Год назад
the Zhukov's have pure style points.. but god I hate that 1 bullet is 2 ammo it's the same on the minigun
@Chronically_ChiII
@Chronically_ChiII Год назад
I wish they buffed a lot of clean OC's. With few noticeable exceptions, they never make it into first place.
@Her_Imperious_Condescension
They seem like more of a stopgap for newer players who will get those before the unstable ones.
@Genamildo
@Genamildo Год назад
I use embedded detonators for elimination paired with born ready. Fun fact: Born Ready doesn't count as a "reload" so the detonators stay until you press the reload button.
@brandon952
@brandon952 Год назад
Great stuff as always! No pressure either way of course, but are you planning an update to the M1K and GK2 overclock analysis in the wake of the rebalancing season 3 brought? Personally, SCC still feels bad, but the GK2 feels surprisingly usable, even in haz 6 and 6x2 to me, at least with AISE and BoM.
@GamingExistence
@GamingExistence Год назад
I guess I might have to as I can't use that footage now for when we get to the comparison videos looking at the guns against each other.
@honestbenny
@honestbenny Год назад
You didn't include how Gas Rec + IFG + T5 Conductive can shred pretorians/dreads from behind (or using Ele Reload on GK2 to proc T5 conductive). It really gives Emb.Deto run for money as GS is just better all arounder.
@FackeYu
@FackeYu Год назад
Scout's secondary weapon choice is quite easy: Does it give you complete protection from falling/messing up a hook/the game deciding that you don't fit into the dug hole and ejecting you out when playing as client? -> No? Don't use it. -> Yes? Use it. Nicely produced video tho.
@pudimo
@pudimo Год назад
**me watching videos about scout's secondaries**: wow, i can't wait to never use any of these because of my crippling addiction to special powder (this can be very easily be taken out of context)
@madmonty4761
@madmonty4761 Год назад
Are you like axis where you hate the new season or do you like it
@GamingExistence
@GamingExistence Год назад
To be honest been trying to get this video done and not played season 3 a ton yet! Also I have not seen what Axis has said. I have done 15 missions using gas recycling EFS and some GK2 runs enjoying some of those changes. As for the seasonal stuff. I think it may well get old quite quickly but I can tell you more when I get some more games in 🙂
@madmonty4761
@madmonty4761 Год назад
@@GamingExistence he said rippers and boomerangs suck and have no purpose
@GamingExistence
@GamingExistence Год назад
@@madmonty4761 Not played enough to comment. The grenades were always going up against established roles. It takes time to see how they all stack up. I will judge more once I get some actual games in.
@Balila_balbal_loki
@Balila_balbal_loki Год назад
M1000 for high priority targets, zhukov with minelets for petorians,slashers and plants.
@kitkup8570
@kitkup8570 Год назад
Personally I just hate the gun purely for it lying about the ammo and such. I also don't like the Minigun for the same reason.
@FinnishArsonist
@FinnishArsonist Год назад
Just got your channel reccomended, really love the depth, style, and especually the fact that you got data for the analysis! One thing, for me, the visual effects can sometimes clutter up the screen, so maybe speeding them up when there are more or they don't stay on the screen for long might help with that. Another small thing was when showing the screens that compare TTK, ammo use, etc, switched between screens very often - maybe you could condense showing the screens into one scene, with fewer transitions. Overall though, I really enjoyed the video, especially the depth you went to, showing ammo, TTK, ammo%, use case vs percieved use case, and even getting pick data - that's not something i've seen in any other channel, and the visual style of your videos (minus the slight clutter) is really nice! Excited for the comparison videos!
@GamingExistence
@GamingExistence Год назад
Welcome and thank you for the constructive feedback. Always trying to balance info/content/video length. I will ponder what you have said and consider how to improve for the next one. Rock and stone!
@Jack-gy8gk
@Jack-gy8gk Год назад
This entire time I thought conductive bullets worked with voltaic stun sweeper.. bruh
@ShotGunner5609
@ShotGunner5609 Год назад
Amazing breakdown as always good sir. Glad to see scout getting so many buffs. I've honestly always run cryo minelets the most due to freezing utility. But i will definitely be trying to switch it up more!
@SaidAlot
@SaidAlot Год назад
Thanks for another in-depth vid. I'm no scout main but out of the 3 secondaries zhukovs is the least I use. When playing scout I mostly ignore the hoard and let my team handle it I just focus on high priority targets like trijaws and acid spitters. The one I'm using the most even in EDD runs is Specialist taser in a prolong duration build. 1 normal shot can kill both types of spitters and 2 taser shots can neutralize pretorians, oppressors and makes dreadnought missions a breeze. Special powder is still good but I got to the point that I'm good enough using the grappling hook that I don't need a secondary mobility tool to save me.
@tdc455
@tdc455 Год назад
Can you do a video on the suggested play style for all classes?
@GamingExistence
@GamingExistence Год назад
Yeah I might finish the Scout series then do one on each class before starting a new series. I should have done the first Scout video on the suggested play style as it helps frame the simulations. Lesson learnt!
@lokkit9296
@lokkit9296 Год назад
Always glad to see another vid! I've always loved the feel of the zhukovs, and with the gas recycling buffs have been enjoying them again for the first time in a while. Thanks for the breakdown!
@ozzyspitfire
@ozzyspitfire Год назад
Maybe go back over the gk2 since it was changed so significantly?
@Tjemcd
@Tjemcd Год назад
I absolutely love these videos! I think that an important thing to test as well would be how the different events can be easier depending on your OC. The main reason I run Embedded Detonators is for the versatility. You gave prime examples of the damage it can do to bug and high value targets, but whenever I fight koroloks, prospectors, cartakers, BET-C, nemesis, the meteors on escort missions and stabber vines, the explosive damage from embedded detonators just annihilates them all so quickly that I feel like I dont have a choice but to pick it over any other OC. That's just from my experience of course. The worst drawback of it is for sure the ammo, but I feel that it's well worth it for the insane damage you can bring as a scout. R&S
@GamingExistence
@GamingExistence Год назад
Awesome thank you! You're right about Bet-C etc. I should have mentioned that in the video! R&S!
@MusNothus
@MusNothus Год назад
I had no idea that embedded detonators caused a slow down or that you could cancel the reload and still cause the detonation!
@rand0m_dud3
@rand0m_dud3 Год назад
I like the zukhov as it disperses a large amount of damage over a short period of time. Its perfect for running and gunning oppressors and gliphid but i find it struggles more on swarms and fast moving enemys as it main focus is to flank and exploit weak spots.
@emgee2807
@emgee2807 Год назад
I like the 11111 build on gas recycling for mowing down hoards of bugs, I got my primary for big single targets, pairs well with IFGs.
@rachilla480
@rachilla480 Год назад
The quality of your videos became fenomenal
@DlSappeared
@DlSappeared Год назад
sadly axe power attack is not taken into consideration when talking about embedded detonators. NUK are the last piece of the puzzle that allows scouts to effectively defuse the entire bug spawn menu. it is also the only OC that pack actual single target damage.
@aaronshaw7934
@aaronshaw7934 Год назад
Do you have plans to cover the rest of the weapons? I realize these are high effort high research investment videos, but they're so dang informative and I've watched all of them at least 3 times 😂 Would love to see more. For my own particular interest I'd be most excited to see videos like this for engi. Thanks for the scout videos just the same. I'm an 80 hour green beard scout main and I want to get into engi more. Rock and stone brotha.
@aaronshaw7934
@aaronshaw7934 Год назад
Tried to edit. RU-vid glitching out. *would love to see THE REST of engi covered.
@GamingExistence
@GamingExistence Год назад
Awesome you love the videos! At the moment I'm trying something different, but not ruling out a return to DRG analysis videos! Rock and stone!
@TheSpeep
@TheSpeep Год назад
A question I've long had but never gotten a straight answer to: with the actual ammo of the Zhukov and Minigun being half of its displayed value, do these guns make up for that by doubling their damage compared to the description? So would we, for example, get 500 bullets of 20 dmg each rather than 1000 of 10 if thats what the game tells us? Or do we instead only get 500 shots of 10 damage each?
@GamingExistence
@GamingExistence Год назад
One instance of normal damage that is stated in the game, but... Half ammo. If you go back to that section you see me display one tap fire. It deals the damage but two ammo is consumed. Unfortunately it is literally half ammo, half rate of fire, normal damage 😭
@TheSpeep
@TheSpeep Год назад
@@GamingExistence Thats very good to know then, but feels like the kind of thing youd wanna adjust as a dev then since it kinda destroys any damage calcs your players wanna do when you only give them half the ammo and rate of fire...
@deamooz9810
@deamooz9810 Год назад
6:55 I love custom casings just because it feels badass to unload so much ammo into praetorians without reloading. 22121 goes great with Electrocuting Focus Shots M1000 or IFGs
@that1kidonyoutube
@that1kidonyoutube 2 месяца назад
5:47 If your building this to use with a supercooled m1000 big target damage doesn’t really matter as much because you would usually be using your primary for big game (just figured I’d point this out because In my first watch I didn’t think about It so I’m assuming someone would be like me)
@wesley_4878
@wesley_4878 Год назад
anyone else notice the slight voice crack around 0:30? Still a really good video tho
@GamingExistence
@GamingExistence Год назад
I think I just got excited that I had data from Karl.gg !
@abeelha1671
@abeelha1671 Год назад
very good video! love it! ROCK AAANNNNNDD STOOOOOOOOOONE!
@bob4895
@bob4895 Год назад
nice vid
@기롱형
@기롱형 Год назад
Such a high quality video, wonder why only have 3.6ksubs
@GamingExistence
@GamingExistence Год назад
It has taken me awhile to build up to this level of editing. Also takes me ages to research and edit them together I only manage to get a video out once a month if I'm lucky. January I had 400 so it is going up ❤️
@nightox3
@nightox3 Год назад
I'm so glad you're back! And so am I I've been super into the game all over again, it's been a while brotha, rock and stone 😎🤙😁
@GamingExistence
@GamingExistence Год назад
Thanks! Always nice to see you in the comments and glad you're back into the game! Rock and stone!
@thegoose8663
@thegoose8663 Год назад
I usually avoid reload OC's, not sure why just not having specific numbers on the effects makes me question how useful they may be. But I've recently tried embeded detonators and its so much fun. Great for both group clearing and single targets. Pairs very well with AI stability engine GK2.
@guardian-angel615
@guardian-angel615 Год назад
If you are intentionally gimping your HVT killing efficiency to rely on your teammates, you're not really a high-level player. The higher level you get, the more versatile your loadout should become in dealing with any type of enemy.
@VorpalSword9
@VorpalSword9 Год назад
GE's said several times in the video that scout should focus on HVTs and use builds that are good against HVTs, so I'm not sure what you're on about here. Do you have a different definition of HVT?
@guardian-angel615
@guardian-angel615 Год назад
@@VorpalSword9 You've completely misunderstood what I said. What I said is that, as a high-level player, your loadout should be getting more and more universal, to effectively counter any kind of enemy.
@VorpalSword9
@VorpalSword9 Год назад
@@guardian-angel615 so you think scout should intentionally gimp their HVT killing in order to be better at killing non-HVTs?
@guardian-angel615
@guardian-angel615 Год назад
@@VorpalSword9 Yeah, I think scout should intentionally try to be good at dealing with both trash and heavies. It only makes sense.
@VorpalSword9
@VorpalSword9 Год назад
@@guardian-angel615 ok, that makes more sense at least. GE is going to get into it more in his next video but this has a lot to do with your skill level and the difficulty. Since most people watching are playing a difficulty that presents a challenge to them and they're probably not capable of carrying, this advice would be awful. You'd get scouts using twice the ammo of anyone else to accomplish very little. So yeah, if you want to be able to carry you'll have different priorities. I'm not sure it changes the answer, though, since boomstick is excellent swarm clear and still excellent even if you never have to swarm clear. In any case, I will say that carrying in haz 5 is not the only avenue available to a skilled player. Multiplayer with difficulty mods, like the 6x2 EDD that GE did, essentially force you to specialize even if you're a very good player. Taking 4 generalist builds into 6x2+ is a recipe for a much worse experience.
@KRIMZONMEKANISM
@KRIMZONMEKANISM 11 месяцев назад
Gas Recycling, in my experience is best employed with "Get in Get out" mod, for one reason: difficulty balance. Gas recycling is useful for some armored enemies, but especially in mixed armoured hordes of grunts, at higher haz levels, like 4 and 5. However, at those levels, the bugs are MUCH faster than usual, and you will be screwed by the lower movement speed if you don't equip "Get in Get out" mod. Sure, the IFG can also be used, but it will only save you if you are in "hallway" scenario. On open fields you will be Bug chow. I would also reccomend the GR OC on the Zhukov's if you are doing Dreadnaught missions because those babies will shred through Lacerator/Arbalest armor like a knife through butter. It really helps out the whole team to break that armor.
@Mehow80
@Mehow80 Год назад
Fantastic breakdown
@KRIMZONMEKANISM
@KRIMZONMEKANISM 11 месяцев назад
In my opinion, Cryo Minelets are useful when dealing with "High Hp targets" and "High Value Targets WITH high hp". Using them "specifically" for hordes is kind of a waste of ammo imo. They excel against big, meaty and annoying targets that are not moving too much. Not only that, but freezing big dangerous enemies makes your team instantly flip their focus to help end such threats.
@achillesa5894
@achillesa5894 Год назад
I run these with Gas Recycling 13211, with AI Stability Engine GK2 and IFGs. This combination gives me a great long range weapon for HVTs (though very weakpoint focused) and a nice secondary for quickly clearing out grunts that dare interrupt my resource gathering.
@synka5922
@synka5922 Год назад
gas recycling is so good to generally spray into mobs with blowthrough & the armor break from the OC, also a great way to rip away armor on preats to then use e.g. AISE gk2 I play it on 21112 - generally I get up close and personal with my enemies as scout, throw a iFG and go ham. if one playes a more long ranged scout, I defo can see why T3 2 is superior though while yes, T5 1 gives you that extra damage, I often feel its overkill and the movement speed helps you keep kiting and firing while as close as possible to the enemy without getting hit. For reference: a single magazine nearly kills a Haz4+, with 4 players, preatorian, only reason it doesnt is because the first few bullets break down the armor. with IFG you do kill, you can also just power pickaxe or have some teammate damage finsih them off. And for macetera you got AISE
@mrtspence
@mrtspence Год назад
Really glad the algo sent you my way. Fantastic video. Excellent content and analysis.
@Rocksaplenty
@Rocksaplenty Год назад
Heads up, annotation is missing
@commonsense-og1gz
@commonsense-og1gz Год назад
i would carry this more often if it wasn't for special powder.
@matteocdt5214
@matteocdt5214 Год назад
is there a way to reliably electrocute big enemies like praetorians or oppressors without IFGs? i'm running the zhukovs with the buff against electrocuted, but i can't seem to do it against big targets
@GamingExistence
@GamingExistence Год назад
Oppressors and Dreds are immune to the status apart from with IFGs. M1000 EFS can do it on focus shots for preats and could work with a Zhukov build.
@matteocdt5214
@matteocdt5214 Год назад
@@GamingExistence not quite. dreads share this apparent immunity to being shocked by, say, the drak or stubby, but they feel stronger sources like turret arc ot the charge crystals in the crystalline caves. i wonder if there is a threshold to pass for being electrocuted or it's just tagged to be like that...
@GamingExistence
@GamingExistence Год назад
@@matteocdt5214 Ah did not realise turret arc worked. I don't think there is a threshold, just some stuff is programmed to work and others not.
@esbernhawkins5912
@esbernhawkins5912 Год назад
I got Gas Recycling a few days ago and I really like pairing it with an Aggressive Venting DRAK to deal with big targets. DRAK allows you to tag big targets with electricity, manually dump your heat to trigger Venting + Hot Feet, and then switch to your Zhukovs to shed a target. In effect, you're setting a target up for Conductive Bullets, pressing a "get off me" button for hordes, and counteracting the movement speed penalty of the Zhukovs all in one fell swoop. I also pack the obvious IFGs for horde clearing (because I'm bad at milking Venting for all it's worth) or for if I need a big target dead 10 minutes ago.
@DebasedAnon
@DebasedAnon Год назад
Hopefully you do Driller primaries after you're done with Scout. Driller is the least straight forward class in terms of weapon builds because 2 of them are heavily reliant on DOT which is affected by all sorts of factors not in the stats and even Cryo cannon has some vague stats which really need to be tested thoroughly.
@apoth90
@apoth90 Год назад
Cryo Minelets are best when combined with the Assault Rifle OC that grants extra damage to bugs affected by something. However, the pick has to be coordinated with the driller. If he picks Flamethrower, you work against each other. I'm sure, this loadout is what most people use, who voted for this OC as their favourite.
@Rehteal
@Rehteal Год назад
So, in terms of practical application, does anyone else use Gas Recycling as a quick armor smash setup for your primary?
@thesussadin
@thesussadin Год назад
I'm surprised that RoF isn't really used by most people. I like it for dumping mags faster so I can get T5B faster and I don't need reload speed because I'm kiting better with the move speed buff
@jti107
@jti107 Год назад
❤ love ur content bro
@CaptainFisticuffs0
@CaptainFisticuffs0 Год назад
Hey are you gonna do a Shard Diffractor video?
@GamingExistence
@GamingExistence Год назад
One day hopefully!
@oygemprime3864
@oygemprime3864 Год назад
What's your Drak's heat gauge? The one on your crosshair.
@GamingExistence
@GamingExistence Год назад
Weapon heat crosshair mod. Details in the description.
@d15p4tch6
@d15p4tch6 Год назад
Incredible analysis once again, thanks GE!
@RocketSlug
@RocketSlug Год назад
I prefer running reload speed and GIGO on cryo minelets not for the sustained damage, but to trigger GIGO faster with the reduced mag size and then using the speed to kite the hoard to maximize the number of targets frozen. Sure I usually just grapple over the hoard to kite them back over the minelets like how MosNothus does it in his guide on Drilling In The Name Of's channel, but the extra movespeed is a nice insurance to make sure I don't box myself in a corner trying to freeze everything.
@Wolf-Nyan
@Wolf-Nyan Год назад
Especially with the changes to SCC and gas recycling I’ve gone back to the NUKs, gas recycling having armor break by default makes it feel so good. SCC for deleting special bois and blow-through gas recycling for swarms/waves has been very enjoyable and effective in a team setting.
@koboldprime2257
@koboldprime2257 Год назад
Brilliant video, Thanks a Lot. Game devs try but their arsenal's data is always lacking when it comes to actual info.
@blu6
@blu6 Год назад
Crazy how this small of a channel has 4k quality settings available. I subscribed as well, you put a ton of valuable information in your videos it seems
@cybermini1
@cybermini1 Год назад
I only use the zukovs in eliminaton missions, using the clean OC and all specs into damage and firing speed. The bosses usually change phases after dumping primary+secondary mag and for the precision its easy to get behind them as scout with a good grappling hook usage.
@Skunkmonkk
@Skunkmonkk Год назад
These videos are extremely well made. Can't wait for your boltshark one!
@GamingExistence
@GamingExistence Год назад
I'm actually not thinking of doing one like this for the Boltshark but instead feature it when I get to comparisons for while builds. I might change my mind though! Thanks for the kind comment 😊 Rock and stone!
@magnetic9089
@magnetic9089 4 месяца назад
So the weak point mod and the extra damage to electricitfied enemies doesn’t affect the explosions?
@SargntSagara
@SargntSagara Год назад
Just found ur channel with this video! Looking forward to check more of this great analysis
@ronhar1412
@ronhar1412 Год назад
Nice video! Before S3 for scout, I used M1K hoverclock and Zhukov dets. Since scout's original primary was buffed I've been loving G2K BOM 31212 Zhukov cryo 13212 and IFG. Can kill a lot at a quick rate and feels fun. Its two main weaknesses include flying enemies since you'll have to rely on other players to apply debuffs to them to maximise damage. Its not a make or break weakness but its something to factor for ammo, long range since you'll have to control your fire, this is the most manageable but don't go wasting an entire clip to get rid of something so far away. Finally, since the previous build I used allowed me to be more reckless when grappling on to things, I tend to fall and go down. Skill issue IG lol.
@danekdzbanekk
@danekdzbanekk Год назад
very cool i love those videos beacause i main scout i need to know everthing about him so continue with this type of content.
@bob4895
@bob4895 Год назад
also are you gonna redo the gk2 oc vid?
@GamingExistence
@GamingExistence Год назад
Yeah I think I will have to do an updated version of just cover the main changes and simulations
@harrybum
@harrybum Год назад
Great production, I'll definitely keep checking back to this vid as I try out different builds. R&S!
@amry_the_noob9846
@amry_the_noob9846 Год назад
Please do a updated version of the gk2, it became my go to primary after the season 3
@torpote
@torpote Год назад
Your videos are insane, Can't wait and VERY excited to see what you will upload next, I'm in love
@MrDrManPerson
@MrDrManPerson Год назад
Hey there. Fantastic video, thank you for the upload. I just want to say that when you highlight the most popular builds, the dark purple outline is a little hard to see. Thanks and again great video.
@GamingExistence
@GamingExistence Год назад
Thanks for the feedback, will update it for the next video. Rock and stone!
@MrDrManPerson
@MrDrManPerson Год назад
@@GamingExistence Yyyyyeeeahh! By the beard!
@Amity_Enmity
@Amity_Enmity Год назад
Wow great work, subbed and looking forward to any new content even if (eventually) not DRG related. The quality of this is enough to convince me of that.
@tylertheultimatebadass87
@tylertheultimatebadass87 Год назад
A great video. I was going to comment on how the power of Gas Recycling isn't properly shown in hypotheticals but then you demonstrated how good it is in a field test. It's wonderful since it doesn't require much concentration, it's easy to use and allows more freedom to plan your next move accordingly.
@abdullahfarhan624
@abdullahfarhan624 Год назад
Thank you 💖💖
@danteinpuro319
@danteinpuro319 Год назад
Low-key I really like custom casings, I feel it makes the Zhukov's more flexible with builds
@cgusiec7039
@cgusiec7039 Год назад
you legit make some very high quality content here, rock and stone miner
@guy8529
@guy8529 Год назад
I just want to comment because I want the algorithim to pick up on this channel and see more of it on my feed. First video I watch of yours and holy shit man, this content is top tier. I watch ALOT of DRG videos, not just the meme ones but the ones that provide usefull info to help me "git gud" on the game and I can't believe this channel hadn't poped up yet. You keep up these sort of in depth analysis, soon enough you'll become the go to guy to watch for grey beards. I just gotta virtually shake your hand because this content is commendable. Thank you, subscribed and Rock n' Stone Brotha.
@GamingExistence
@GamingExistence Год назад
Thank you! Made my day 😁 Rock and stone!
@VEDRO_235
@VEDRO_235 Год назад
Thx for video, great work! I want to see next as soon as possible)
@Ryack.
@Ryack. Год назад
Another fantastic analysis! keep up the good work, sir!
@TheIzrafel
@TheIzrafel Год назад
This editing is so good! Very well made
@MoustachioFurioso83
@MoustachioFurioso83 Год назад
I'm surprised so many people use the Zhukovs for horde clear; they have so little ammo it feels like a waste most of the time. I was also surprised to see Custom Casings being so rarely used; I like to use it to magdump into a high value target that is electrocuted or under the effect of IFGs, in tandem with something like the DRAK with the electrocution mod, or the GK2 with Electrifying reload.
@VorpalSword9
@VorpalSword9 Год назад
Probably because if you're interested in magdumping Embedded Detonators are right there. More dps, more total damage, less conditional.
@MoustachioFurioso83
@MoustachioFurioso83 Год назад
@@VorpalSword9 I rarely ever pull out the Zhukovs if I'm not in a position to reliably hit a weakpoint, and Embedded Detonators tend to feel like a waste of ammo in that case given their damage hardly benefits, not to mention a single magazine usually isn't enough to get me through a big target's health bar.
@honestbenny
@honestbenny Год назад
Soooo.......whats then the best perks + overclock combo?
@GamingExistence
@GamingExistence Год назад
To achieve what? 😉🤔
@honestbenny
@honestbenny Год назад
@@GamingExistence to achieve meta :D
@GamingExistence
@GamingExistence Год назад
@@honestbenny Really depends what you want to do. The Mets is likely the broomstick as a secondary. But with S3 Has recycling for horde clear I feel is a real option now. Hope that helps!
@honestbenny
@honestbenny Год назад
@@GamingExistence I like broomstick but It doesn't pair well with M1000 which is my primary (though I love GK2 with Mercy Rounds) and broomstick doesn't work as well with sniper rifle as SMGs imo but that might be just my feeling. I am still new.
@GamingExistence
@GamingExistence Год назад
@@honestbenny I'm not a huge Boomstick fan either but it is very popular amongst my research players. Watch my video on it and it might help you with a build to try out in games. I used it a hell of a lot for that video and started to feel the power of it.
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