@@RHDYTstudioDon’t think it’s because of color blindness more of the designs look fairly similar and hard to differentiate at first glance (so when ur building and have to shift around discs frequently it’s hard to keep track). Like Genshin’s and HSR’s artifacts are really well designed (each set even contributes to the lore) and fairly unique from one another.
@@MtchndraLrd I have never really mistaken just by looking at the designs tbh. Probably the similar ones only the support and anomaly disks, that’s it.
I also wish we could actually see characters behind the desk running the store instead of just a Bangboo and just switch to a Bangboo if that selected character is in the video store for a social side quest to hang out or something.
@@sialiasialis. They don't actually work inside the store. They go around town promoting the video store. Besides the bangboo is more adorable than them.
There's one change that I wish they'd do: when you collect all character wallpapers of a faction there'll be a wallpaper with all the characters of that faction on it
YES! I saw the other day that all characters in the faction are on the same spot. Ex Victoria's on the room with green furniture or Cunning Hares around the car. It would be cool to have 1 wallpaper per faction with each in their pose.
I'd just like to point out for the "THE DEVS LISTENED" part, Hoyo in general listens to their fanbase, the black sheep being the Genshin staff/dev team.. maybe not always but for the most part.
@@JuanCB162 in my opinion genshin devs are just extremely focused on chinese feedback. they were also extremely fast with their zhongli optimization back then, they just dont really listen to global feedback..
@@JuanCB162yeah like the new left over commisions thing in 4.8 sometimes you'll have to do commisions, but if the event is BIG or you explore a bit you will never have to do commisions ever again
Genshin always has been listening if people paid attention. But most of the people complaining are purely gambling addicts who somehow expect more rewards all the time for anniversary when it's remained pretty stagnant. That, and they had to obviously lend portions of devs over to ZZZ and Star Rail to help both be completed. Notice how Genshin started getting way more optimizing and quality of life updates after Star Rail's release. No, it's not because Star Rail is pressuring Genshin, because they're the SAME GOD DAMN COMPANY. People acting like they're rebelling against Genshin by giving Star Rail money is the stupidest shit in the world when Genshin's producer has the largest share of the company and is a founder lmfao. The obvious is that devs were allowed to come back to Genshin since it was no longer an high priority situation for other projects.
I would like to add that no, as a Day One Player of Genshin, they have NOT always been listening since the beginning. There are times where they have straight up ignored a huge portion of their audience and fanbase in favor of casual normies. Remember that 3.0 interview when they mentioned lack of endgame content doing to giving casual players anxiety? There are many examples like this. The people complaining are not gacha addicts, there are people who expect more out of a company that makes in billions of dollars annually whose entire business model is centered around gambling and loot boxes in a game that is also marketed for young people. So it kinda stands to reason that people would complain and expect more from Genhsin and Hoyo as a company.
I think the reason why you can't have agents explore instead of you is that they tryna focus more on immersion and style of the game So they're thinking of how to put that feature with all of those focus in mind
The immersion still breaks when the feature exists despite not using it, so I rather have a feature that agent would follow us than control them directly, keep the immersion and able to take our waifus and husbandos around
You can already swap between them by pausing a commission and you'll be able to control the other sibling in the hub world. I think it would be difficult to fully swap because of only one sibling making the contract with Fairy at the beginning.
LETS GOOOO!!! The manual chain attacks are huge!!! I had to freakin delay and interrupt combos so I had more dps before activating the stun and I always complain about it XD
@kyotheman69 there are these terms called “time constraints”, “due dates”, “deadlines”, etc. it’s also a live service game, which allows for feedback between patches. and, believe it or not, some things do take time to code and implement
There are a variety of stores in Lumina square, imagine if you could unlock stuff. Such as getting early access to a movie to rent out at our store. Or flowers we can use. Also, I wanna try to preserve my immersion a ton because it really is something I like. I don't plan to use agents if they become available in the city
I hope the improvements for TV mode include movement animation. It's been particularly egregious in the latest event, where moving one space randomly lags between half a second and two seconds.
To be honest, I don't like the ability to change the character to an agent. I really like random encounters with different agents in locations or how at the very beginning Ellen was just walking with her friends along 6th street. I don't want moments like in Genshin, when there is a quest double and your character with a forced switch to the main character during dialogue. I am Belle, I live in a video rental store, my room is there, and my brother's room is next to it, my brother communicates with ME, and not with Nicole or Ben. Now it feels like each agent has their own life and is busy with something besides helping us and the main plot. And not just a visual dummy running around looking for boxes and H.I.A. coins.
That is what I think too. Even more, the city is not open world. Why bother changing to agent for roaming? Especially when the agents come inside to Random Play and use HDD. Like... what? Let the fighter use computer to fight??? LMAO
yes but for example for me is very uncomfortable to not see my agents and i only get to see them in battles, idk it’s a toc for me, anyway you can always switch to the mc if you wish to
@@Unesag from what I seen on Reddit’s and Videos, they took out CO-OPs because they were going to revamp the product since what we had available during the beta was less than stellar.
Game definitely looks like it’d benefit from an option to coop some fights (like notorious hunt). It doesn’t have to be everything but I think some modes (current and future) could benefit from a coop option or even just a special challenge mode to do with friends.
hopefuly they fix inky's trust event because I'm already in the part where I need to feed her or play with her and only Chinese translation tell you what to choose.
@@RHDYTstudio When you reach the last trust level, "Perhaps" line means you have to feed it this time. It's easy to notice when it only has short sentence like a familiarity before it gives you the option to choose.
As far as I'm aware, you don't need to translate to chinese at all. Look up Quirk's guide for Inky, especially the screenshot at 4:17. It shows the differences in english options that tell you whether to feed or pet.
Honestly the “walking in the over world with agents” takes away from what makes ZZZ unique. Instead implementing skins for Wise and Belle would be infinitely better Edit: it’s nice to see that there’s atleast some people who actually care about the coherence of the game
Totally agree!! Might be a take but it sounds like folks just want a different verison of genshin at this point. If people think Belle/Wise is slow then maybe adding movement options would be better (e.g. how pokemon uses bikes)
Same thoughts. It kinda ruins the immersion, we can already see our characters in the over world a lot and interact with them. It feels weird if you play as Ellen and you see Ellen on the street, but I understand the players asking for it, probably came from Genshin or other open world gacha but before Genshin, most, if not, all gacha games are like ZZZ where you can only use playable characters in battle. Most of them doesn't even have over world and just uses menu UI for everything. So for me, playing as MC in overworld is huge improvement in terms of story immersion compare to other gacha games of the same genre. Edit: If they're gonna do it, it will be nice if we are in the role of the character. For example, if I choose Anby, I can take comission as Anby, and go to the Video store and talk to the MC that there is a commission for him/her. We should also be able to see Wise and Belle in the street or Video store even when theres no commission. If I saw Billy on the street, I should be able to interact as Anby, not as MC.
No it takes away nothing unless you choose to use the feature. There's no reason not to add this considering how many people are asking for it and for the ones that prefer using wise and belle the experience will remain the same.
I would definately like to see us be able to use our own agents in free roam, especially that some ppl pay for them and only get to see them in combat. However they should also leave the option there for the MC's as well for the folks who like to feel the immersion in the story. It never hurts to have options and I would love to be able to roam as any character of my choosing personally.
For real. They want us to spend money on these characters but we never get to admire them outside of menus. Combat is so fast paced and intense in end game or missions are so short you don’t have an opportunity to pay attention to them.
Except for the time, I feel like the time system in this game is pretty good, it fit perfectly with the story process and some interactions with other agents
They're not removing the time system, only allowing you to progress it without having to spend the time on an action. It'll probably be quite deep into the early game, so that you can get all the random events without having to manually progress time.
@@fanglawliet4698 They. Are. Not. Removing. The. Time. System. They're only allowing you to "Rest" and progress to the next time slot as you wish instead of limiting it to once an in-game day, so that you can skip Morning and Afternoon and go straight to Evening etc. Some events will still take an entire slot, and they will still be scheduled and/or limited to certain slots like they are now. If you think it's fun or immersive to have to go and do a junk commission on the HDD (like breaking boxes) so that you can escape a neverending Evening, then then go right ahead.
its nice until you hit end game and trying to find things to pass time so you can get to do that interaction/commission. and yes HIA passes time, i noticed not much else at end game does and once you kinda run out of stuff to do around the areas you can go to (i believe its a full list basically from officer mewmew, i could be wrong correct me if i am) thats one less thing you got to pass time, you get one daily ingame rest, once your out of energy you cant do hia. it basically becomes artificially time gated like parts of events. if theres more ways to pass time let me know because i clearly havent found anymore
@@flamechrome816 you can simply click on the time icon on the top left of the screen and press the big "REST" button to pass the time The passage of time while playing virtually at the HIA club or doing missions in the hollow is just zzz's way of making the time system more valuable and more interconnected to the overall design of the game, that is not the main way to change the time .-.
Thank god they're making the monitor array gameplay more fluid. - Level starts - Game locks controls: Talking and showing where the objective is because the game thinks I'm fucking blind - I get to move around for five seconds - Game locks controls: A character has something to say - I get to move around again for ten seconds - Game locks controls: Oh no! An enemy appeared right in front of me and the game just HAS to lock me in place to warn me because, again, apparently I'm fucking blind - I get to move around for ten seconds - Game locks controls: Fairy has some dumb shit to say and Wise can't shut the fuck up either This shit slows down the game sooo much and it's driving me insane lmao
I’m fine with walking around the game as Belle or Wise. Maybe add parts where you free roam as agents but I don’t mind controlling the proxies for free roam
I swear, it already is good as is. They made the characters real and well written enough that you see them as human beings, it might hit a cobra effect if they get in the way
"Devs truly listened to their community?" Well no, this is a new branch for zzz just like with honkai, hsr and genshin does So far it seems like genshin devs are the only ones that don't listen to their communities out of every gacha even outside of hoyo
there is theory genshin not listening probably because star rail, so for 3 year since genshin released most of the genshin developer is tasked to build star rail it evidently where their code base is the same. Thats why most of the feedback for those 3 year is coming up in star rail all at once. then just right after star rail released we get consistent update for QOL feature.
@@raifikarj6698 i think most of the devs that work on HI3 have been moved to HSR since their story might overlap and the fact Shaoji a story writer from HI3 also wrote for HSR now. This is just my speculation, I came up with this because of the story writing of HI3 decline since the start of Finale.
@@raifikarj6698 They did state before Star Rail came out one of the reasons the game existed was to provide a sandbox where developers could experiment with systems. It seems from their perspective Genshin Impact has a very intricate world that's extremely easy to break, and Star Rail intentionally ditches the more finicky parts of the engine so minor features that appear on the surface unrelated can be played with for possible future implementation elsewhere. (I do mildly dislike a lot of the new Genshin Impact QoL changes, but that's off-topic here.)
@@passive7923 i was talking programming the world and function in HSR. for story writer and world Building lorr Yes they don't take from genshin but from HI3
@@raifikarj6698 It's likely because of the CEO behind Genshin - he used to be in charge of Honkai Impact 3rd, and the story and gacha mechanic were crap. Then, he moved over to Genshin Impact - and the new CEO of the Honkai games is about 500x more generous and imaginative
My biggest gripe with the game right now really is the UI/UX; especially when it comes to world navigation, item navigation, readability, and how information is presented.
Honestly my only issue with the game is the fact that my phone at max graphics does perfectly fine with gameplay, even in combat sections, but the second I boot up my THREE THOUSAND DOLLAR COMPUTER on the lowest settings possible, it gets hot enough to cook an egg when I’m just standing idle in the city.
@@hyphen1210 from what ive seen it *should* be able to run it(I’m not a phone professional so take it with a grain of salt), and really if need be you can lower the graphics settings. They have really good mobile optimizations, considering how the game running so much only moderately heats up my phone at max graphics. Oh I do have an iphone11.
Ive sent thousands of feedbacks for delete data resources because they take a lot of data not like older games they are not only voice overs and text but also videos too so in the future updates they will take a lot of storage and not all players will he able to play Edit: i hope they also add that too
and by "challenging combat missions" they mean "you have 2 minutes to defeat 5 boss enemies with 3 million HP EACH, a shield, dashes and that are invulnerable 90% of the time"
I half agree what this implies, no enemy becomes invulnerable though. Also time limits and hp are there to prevent lvl 1s from beating endgame content, which is both fair and unfair imo.
2:27 Was complaining about this on the facebook page Its not really a complaint but glad they are adding premade teams like Electro, Fire, Ice team you have set up instead of constantly swapping
i am so close to finishing the 2 god finger games, i've got 11 million on snake and reached 1574m in soul, i only have the 30 million, 100 m invincible and 6 lives achievements to go before i can devote all my time to reaching as deep as possible in soul.
I really love the arcade and the arcade events. Not a fan of the soul hounds game though. It’s a really cool way of adding multiplayer to a single player game. My highest score on snake is 2 million 😂
@@rickybobby5153 snake gets so hard when your in the millions because you've got to shrink by colliding head on with another snake or get invincibility and collide head on with a wall, soul is easy in comparison, i even got the 6 lives achievement a few hrs ago which just leaves 100m and 30 million.
Honestly the initial idea for the icon is to make is blend in incognito while surfing the web Hence why the black and white weird logos, to blend in public and take on commissions But glad to know there will be agent icon for our likings too
first off. I want them to fix the annoying bug i get when i do commissions on ballet tower. (hopefully thats the changes mentioned here) i hope we could switch between the two MCs at least. and switch their outfit as well. as for the agents, ellen is the only one with two outfit. im hoping to see different outfits from the others
Being able to roam around the city with agents should have been featured from the start as it is a very part of being character game to be able to play them as often as possible, but I’m glad it came sooner than later. I never doubted Hoyo’s QoL changes after playing HSR. Let’s go ZZZ!
It's been leaked that they'll be adding 4 poses for agents. Idk how we take pics of them though... We can't run around as agents yet. So maybe much later down the line will we get this update.
@@acid2all87 there is dash/sprint button and in-combat when you click it twice it goes into a roaming state. Thus, it might be possible but probably not due to how broken the sprint will be.
We need a big chonky walkman so we can listen to tunes whenever and wherever we want. Include music from other Hoyo games too because why the heck not.
Honestly, I'm feeling mixed about usable agent in free roam At one side, it'll be nice to have obtained agent to free roam as, just so I can use them more than just combat In the other hand, the feeling of "slice of life" will be a bit reduced if we get this convenience, the feeling of "being normal", if that make sense Just a nit picky complain TBH, I'm open to every change in the future
It will likely be tied to friendship level like using them to staff the video store or as the wallpaper. “Playing as them” will essentially be them roaming with you canonically, but you’ll just be in control of them instead of the MC
will they be fixing the game's texture only loading Low Res for peeps with Graphic Card VRAM under 6 GB? im just annoyed that we don't have any Graphic Options for Texture to adjust.
I really hope so, the game only eats like 2-3gb vram here with these low resolution ones and causing massive artifacts, especially with reflection materials. Soldier 11's jacket, Devilboo's sking and even Ellen's thighs' are looking really bad no to mention the object pop-ins. Sure I don't mind the game running at 200fps but at what cost.
@@craigtrish2011 ive never seen other games having texture issues just because it has lower amount of VRAM, even games more demanding than ZZZ. Blaming the players to get better GPUs is very counterproductive. It didn't work out for Todd Howard, did it?
@@urzuse7en yeah its definitely a weird Bottleneck. My game runs smoothly above 60 on all high settings thankfully but still, you don't see that kind of oddities in most modern games. Heck, even older and spec demanding games aren't this weird either
Because they aren’t all available all day. There’s a lot that trigger later on in the day and if you have no energy for doing missions you can’t advance the day. You also can’t advance clues from the sage in a barrel or other random events
Weirdly enough, the only optimization i'm excited about is the infinite time skip. The rest doesn't suit me like the pfp thing that you can have via the friendship progress of an agent is a good idea and walking in the cities with Wise/Belle is good cus you are them. I don't think they need all of that
I don’t want to walk around the city as some of the owned agents, but I do wish we could get outfit options for Wise and Belle, it would make the experience of the mundane much more immersive in the city. Oh and more Melanated characters, this game has hiphop, streetwear, graffiti and rap as it’s overall vibe but no African American or Afro-Latino characters the people that originated and expanded these cultural aesthetics. It’s sci-fi futuristic, and Black and brown people should be included in a global scale game that takes inspiration from a core segment of African American culture.
Idrc abt immersion. Imagine grinding or spending for your fav character but can only use them in combat. It's my main issue along with poor time changing system and minimal camera function
I wish so desperately they added the possibility to hide story/comics interface. I'm obsessed to make in-game screenshots and now they are crap because of it 😢
I feel like for both story reasons and gameplay reasons, you should only be allowed to use Belle or Wise during non missions. They're the proxies doing all the missions, gathering, etc and most activities have to do with them. I mean yeah, you could use other characters asthetically, but it would feel weird to run around as other characters given the game is so heavily centered on the proxy movement around towns.
during the "immersive storytelling" sections yeah we should only be able to use Wise and Belle but for the rest I want to use my agents, kind of diminishes their value if you only see them in battle. people can still choose to keep using Wise and Bell if they want to.
One thing I noticed about the game ui is how it gets even smaller whenever I connect my PS4 controller to my phone I wish they fix this in the later versions
I don't like that we will be able to use various agents to explore the city. It makes no sense to add that. It makes more sense to only be able to use Wise or Belle depending on who you chose. Wise and Belle don't fight so the only time we can use them is when we walk around to explore and interact with others. I really hope they let Wise and Belle be the only ones who are able to explore the cities. This is my opinion. Edit: It seems that my opinion has upset some people so I want to apologize to those who didn’t like my opinion. I wanted to give my opinion and reasoning to back up why I didn’t like that we would be able to use various agents to explore the city. If there are any arguments that happens in the future in the comments, please don’t take it too far as everyone is entitled to their opinions. I hope y’all have a wonderful and enjoyable day! :)
It's an option. You can still play and have the same experience whether you choose belle/wise or the other agents to explore. It's up to the player, why would you limit their experience? LOL. It accumulated a certain number of players that has the same thoughts that's why it reaches the dev.
If we’re going to play as our agents in the nicer future I really want them to expand it a little bit and not just playing as them like I want that for each agent we play as we can unlock events and special interactions with other agents and other npc
They should also add the excess energy thing like what Hsr has bc it's pretty annoying like we all play multiple games like Genshin Hsr and now ZZZ like please allow the energy to exceed the cap. Does anyone agree
I just want the npcs to turn and face me when talking to them and for the material quests to show weaknesses instead of having to leave and go check them from the laptop at the store.
I’m so glad they’re letting us skip time more than once per day that was probably the most annoying thing in the game… next I hope they let us set multiple background characters, so it swaps between them regularly
I'm very confused. I used to always skip a day section just by going to the bed? But now that ive "rested" by clicking on the top left instead of going to the bed, now im unable to do it again?
i bet they already planned this but we need character visual customization theirs already a picture of Billy without his jacket in-game so they should have various skins for us to obtain through relationship quest, commissions, pulls and even just going to a clothes shop to buy something and maybe even giving them customized weapons like Ellen's scissor blade looking more like Ryukos from Kill la Kill or just some silly shit like replacing billys guns with bananas Corins saw being a lollipop idk just some customization would be nice