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Adm
Adm
Adm
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Mostly racing in Assetto Corsa Competizione and doing Songs of Conquest playthroughs. Occasionally posting videos of various other games as well.

Upload schedule is on a "whenever I feel like it" basis for the time being.
Комментарии
@sucffer154
@sucffer154 9 дней назад
nice video! did you play this map before? was wondering since when i start maps i dont really know whats the best direction to go and looked like you had a plan off rip
@Adm22
@Adm22 8 дней назад
This exact map I have not, but the template I have played before (a fair few times too as I made it), and if you know the template, you can kinda know what the map is going to contain.
@sucffer154
@sucffer154 8 дней назад
@@Adm22 oh i see, hope to see more similar vidoes :D
@Adm22
@Adm22 25 дней назад
To clarify, the title and the description are purely for comedic purposes, just like the Droideka's optimal gameplay loop. No cheating was involved in the making of this video, the Droideka simply climbs wherever it pleases.
@jakuboledzki6499
@jakuboledzki6499 Месяц назад
Great video. Do you know where can I find more game recordings of SoC like this, without the commentary, just gameplay?
@Adm22
@Adm22 Месяц назад
My best bet would be checking out Twitch VODs, there might be people who occasionally stream without commentary.
@kingahardt3600
@kingahardt3600 Месяц назад
Nice vid! Could you explain how to get large troop movement boost? Do I need to have tier 3 quicken?
@Adm22
@Adm22 Месяц назад
Yes, as higher spell tiers allow casting certain spells multiple times in a single use. For example, in the case of Quicken, the tier 3 spell can be used either 3 times on a single troop, or once on 3 troops (or anything in-between, like 2 casts on 1 troop).
@crabmaster8174
@crabmaster8174 Месяц назад
Algorithm recommended me this for no reason. I will watch it all and subscribe.
@Adm22
@Adm22 Месяц назад
This algorithm sure knows something.
@Can-kw4wu
@Can-kw4wu 3 месяца назад
how do you seperate 1 stack which shortcut?
@Adm22
@Adm22 2 месяца назад
When you mouse over a stack in the wielder's army, you can use the number buttons (1-9 and even 0) to split off a stack.
@LloydsGamble
@LloydsGamble 3 месяца назад
Really nice play, just watched first 20 so far but you've opened my eyes to the strength of Repel
@Adm22
@Adm22 3 месяца назад
It's a really strong spell, one that Loth uses very well for creeping. Rana can also make use of it in a similar manner sometimes, but they don't rely on it too much I think.
@donxnik
@donxnik 3 месяца назад
Pretty impressive video! I've always wanted to see a player beat the highest difficulty. I'm still struggling with the 'Challenging' level myself. I liked your 'steam pipers' combination for getting more essence. I'm going to try that. Subscribed and looking forward to seeing more combos from other factions!
@donxnik
@donxnik 3 месяца назад
53:07 Interesting thought You didn't used second time the same skill why not? you could've shoot 3 times
@Adm22
@Adm22 3 месяца назад
The Musketeers only had two targets that they could kill in one shot, the other Knight stack wouldn't have died to a regular attack, so another cast of Rapid Fire wouldn't have been as effective. Using Ice Bolt to incapacitate them instead delayed them for another turn, which then also served to separate them from the other Knight stack. This way my troops didn't have to take a hit from any of the big stacks.
@Merisateck
@Merisateck 3 месяца назад
Glad to see more SoC content! Keep it up please!
@franciscocosta6011
@franciscocosta6011 3 месяца назад
Yes! Looking forward to watching this when i get home this evening😊
@franciscocosta6011
@franciscocosta6011 3 месяца назад
Man I would love to see a pvp match...xD
@Adm22
@Adm22 3 месяца назад
You might be happy about the next video.
@Mine-md8oz
@Mine-md8oz 3 месяца назад
Nice!
@Adm22
@Adm22 3 месяца назад
Additional thoughts (that should have been commentary but are going to be presented as a wall of text instead, sorry!): As the AI was set to fully random, it's good to first establish what the options of the opponent are - Arleon typically does ranged/melee damage over magic, so magic resistance is going to be less important in this case. This template also comes with a few pre-claimed Watchtowers, which can be used to scout out certain areas a bit, as well as to get an idea of your opponent's build if they walk into vision range. Before moving anywhere, looking at what the starting zone offers allows you to formulate a short-term plan for the next few turns (which you then adjust based on what you discover). Looking at the roads, as well as having some familiarity with the template at hand, you can tell where the other claimable towns are going to be (in this case, towards the south). In the first few turns, collecting basic resources and troops from pickups is important, and you'll still want to carefully consider what exactly you pick up as movement points are precious. This is also why preserving movement as much as possible is crucial - always think about this instead of just using the game's recommended movement paths. Vision-granting objects, such as Farseer's Vessels and Watchtowers, are also quite good to shoot for as they reveal a good chunk of the area, granting you better information to work with. Some objects, when far away from the roads, are not worth spending movement on, so naturally a lot of these are going to go untouched. In this format, flagging the towns as fast as possible is not mandatory as you don't need to increase your wielder cap, so investing in capturing nearby mines can be a good idea (as long as you don't go out of your way too much for them). In battles against neutrals, it's always best to let them come to you and wait for spells to be charged. As Barya, Pipers can also manipulate initiative to allow for more essence gain before having to engage the opponents (or to occasionally get a double-turn in). Against ranged neutrals, it's best to bait them into walking and shooting, while also tanking those shots with throwaway stacks (in this case, the Pipers). As for exploration outside the starting zone, one has to balance picking up the immediately available loot and making their way to the center zone. The latter is not without danger as it brings you closer to your opponent, but it also comes with greater rewards than the previous, easier zones. Once in the center, there's also the option to wander into the neutral side zone, which is made easier by the stone road connections. Alternatively, you can head directly towards your opponent on the dirt roads.
@franciscocosta6011
@franciscocosta6011 3 месяца назад
YES! finally some SOQ vids. :) thank you!
@Adm22
@Adm22 3 месяца назад
Planning on making an upload or two next week!
@PHNTM-dh4ff
@PHNTM-dh4ff 5 месяцев назад
Wow, I thought it was impossible to complete on gold without using DSJ or other techniques
@Will-od1gm
@Will-od1gm 6 месяцев назад
nice gameplay! could you do a map using only the telos bow during the run ?
@Adm22
@Adm22 6 месяцев назад
I think the bow is a bit bugged currently which leads to the arrows not being fired sometimes, so maybe once that's fixed. I usually prefer swapping weapons though.
@klimmesil9585
@klimmesil9585 8 месяцев назад
you aren't using the full potential of the game mechanics (crouch dashes). You can have at least twice your score with those, and they feel great
@bencebaranyas5130
@bencebaranyas5130 8 месяцев назад
Csao, gt4 ben melyikek a fasza kocsik?
@franciscocosta6011
@franciscocosta6011 8 месяцев назад
Great gameplay mate. Thanks! Can we get more of these? Maybe an oponent at your level that will not quit😂
@Adm22
@Adm22 8 месяцев назад
I'm currently taking a break from the game, but if the devs address some of the problematic aspects of it, I'll probably try PvP again.
@ivangruber7895
@ivangruber7895 8 месяцев назад
@@Adm22 What are the main problems of the current version in your opinion?
@Adm22
@Adm22 8 месяцев назад
@@ivangruber7895 The biggest problem is with how clearing neutral fights go if done properly, i.e. stalling the fight as much as possible while using no army and just relying on magic to kill things. Magic in PvE fights is grossly overtuned, and when you add other mechanics like Stakes from Sappers/Tinkerers (especially on certain battle maps), it becomes comical what you can do. Certain wielders can clear the entire map with just their starting army, which is silly. Not to mention the long time it takes to do these stalling strats. This has always been a problem though, so I'm not very confident it'll be sufficiently addressed.
@gaararai
@gaararai 9 месяцев назад
The best gameplay of all in songs of conquest. Very good
@Other-AllOfTheAbove
@Other-AllOfTheAbove 9 месяцев назад
I should upload my run. Just got 24.38 on this.
@ArabicMaple
@ArabicMaple 9 месяцев назад
hack infinite ammo ?
@Adm22
@Adm22 9 месяцев назад
It's the Ghost Rounds sigil.
@ArabicMaple
@ArabicMaple 9 месяцев назад
so it mod from game it self have like thes@@Adm22
@Adm22
@Adm22 9 месяцев назад
@@ArabicMaple Yes, it's in the game itself. You can see the sigils in the loadout screen, just before you start a level.
@leventegubik8859
@leventegubik8859 9 месяцев назад
It must be frustrating being so good that the enemy ragequits before he even get's a turn in the first battle. *insert khaled suffering from success meme* I hope there will be plenty of tournament events in the future so we can really see you shine against ~equals. I really appreciate the effort that you put into your movement guide, thank you very much, I love this kind of min-maxing. Also your barya vid with commentary made it 10x more enjoyable and educational, voice quality was good, your english is also perfectly clear, I really hope we can enjoy your next vid with commentary. I would love to see a loth skirmish with the latest patch against the new ai difficulties with some epic cheesing of neutrals. tl;dr: nice, wp, more pls
@Adm22
@Adm22 9 месяцев назад
Thanks for the nice words! We'll see how the PvP scene develops for the game, I see plenty of potential in it, but there's still a fair amount of issues to be fixed before it can become more popular. Commentary is a bit rough for me, but I'll see what I can do.
@veebydeeby
@veebydeeby 10 месяцев назад
oh this is Stupidly Impressive, great job!!
@StanleyStifler
@StanleyStifler 10 месяцев назад
Great song, great skills at your disposal, Archdevil is no joke. Good stuff.
@disorderedfm6502
@disorderedfm6502 10 месяцев назад
Nice, glad to see PvP for SoC that's not 1+ year old!
@kdawg2468
@kdawg2468 Год назад
Bro had the spank conga line from spongebob going
@averybruggeman607
@averybruggeman607 Год назад
"Promo sm" 😔
@cmnndr987
@cmnndr987 Год назад
how can you live in a world of darkness?
@Adm22
@Adm22 Год назад
It used to be comfortable.
@Shanboss277
@Shanboss277 Год назад
This is a god at work
@rafabolanos4309
@rafabolanos4309 Год назад
Thank you man that worked
@Jungunga
@Jungunga Год назад
Insane work, I'm just beginning to attempt this run but yours looks incredible
@EmperorOfLols
@EmperorOfLols Год назад
Rip Repel Meta as of 23th of May 2023
@Adm22
@Adm22 Год назад
Good riddance! It did far too much for one cast of a basic spell. Context for anyone else reading: on the current beta version of the game, each troop has one attack of opportunity per round, so that heavily limits how much damage you can do with Repel this way. I think it's a quite good solution to the problem.
@EmperorOfLols
@EmperorOfLols Год назад
@@Adm22 they Say it is límited like retaliations, but maybe it does consume retail......si maybe using blessed bones or diré dreaths could work with unlimited retal
@Adm22
@Adm22 Год назад
@@EmperorOfLols It's limited for all creatures, retaliation count doesn't affect it.
@xlnt2new
@xlnt2new Год назад
so what provoked you to go in when you have the clear range advantage? Also - do you find the fey/beez (and rats!) to be a particularly good unit to keep in the front of the attack? p.s. at least your opponent cooperated :D
@Adm22
@Adm22 Год назад
In this particular battle, I had a massive brawling advantage (30% melee resistance and 20% damage amplification from skills), so if I engaged in a fistfight, I could only come out on top. Add to that the fact I had Cunning 3 and it becomes clear that I can move forward quite safely. Moving for the high ground means my ranged units would actually get to shoot because of the extra range, not to mention the potential extra damage. Banes and Toxicologists have quite low range by default, so just sitting back wouldn't allow them to shoot. Faey Spirits/Ragers are not a frontline unit as they're glass cannons, but that's also why I didn't move them to the front in their first move. The top row of the battlefield was safe enough from the opponent's stacks. Rats are far more expendible in comparison, and attacking them is a double-edged sword because of the Berserker trait, so it's okay to leave them more exposed (as they were after their first move). Their high stack number also makes them a tanky target, so if the opponent were to commit to killing them quickly, they would need to use multiple stacks to do so, allowing for the rest of my army to clear those up.
@zaj334
@zaj334 Год назад
Why do you do shoot them when they’re in “glory kill” instead of melee?
@Adm22
@Adm22 Год назад
Sometimes you don't want to lock yourself into the animation and just want to move on instead. If you do a glory kill, other enemies have time to move in on your position in the meantime. I found it best to use staggered demons strategically, i.e. use them as body blocks, glory kill if you need the HP or the i-frames, or just standard kill if none of that is needed.
@zigzagbruno1486
@zigzagbruno1486 Год назад
How do you think the 720S holds up compared to the 296?
@Adm22
@Adm22 Год назад
I don't think there's a massive pace difference between the two on most tracks. As far as I know, the 296 is far easier to drive generally, but also more dull, akin to the BMW M4. The McLaren seems to have better straight line speed but it's a little more tricky in slow corners and braking zones. So I would say it's slightly easier to get up to speed in the 296, but personally, it also feels less rewarding for that reason. I think unless you're racing at the highest levels, it's best to play whatever you find the most fun.
@zigzagbruno1486
@zigzagbruno1486 Год назад
Thanks for your opinion. Yeah, I like both cars a lot but I feel like everyone is jumping into the Porsche or the 296 and I just rather stick with the McClaren but I didn't want to be way off pace. You do have a good point, the difference in overall speed won't be that much and most likely only the best drivers can actually take advantage of the small difference and I am definitely not a top driver....😂
@Adm22
@Adm22 Год назад
@@zigzagbruno1486 The new Porsche is definitely faster than most other cars as far as I've heard, but I don't know if it's harder to handle. The McLaren is good enough on most tracks to be competitive with others, and apparently its EVO version is also coming to the game, so that one might be even better hopefully 😃
@franciscocosta6011
@franciscocosta6011 Год назад
Hi there, thanks for the great vid. keep them coming!xD😃
@ganjitray5787
@ganjitray5787 Год назад
Hello. The video quality is beautiful. What monitor and graphics card are you using? I would appreciate it if you could upload a video of the graphics settings and other settings in the post-ACC. I am using a TUF 3080ti on a 3440x1440 monitor, but the graphics settings are not appropriate or the picture quality is not good enough.
@Adm22
@Adm22 Год назад
Hey there! I'm using a 3080 with a 5800X3D. Monitor is 34GN850-B. ACC devours CPU power, especially at higher resolutions, so GPU is not all that is needed for the game. Back when I started uploading ACC videos, I had a weaker CPU, which required me to turn video settings down too. You can compare the image quality between the old videos and the newer ones to see the difference. Game image quality is not modified in the editing software, so this is how it looks in-game as well. These are my video settings: imgur.com/a/NRqSCVV
@ganjitray5787
@ganjitray5787 Год назад
Thank you very much. It's improved and good.
@houndgeo
@houndgeo Год назад
Beautiful play!
@pixel_games87
@pixel_games87 Год назад
Thanks for video! I learned a lot from it!
@stepandostal4960
@stepandostal4960 Год назад
Thanks for this! It's really what I wished for when I watched all your previous videos, to hear you thinking! Great as usual! Appreciated very much! Can't wait for another video! Glad you are! <3
@Adm22
@Adm22 Год назад
Happy to hear you liked it, thanks for watching!
@baconcow
@baconcow Год назад
I like how you split up your chapters by adventure map and battle portions.
@IceMan60480
@IceMan60480 Год назад
Great video and commentary. As a new player it’s nice to hear what you’re thinking to help improve my gameplay.
@venomtrue
@venomtrue Год назад
AI get proper troops number at round 20+, but would be underleveled anyway. It's fair enough for beginning players, since some of them struggle vs AI. This vid is a good guide, and thanks for not going into stupid brain dead dire dreath's rush😫 This is a proof that there are more fun and effective ways. Missclick's in movement are common, happend to everybody🙂
@Adm22
@Adm22 Год назад
The normal difficulty AI should definitely be doing better, but the devs are still working on that, so hopefully it'll get better with time. Yeah, Dire Dreaths are quite stupid right now, could use a nerf or two. 😃
@Fleshvinn
@Fleshvinn Год назад
))) Hi ... I dont understand how, but RU-vid give me thats video. im F.Vinn for Pole )
@Adm22
@Adm22 Год назад
The RU-vid algorithm is smarter than we think! Congrats on the podium finish!
@varph_
@varph_ Год назад
I am not a bot, I like this video!
@Adm22
@Adm22 Год назад
Blink twice if someone is holding you at nail clipper-point to write this comment.
@BereninDivan
@BereninDivan Год назад
Excellent gameplay. I've seen some other gameplays of yours as well. You take advantage of your tactical abilities and crush your opponent very early without much developing your town or army. I also would like to watch a gameplay where you develop those and it would be fun to watch your huge army fighting against enemy's huge army.
@Adm22
@Adm22 Год назад
Thanks for the kind words! Reason I stick to smaller maps for now is that the balance of the game tends to leave some things to be desired once mid-game hits. Once you have sufficient spellcasting abilities and a powerstack or two (Round ~20 in most cases), every fight the AI can offer becomes a pushover, which is not very exciting. I expect this will improve as the devs continue working on the game though.