@@ivangruber7895 The biggest problem is with how clearing neutral fights go if done properly, i.e. stalling the fight as much as possible while using no army and just relying on magic to kill things. Magic in PvE fights is grossly overtuned, and when you add other mechanics like Stakes from Sappers/Tinkerers (especially on certain battle maps), it becomes comical what you can do. Certain wielders can clear the entire map with just their starting army, which is silly. Not to mention the long time it takes to do these stalling strats. This has always been a problem though, so I'm not very confident it'll be sufficiently addressed.
It must be frustrating being so good that the enemy ragequits before he even get's a turn in the first battle. *insert khaled suffering from success meme* I hope there will be plenty of tournament events in the future so we can really see you shine against ~equals. I really appreciate the effort that you put into your movement guide, thank you very much, I love this kind of min-maxing. Also your barya vid with commentary made it 10x more enjoyable and educational, voice quality was good, your english is also perfectly clear, I really hope we can enjoy your next vid with commentary. I would love to see a loth skirmish with the latest patch against the new ai difficulties with some epic cheesing of neutrals. tl;dr: nice, wp, more pls
Thanks for the nice words! We'll see how the PvP scene develops for the game, I see plenty of potential in it, but there's still a fair amount of issues to be fixed before it can become more popular. Commentary is a bit rough for me, but I'll see what I can do.