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LukeyAnimates
LukeyAnimates
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Комментарии
@ANIMATOR-j2d
@ANIMATOR-j2d 10 дней назад
GREAT TUTORIAL VERY AWESOME YOUR THE BEST
@SantiagoMiler
@SantiagoMiler 3 месяца назад
The arms are upside down... What is the solution?
@danshuri4979
@danshuri4979 20 дней назад
Hi, to fix this issue you have to export your .fbx with the "With skin" option.
@VelocityVFX
@VelocityVFX 3 месяца назад
If you have iclone 8 could you do the same, it seems like it is harder with Iclone to blender animation.
@VelocityVFX
@VelocityVFX 3 месяца назад
Hi, thanks for tutorial, I keep getting no foot root, rebuild bone, and wen I click rebuild bones same thing happens? What could be going wrong.
@aksnayudu
@aksnayudu 4 месяца назад
Thank you so much, it works!
@khan_pro
@khan_pro 6 месяцев назад
big like
@kat74809
@kat74809 6 месяцев назад
Are you saying you loaded the HG model into Mixamo and exported it as a Mixamo model? Then you utilized the HG model which now has the Mixamo rig and retargeted the animation into the original Hg model rig? Because the characters are of the same size, then the rigs aligned the same during the retargeting process? Is this the workflow?
@soggybreadst1cks812
@soggybreadst1cks812 6 месяцев назад
It doesn’t work anymore. Been trying to figure this out the whole morning. The arms get all messed up when retargeting.
@SantiagoMiler
@SantiagoMiler 3 месяца назад
were you able to solve it?
@ricardosalles2416
@ricardosalles2416 8 месяцев назад
blender 3.6, I bought the auto rig pro, but it didn't work, only this rokoko works.
@mostlyharmless88
@mostlyharmless88 10 месяцев назад
thanks for this... the arms collapsed in was killing me.
@kat74809
@kat74809 6 месяцев назад
I am stuck in the same situation. Did you find a solution for the arms?
@SantiagoMiler
@SantiagoMiler 3 месяца назад
@@kat74809 were you able to solve it?
@NukeMediaUK
@NukeMediaUK 10 месяцев назад
ohhhhh nice one!! I've tried everything all yesterday and I couldn't get mixamo to accept my model, no other tutorials mention to use just the original skin separately (Im new to character animation).... Thanks a lot! If this helps anyone, if you save your character in the HG interface, then add it again next to your original and then delete the clothes, it will give you the base skin as your HG model is without the boobs! Minor thing but maybe better....
@scarlmao-qd1cj
@scarlmao-qd1cj Год назад
Is this real?
@lukeyanimates5308
@lukeyanimates5308 Год назад
Yes mate of course it’s real, i woke up and a green man came and attempted to get me in the ship
@thatboywithakeyboard9292
@thatboywithakeyboard9292 Год назад
Keep Improving Bro, Nice one.
@lukeyanimates5308
@lukeyanimates5308 Год назад
Thanks ✌️
@gkctd
@gkctd Год назад
hardddd
@lukeyanimates5308
@lukeyanimates5308 Год назад
🙏
@user-sd4ii7xz9o
@user-sd4ii7xz9o Год назад
Thanks for your kindness! I faced a problem after retarget animation, the shoulders transform into body, they are not rotate correct, and I can't fix it...
@kat74809
@kat74809 6 месяцев назад
I am stuck in the same situation. Did you find a solution for the arms?
@danshuri4979
@danshuri4979 20 дней назад
Hi, to fix this issue you have to export your .fbx with the "With skin" option.
@sebastianpatrickp
@sebastianpatrickp Год назад
Bro you saved my life with this! Thanks!!!
@jonniebrasco68
@jonniebrasco68 Год назад
did you use a mo cap suit ?
@tatsuyakoshiishi8809
@tatsuyakoshiishi8809 Год назад
Greetings, I was wondering how to get Mixamo and Human Generator to work together and came across this RU-vid. Great suggestion. Thank you very much. Now, as has already been mentioned in past comments, I am encountering a problem with the arm twisting. Please let me know how to solve this problem. Best regards.
@kat74809
@kat74809 6 месяцев назад
I am stuck in the same situation. Did you find a solution for the arms?
@rileynoname3529
@rileynoname3529 Год назад
Thank you so much! This works without a hitch. Lifesaver.
@robbetz
@robbetz Год назад
Just saved me countless hours. Thank you!!!
@ANGEL-fg4hv
@ANGEL-fg4hv Год назад
Couldn't you just use Auto Rig pro ?
@paulbeeley6210
@paulbeeley6210 Год назад
Great tut!!! Thanks :-)
@alipharma1942
@alipharma1942 Год назад
didn't work with A pose in my pc how to solve this problem
@kunemann
@kunemann Год назад
Same for me. Killed a day trying to fix this
@clausbohm9807
@clausbohm9807 2 года назад
Thanks so much for the effort to find out what works, I am almost giving up on this but you are helping me to get some confidence back! Subscribed for your efforts. I do still see the notorious foot slide so that will need to be resolved, also the bends in the body seem a bit rough. Still more work to be done ... or back to laboring in Maya, or monkeying around in Daz/Iclone and never get it decent. In 1996 I started working on Poser with Daz characters into 3DS Max using Lifeforms/tru-bones BVH to retarget and mocap, then Mimic Pro for lip sync ... it was even easier then and got same results if not better, it has not gotten better in nearly 30 years! Shame on the animation industry for not developing any practical standards in this stuff or any kind of body mechanics that actually work. Everyone does their little piece of the pie but no one got it all together in any quality output. I can show you an animation I did in 2002 that is just as good as now, and much easier to do. That software has changed or no longer exists.
@lukeyanimates5308
@lukeyanimates5308 2 года назад
Happy to help, i also spent a long time trying to find solutions and this worked. There is a few things that look a bit dodgy but with good camera work im sure these errors can be hidden or with more work it can be made good. Appreciate the comment.
@digital360europes.r.l7
@digital360europes.r.l7 2 года назад
Thank you so much!
@Mr_Mijagi
@Mr_Mijagi 2 года назад
Thanks for the work! But I keep up ending (after retargeting) with a character which has it's arms twisted behind the back. The bone list is correct tho. Strange.
@ogre1890
@ogre1890 Год назад
Did you find the reason for this?
@kat74809
@kat74809 6 месяцев назад
I am stuck in the same situation. Did you find a solution for the arms?
@danshuri4979
@danshuri4979 20 дней назад
Hi, to fix it you have to export your mixamo animation "With skin" and as "FBX7.4".
@DrDealer
@DrDealer 21 час назад
@@danshuri4979 bro that didnt work can you tell somthing else
@swven
@swven 2 года назад
How do you export it with all the materials to other files
@justsomeguy1074
@justsomeguy1074 2 года назад
Life is short!
@marcosnadagamer4605
@marcosnadagamer4605 2 года назад
that's amazing man!! ur so talented
@LucasTrys
@LucasTrys 2 года назад
Thanks mate
@johnp.2351
@johnp.2351 2 года назад
Genious solution. However, despite everything being great in viewport and render preview, when i go to render, the body object, hands feet and head, disappears, as if hidden from render. Have tried everything i could think of, with no solution. Any ideas anyone?
@enigmawstudios4130
@enigmawstudios4130 2 года назад
Wow, yeah dude. This definitely did work. Many thanks!
@lukeyanimates5308
@lukeyanimates5308 2 года назад
no worries
@paulwebb311
@paulwebb311 2 года назад
Nice one. This has been bugging me for days. No idea why it only affects the arms, but both scaled to 1 and it works perfect. Many thanks
@EventHorizonn
@EventHorizonn Год назад
Sorry, what u mens to scale to 1?
@kat74809
@kat74809 6 месяцев назад
I am stuck in the same situation. Did you find a solution for the arms?
@danshuri4979
@danshuri4979 20 дней назад
Hi, to fix this issue you have to export your .fbx with the "With skin" option.
@Synzoku
@Synzoku 2 года назад
Awful.
@lukeyanimates5308
@lukeyanimates5308 2 года назад
Thanks
@sahilsuman252
@sahilsuman252 2 года назад
I need tutorials plzz
@tomgirl366
@tomgirl366 2 года назад
Resizing issue has a simple solution, while importing just change scale to 100 in size option. Everything will be fine. Human gen is a good addon but the only reason I don't like is it's poor muscle customisation. It can't even resize abs. It has option to increase muscle which is very poor ,u just look big with no 3d details in muscles. So it's only good for clothed human or lean human. But I will agree it's texture materials are of high quality
@DisintegratorFilms
@DisintegratorFilms 2 года назад
Great tutorial. At first I saw how the Rokoko suite was super expensive. I didnt realize they had a FREE plugin! Super awesome. Thank you.
@justinm4867
@justinm4867 2 года назад
Hey! Been trying to figure this out for days. Is there a way to export from blender with full color? Meaning no grey
@ExoformStudios
@ExoformStudios Год назад
I would like to know this as well.
@madsyntstsa5764
@madsyntstsa5764 2 года назад
Hi there, I'm not sure why but if I retarget my main character to the imported walking fbx character, they both walk but only walk in place.. When I import the animated walking character, the position of the character moves but as soon as I retarget the position keyframes seem to not exist.. Please help
@WomanOfMetaXX
@WomanOfMetaXX 2 года назад
Thanks you so much. I just lost two days of my life trying to figure out Maxamo to Human Generator. Losing the will to live trying to use Rigify. Then I found you. Bless you x
@shivafool
@shivafool 2 года назад
Thank you for sharing this. It works! I'm glad I found it before I wasted too many more hours reinventing the wheel. May your kindness be returned a thousand fold :-)
@rickydj9357
@rickydj9357 2 года назад
thanks a lot for this video !!
@NickHeinOfficialPage
@NickHeinOfficialPage 2 года назад
Good job. 🤜🤛
@vintageclouds9510
@vintageclouds9510 2 года назад
Was thinking the same thing and you did it before me and you add few other points. Thank you
@tuguh5969
@tuguh5969 2 года назад
❎❎➿➿
@Ramraje_20
@Ramraje_20 2 года назад
💥💥💥😻😻😻 😵😵😵
@ChandraKusumaAslienak
@ChandraKusumaAslienak 2 года назад
😺😇
@creation6879
@creation6879 2 года назад
💕💕😼😼
@avidd7550
@avidd7550 2 года назад
👁👁🆕💬💬💬
@مؤيدالحربي-د9ه
@مؤيدالحربي-د9ه 2 года назад
🗨🗨 ⭕⭕⭕
@shakeelahmed7713
@shakeelahmed7713 2 года назад
🇳🇳🇱 💝