You forget "Kratos Is SOOOOOOOOOO HOT!!!! How Can A Game Character Be So HOT??? Like Come ONNN Straight Guys! If You Had A Gun To Your Head Wouldnt You Choose Kratos????....... and WHY??? Why Did They Make Him So HOT??? Why? WHYYYYYY?"
As someone who played dmc5 nearly 15 times and played most of the other games in the series, damn he got a point Also i'd like to point out that the dmc5 player base really likes to hate on V's gameplay for the same reason they hate on other games' gameplay, while V is actually the most unique addition to the game imo Also with dmc5 being a void simulator, this statement really shines when you compare other parts of them game outside combat to other games, like the level traversal, the platforming, the level design
@@elexterminadordedemonios4320 This. Most of the dislike towards V stems from exactly that. I like playing as V, but he is not void of criticism. As enemies have WAY too much HP on DMD and they didn’t tweak it for V.
You know the thing is they're lots of those type of DMC fans, but hey someone has to say the truth you know.. Also Hot dame this sht is crazy, you were a micro meter close to sound just like a verey professional singer dude
Br you really inspired me a lot to try this Very hard difficulty. And the encounter of 2:15:53 that was really hard for me. But I keep try, uses the cerberus seeds as ammo to fight cerberus. Love your work
@@ExtremeGameplays1 bro I also make a whole tutorial about mortal kombat shaolin monks ps2 version about how to fight each type of boss. So I know how much efford you put into your work. You can check my work as well. You may found some good videos too
The video(s) targets BAD DMC fans who aren't doing the thing you're talking about. This doesn't target you or anyone who has different opinions/taste, it targets fans who taint newcomers' experience on the genre.
@@DanteTMed2 Yes, i did realized that just know. My bad... But if i'm being honest about the game and the community: The games are so good that the community made it terrible (Maybe it's just me, idk)
GoWIII Blades of Athena is SEVERELY UNDERRATED. It has unmasked potential when used, allowing you to literally combo enemies along with the other weapons in GoWIII. While not as powerful as Exile, its sheer speed is a GODSEND.
Stupidity in humanity will never end, trust me, I'm in the dragon ball fandom. I know what toxic fandoms are like. Hope you don't get too mad about it because seriously the narcissists never give up
Reboot has better platforming, better difficulties, better options, better environmental usage in combat, better "weakness gimmicks" (in DE anyway), better crowd control/crowd combos, better weapon properties, better enemy DT,ect. But gets disregard because el donte has black hair and said naughty word lol.
@@DanteTMed2 For what the reboot is It's combat is highly overlooked because of how much hate it's story gets Hell the amount of strategy and like you said usage of the environment really adds so much to the combat options of el Donte As a character he's combat is great too,his options in combat are excellent and when combined with an efficient play style,it really shines Ofc he can be stylish too Even Virgil's combat like Donte's is overlooked as well The reboot for what it is,is great at it's combat
I think the main premise here is that dmc surely inspired and pushed the hack n slash genre to create highly expressive and character focused games. Its main goal was to translate the personality of the character into their gameplay.Kratos, Bayonetta, Raiden, Hayabusa all have unique combat styles that are reflective of their personalities. Each of the franchises that they belong to have taken notes from dmc. As with any franchise, we’ve seen that all hack n slash games (for the sake of switching things up) make their games more and more complex with each sequel at the end that’s what a sequel should be. Gow for example only gave you 2 weapons, gow 2 gave you three and gow 3 gave you 4 weapons to switch from. You see this type of evolution with all hack n slash games as they come out with more sequels they tend to push the mechanics even further and give the player even more options. The reason some players may prefer gow 2 over 3 or dmc 3 over 5 is because having more mechanics may not be the main focus of a player however I cannot bash or blame the developers for trying to add new mechanics and toys to play with as they’re only trying to improve upon the older games. What veterans have a problem with is not exactly how many mechanics a sequel adds but the general focus of these mechanics and how much they shift the overall gameplay idea of the franchise from what it originally was and I think that’s a solid point. DMC is an awesome franchise, personally I have only played the first one but from what I’ve seen the developers are very talented and haven’t massively disappointed fans with their DMC sequels, I think in this case it is not the devs that are the problem but rather some of their fans.
The video above gets misunderstood as this "DMC hate" video for some reason, when it's said countless times that the problem is not the games themselves (as shown in an extra trolling way with the latest video/song). The fact of the matter is, DMC does have a lot of depth, but people only talk about that. Character depth, which is a FACTOR to millions of other things working to make a fantastic combat system. DMC5's complexity for Dante does not get justified when the enemies are not up for it. The enemies are just not ready for that type of smoke. The enemy design, resource management, efficiency tools are all just as important as character depth. Yet they're never talked about. I make a video about that, and they tell me "Who's saying that?" Who's saying WHAT? Video has a lot of arguments. Some arguments have a HUGE crowd, some not so much (but still exist).
@@ExtremeGameplays1 I get you brother, unfortunately there’s also a type of “fan” that likes their game a little too much and as a result refuses to admit any type of criticism for their game and will throw a tantrum anytime someone doesn’t like their game or prefers another to it.
As much as I love DMC (DMC fan) GOW has so many things going for it that DMC doesn't have often if at all Excluding DMC5, most of the enemies and some bosses were just obnoxious to fight GOW shows perfectly that a game does not need a style meter. GOWs combo counter makes you think fast, watching every enemy and making sure not to get hit so you can maximize the red orbs you gain GOW hands down has better set pieces and absolutely captivating areas that flesh the game out more. While I do like DMCs deep complexity, it doesn't lower GOWs value. I would argue GOW has a lower skill floor, but it still has a high skill ceiling as you and many other GOW fans. GOW just absolutely SLAPS
This isn't a pissing contest, every game has somethings unique going for it, each one offers different things that you get to like 1 over the other purely from preference, there's no objective "better" when each one is trying smth different. They need to get judged on their own and what they are trying to do and fail/succeed at.
So the reddit fools actually came for you huh😂😂😂 Boy they never can stop hating on gow and anything related Baffles me that they think you're a dmc hater when you have one of the finest beginner guides on dmc5 that helped me get better a lot in that game and appreciating the franchise as a whole better (while all these "fans" did was engage in toxic shit) Good job clowning these fools zesty
"So i made a song to laugh at people and look like i am more right by uploading 3 comments from my video and another bunch of redditors years ago invalidating opinions from the heian era"
It's not like the people who argue in good faith are getting all ignored up in that video. I have been replying and engaging in talks regarding my points, and I still am catching up as it's a lot of comments. If you wanna say some catchy words like your current comment, then that's your choice to do so. I don't really care. Your argument boils down to the same old "This was old", "This isn't most of the fandom", "You repeated your points". And what I have to say is YES. And? Where's the argument here? You're not like the ones in the video? Fucking awesome. Video's not targeting you. Is it that hard to understand this much?
>don’t make fun of my hero REEEEE- These are the vibes of /cgg/ers. Truly opps of proper DMC enjoyers. Much like Goku “fans” (Gokeks of Carrot Cult) are with Dragon Ball. There is little meaningful difference between the two.
The games in pure gameplay are almost nothing alike. They both have similar combo and reward system but DMCs combo system is a lot more fleshed out and ✨stylish✨
Devil May Cry 5 is my favorite game ever made. Ever. But I have a lot of problems with it. Lock-On is ass. Tanky enemies are not fun to fight AT ALL unless it’s a Empusa Queen or Hellbat as most of the bigger ones feel like sponges. The environmental design sucks past Mission 08 with a few exceptions. And Nidhogg. That’s it. Fuck that guy. Yeah, us Devil May Cry fans honestly ruined the genre. Everything has to be about being cool and stylish now. You’re not allowed to be cool or funny without being compared to Dante or Nero. Vergil had the most beautiful character arc in the entire franchise fight me-
All major forums, all imageboards, all social networking/media, etc. Easy to encounter by either bringing up love of non-DMC or starting brother wars (champion DmC, DMC2, etc. while talking wild about DMC4 or DMC5). If you go with the flow in an echochamber, it would be weird for you to have much awareness. This issue is nearly two decades old (just that the last decade has been worse).
A nice part of this community is full of lovely people. I know what you're saying. But there is a bad part of the community that you're simply unaware of. It happens with every fandom, but DMC and Souls fanbase just does it differently, where it gets wildly damaging and harmful for future or current experiences. I was like that once. Misled. Misled into believing styling's the only way. If an enemy doesn't allow it? Said enemy sucks. And by the way, the video covers many arguments. It's not just one. Which argument are you talking about when you say you haven't encountered people like that? We're especially talking deep combat arguments.
To be honest, I find this discussion extremely childish. These are just games to have fun with, there is no need to pick a fight with a minority that you see as "bad". Let it go and move on, play your favorite games.
I deleted my comment on the previous video because I don't want to take sides in this. I really love DMC 3 on Nintendo Switch with its freestyle and I love using the DMC 5 divergence mode mod for PC. That's it, end of discussion.
bro is being philosophical about a freaking game that has a gag character as its main...this is like the One punch man vs superman argument. no one is saying dmc 5 is better then Gow 2018 or vice versa. Mustafa, i been watching you from the beginning this dumb argument is not worth it. we are just here to play games and have fun not this. but i am not gonna question it that much cause i ultimately dont care and i can just not click the video.
@@ExtremeGameplays1 all the power to you brother i didnt mean to come off as negative infact i watche the whole 40+ min video in background while working i just was just tryna state that youre shadow boxing. Anyways its just an opinion of mine we dont need to agree on everything thats what make us humans.
I disagree with your opinion on mods and definitive versions. I see DMC 3 on Nintendo switch as the definitive version, I love the divergence mode mod for DMC 5. Mode turbo ? YES!!!!
It's okay to love mods. Who doesn't? But realistically, DMC3 and DMC3 Switch port are two different games. One is the original, the other is an adaptation of DMC3 that allows style switching, all weaponry at once. An adaptation. For me, anyways. I don't care about feels and subjectivity in all of this debacle. I'm talking logically.
The issues with Mods is, once again, how they are represented. mods are supposed to tweak the game to one's preference (totally fair, anyone would want that) but not as the OBJECTIVE better version. "Bad" DMC fans would compare DMC3 vs NG2 and say that DMC3 is better because you can style and combo while in NG2 you cant. The issue with this statement stems from the fact that the DMC3 they're talking about is the modded one (or the switch one). How is it fair to compare a modded DMC3 to a none modded NG2, look down on the latter for not having features that are only in DMC3 because of mods. Vanilla? NG2 lets you have all your tools at once, DMC3 doesnt, see the problem? Its never the "thing" (Mods in this example) that is the issue, its always the people talking about it or representing it.
@@ExtremeGameplays1getting out of that vicious circle is first step, the next important step that most people don't do is talking out about it which you did. That matters too
To me personally, I just think it's the best game because it helped set up DMC3 but also because it was unfinished and rushed by Capcom yet left a lot of features for DMC3 to bring along like DmC did with 5. But I don't know, maybe I'm just being delusional. @@Hedron1027
Good video and to be honest I loved DMC, NG, GoW and Bayonetta but DMC and NG are the one I play the most cause there's somehow equal And there's another game that combine DMC and Bayonetta in once and I played it a lot, don't know if you played this tho but it's called Honkai Impact 3rd
Thanks for watching and understanding, king. Lemme check that game out. *Checks* I see. Interesting game. Not tryna get into it anytime soon. My next game would definitely be Astral Chain tho. Platinum Games is my favorite game dev. I'm sure that game will be amazing.
I think this is a pretty solid video that has a lot of points that mirror how I feel about the DMC fanbase in a lot of areas. But one thing I wanna point out is the "There was no combo genre until DMC5 existed" point. I'm not sure if I agree with it entirely. While it's true that DMC1 isn't about comboing I would argue that DMC3's approach to combat emphasizes style and combo variety due to the way that the style meter functions as well as the devs even acknowledging the fanbase that were making combo videos way back in 2005 after DMC3: Dante's Awakening. They did this by including a video called "Crazy Gameplay" that you unlock within the extra's content. I'd like to believe that the main point of DMC3 is to play in your own way and be expressive about it, which is why you're given a lot of weapons and styles throughout each game. I wouldn't say there was an entire genre strictly about combos back then but there was definitely some form of style acknowledgment from the DMC devs.
Yo Chase. Thanks for viewing the video and sharing your thoughts about it. I guess the point I was making was comboing the way DMC5 allows. As I do show demos later in the video we're under, where I also explain that DMC3 *DOES* allow for amazing combo showcase, but absolutely NOTHING like the way people gas it. It's not even a shot at DMC3 (shown by how much I praise it and even would understand if someone had it as their absolute favorite thing of all time). DMC had combos back with DMC3, and I'm not over here saying "No one should be allowed to combo!". I even state in the video that you're free to do that, but learning the enemies and efficient tools is what comes first. People are viewing this as a DMC hate video (when it's not). It is what it is. Thanks for commenting.
>style meter is an incentive to styling (varying your combos) Valid, ever since DMC3 it was a thing, but you can still pull the sickest of combos and the game will hand a B or an A at you. The meter responds to that, no doubt, but it responds even greater to crowd control and high dmg, which is even more emphasized by crazy combos and how they interact with the meter. Drive, dance, million stabs, tempest, all of these affect the meter way better than combos, same with commitment multi hits attacks. While the meter rewards variations, crowd control and dmg via multi hits is still the fastest way to do, which happens to be efficient. >combos were a thing since 3, combo mada in the gallery Obviously was part of DMC since 3, no game reaches DMC in terms of pure combo creativity, bayonetta is a close 2nd id say, but DMC rules this bit. Tho i wont say it was for the entire experience, not even on normal, most DMC3 combo MADs are in M2 or M7 in the summoners arena, most enemies on DMD wont allow that, on VH it is decently reasonable to combo most of them if you're good. Combos were always a huge part of DMC since DMC3, but it was never infront due to enemy design, stylish efficiency was always the main meal, even if no game comes close to DMC's (4, reboot and 5) combo potential.
@@DanteTMed2 I wasn't implying it's the focus of DMC3, but it's part of the design. Even with crazy combos, you can't repeat the same one over and over again, which is why I say "style and combo variety". DMC in general nudges the player to use different moves instead of only one. Efficiency in DMC3 cannot exist without variety and vice versa if you want to get S ranks.
And for some reason, nearly all of them get insecure and think I'm talking about them (the good ones). If you're nothing like the ones I'm talking about, then why are you mad?
@@ExtremeGameplays1Just tell them dmc reboot is the best Pisses them off more than gow does lol (watch out for the death threats later tho, if you know what i mean)
@@laffycade3151DmC is amazing. I haven't dived that deep into it beyond my first playthrough recently, but it legitimately is really awesome. The combat loop is amazing, same with the movement and platforming.
@@Son0f-SpardaClarify? The thing I do every 5 minutes in the video, be it text or speach? The thing I repeat under every comment thread? Clarify you say? It's the fact that clarifying didn't work. That's what made me resort to trolling. You get to a point where you're arguing in good faith and explaining each and every single point you have to the point of repetition... just to still get willfully misunderstood. Like, it's literally not that hard to understand.