Thank you so much for this. I don't need to increase, retroarch was wisely set up for a sort of 10 foot display distance or whatever that's called. I'm sitting right by my monitor and would love to get a lot more parameters on the screen when adjusting shaders, so this is great.
4K for 3ds is just overkill imo with this low texture model, the same with PS2, PS1, and all other older system emulation. 1080p is the best of both world imo
Please tell me which shader is the best in the graphics palette for Snes and MG II? And what sound settings are best to choose for high-quality sound? And there is also such a Duimon-Mega-Bezel-Potato set, is it considered the most powerful?
My RetroArch crashes every single time I try to activate one of these shaders. This is the first time it happens to me. Any idea why it might be occurring? Any help would be appreciated. Thanks!
I really like CRT shaders and use them in Retroarch. But they have one problem that is not solved yet - they noticeably darken the picture. I see a much brighter picture on real hardware (Trinitron), although in other respects they are already very, very similar.
Dude, I did this, and I am so damn stoked!! You can play up to 8k, and it fixes the mesh transparency issues!! Damn near brought a tear to my eye. It fixes all the issues I had with the Saturn, and puts it back up on its thrown where it belongs. Thank you so much!!! This truly made my day!!