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Realistic RF Sega Mega Drive/Genesis CRT Shader - RetroArch 

Retro Crisis
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28 авг 2024

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Комментарии : 516   
@RetroCrisis
@RetroCrisis Месяц назад
I should make clear, the fuzziness in the image isn't RU-vid's compression, it's the actual preset 😊
@jonnyallison489
@jonnyallison489 Месяц назад
Looks FANTASTIC.
@videogamemusicrenditionsby7625
@videogamemusicrenditionsby7625 Месяц назад
Great video + subscribed!
@isayasbashiri5371
@isayasbashiri5371 Месяц назад
Can I use this for the Master System? I love your Master System dirty preset but this looks WAYYYYY BETTER.
@bobjames2906
@bobjames2906 Месяц назад
fantastic.... what good work....maybe a filter with RF image but HF audio ?
@pedroabreu23
@pedroabreu23 Месяц назад
@@isayasbashiri5371 *UP*
@thiagovidal6137
@thiagovidal6137 Месяц назад
Nothing makes me happier than some authentic CRT filter to make pixel art looks like it was intended to.
@yeye2
@yeye2 Месяц назад
@@diydylana3151 it's possible with a HDR shader filter and a TOP OLED panel. we're finally surpasing CRT's monitors for retrogamming,
@brayoungful
@brayoungful Месяц назад
@@diydylana3151 That's a problem that is correcting itself. The latest flagship OLED and MicroLED TVs have incredible contrast and brightness, and TCL and Hisense have some really good TVs at budget-friendly prices. I've got an early 2017 OLED that ain't every bright and has a little bit of burn-in, but I'm happy knowing that my next TV will play retro games masterfully with these new shaders.
@senordd
@senordd Месяц назад
I can't play retro games without a scanline/crt filter.
@nottyseel949
@nottyseel949 25 дней назад
YES! It's like finally actually seeing what's in my memory. I need this on all my games now, kinda want even on my modern pixel art titles.
@WhoTnT
@WhoTnT 21 день назад
​@@nottyseel949 I use ReShade for modern pixel art games and there are a couple of CRT shaders that I tweak to get it to look ok but I feel like @RetroCrisis would be able to create a better preset with those shaders than I could.
@Binxalot
@Binxalot 20 дней назад
The sonic waterfall test should be the benchmark and this definitely looks like an accurate reproduction of how sonic looked on a CRT. This is great!
@deus_nsf
@deus_nsf 14 дней назад
A good benchmark is also FF6 character faces in the menus, with vs without is a world of difference.
@zerocal76
@zerocal76 9 дней назад
My eyes opened wide when I saw that waterfall 🤩
@OSW
@OSW Месяц назад
The waterfall effect is so convincing when muddied! 1:48 I'm so impressed this is how i remember the CRT looking in the 90s. I dont wanna go back but it's cool people have the option!
@gamephreak5
@gamephreak5 Месяц назад
Yeah, the Genesis didn't have any way to make alpha-transparent layered textures, so SEGA and other 3rd party devs used dithering effects and relied on the low-resolution of CRTs to blur the pixels together to make a convincing, but fake, transparency effect. It's really effective using RF and Composite video! The effect was also used to make games look like they had far more color than the Genesis was capable of. That's why most CRT filters in official retro collections look so bad; devs don't care enough about the tiny details of how a CRT renders the picture. They just throw some horizontal black lines over the picture and call it a day! Of course, to have an absolutely 100% convincing CRT filter, you need to have a 4k filter with a 4k TV or computer monitor just to render all the little phosphors!
@BrigadoonZyphoon
@BrigadoonZyphoon Месяц назад
It honestly looks the exact same to me. What's the difference here?
@PedanticTwit
@PedanticTwit 21 день назад
​@@BrigadoonZyphoon The raw pixels appear as vertical white lines alternating with blue. The RF blurs the vertical lines together creating the illusion of transparent water.
@josemengelez6947
@josemengelez6947 10 дней назад
@@BrigadoonZyphoon you badly need glasses.
@zerocal76
@zerocal76 9 дней назад
@@BrigadoonZyphoon call the eye dr my friend lol
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 Месяц назад
Definitely has that "old tv" look. I feel like I'm warped right back to '91 looking at this.
@RetroCrisis
@RetroCrisis Месяц назад
@@sonkunhyperspinretroarch4867 you were there bro - you lived it!!
@GraveUypo
@GraveUypo Месяц назад
nah i remember it being MUCH worse than this. this perfectly lined shadow mask, perfectly uniform focus, perfectly alined geometry, flat screen, zero noise on the image... yep it was much worse than this. this feels like what i could get in like 1998... and probably still better because the flatscreen back then had focus issues around the corners and it wasn't progressive scan (which means it was interlaced). this looks like the IDEAL crt image we wish we had, not what we actually had.
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 Месяц назад
​​@@GraveUypoBy the time 98 came I had a nice vivid 27 (I think it was really 32) inch Toshiba tv that I was playing all my Saturn imports on. I remember feeling like I finally "had the arcade at home" playing all those Capcom fighters that came out before Dreamcast dropped. I replaced my old 19 inch tv I used in the early 90's with that Toshiba. What he's showing me reminds me of that old 19 inch I had, rf connection wasn't THAT bad looking besides some jittering here or there and geometry being off.
@RetroCrisis
@RetroCrisis Месяц назад
@@GraveUypo on older TVs it definitely was as you described. On my Trinitron however, which was late 90s, the image is significantly better, even with RF. But I totally agree with what you're saying - my old GEC is as you described
@RetroCrisis
@RetroCrisis Месяц назад
@@sonkunhyperspinretroarch4867 true, the later 90s screens and early 2000s RF was significantly improved. I'm assuming the RF units within were probably superior
@deathcold_longplaysua4846
@deathcold_longplaysua4846 Месяц назад
Honestly, we all have different tastes and stuff, and after I start emulating my favorite video games from childhood on PC I went for the crystal clear image with no pixels and I was right. It was the thing that I always wanted. Because, back in the days playing on CRT screen was heavy on my eyes personally. So I had to sit like five meters away from the TV as a kid to make the image look clearer. My brother even experimented with different video settings on our old TV, to make image sharper and clearer. That is why, when I got in to PC gaming and started emulating those 8 and 16 bit games, I went for the clear image instead of using any filters. Because that is what we were chasing all the time. The perfect clean image. But again, that is for everyone's personal tastes. And this is mine.
@jfieqj
@jfieqj 18 дней назад
It's so good that it really just looks like you found a way to point a camera at a CRT TV and not pick up any glare or moire effect.
@AmaroqStarwind
@AmaroqStarwind Месяц назад
This is so surreal, seeing two opposing camps. You have one camp, who wants to get the cleanest picture possible out of their retro consoles with RGB and digital video-out mods, and you have another camp who collectively tries to recreate the original experience as much as possible, right down to things like NTSC artifacting and CRT phosphor glows. And I can actually see the merits of both approaches. Some of these games look a lot better on a clean RGB signal (especially if they have a lot of text and fine detail), but other games depend on the artifacting in order to create the appearance of more colors, smoother gradients, and transparent background layers. I wish it were possible to get the best of both worlds.
@parrata
@parrata Месяц назад
I feel many of the Retro Crisis filter manage to get some middle ground. For example, 1:34 show this shader doesn't have the infamous "SOMIC" most TVs displayed in the bottom left corner when using CRT with the RF connector. The GDV-NTSC (clean variant) presented earlier this year is probably an even better middle ground. Of course, meeting in the middle means losing something of the two extremes.
@AmaroqStarwind
@AmaroqStarwind Месяц назад
@@parrata What about a smart shader with some logic to selectively apply itself to different elements at different strengths? If it were integrated directly with an emulator, then you could apply it on a per-sprite or per-layer basis…
@IDrinkLava
@IDrinkLava Месяц назад
"I wish it were possible to get the best of both worlds." You want a trap filter. A good trap filter can make composite look nearly as sharp as RGB while preserving most of the NTSC blending effects. The Wii has this built in, and the MiSTer FPGA apparently has an external decoder from a Reddit post I saw.
@AmaroqStarwind
@AmaroqStarwind Месяц назад
@@IDrinkLava Tell me more!
@SuperXzm
@SuperXzm Месяц назад
PAL regions watching somebody recreating NTSC artifacts 🥴
@TheRob2D
@TheRob2D Месяц назад
Streets of Rage looks exactly like I remember! Very nice. I often use shaderglass for this type of thing.
@100Bucks
@100Bucks Месяц назад
Me too, it's either CRTSIM or CRT Mattias. Mattias is good for arcade games. Nice scanline look.
@LPetal86
@LPetal86 13 дней назад
Just downloaded and installed this; thank you so much for bringing back my childhood, this is one of the best CRT filters I've ever seen. Blessed by the RU-vid algorithm once more!
@RetroCrisis
@RetroCrisis 13 дней назад
You're very welcome. I'm continually adding new presets to the pack. Keep an eye on the channel to see when the news arrive
@Altered.Frequency
@Altered.Frequency Месяц назад
this is how 98% of people played on those retro consoles, it has almost the same exact look. There are no harsh color transitions that are visible and also the pixels arent as sharp and in your face as emulating those older games on an LCD screen with integer upscaling or using Mister FPGA on a modern LCD/OLED Screen. This is why I can not relate to people who claim "well.. I prefer playing the old consoles with the old pixelated look, rather than using emulators with upscaled textures". Here's the thing- on CRT TVs games didn't look pixelated. At least not in 98% of cases where people used the RF cable (no RGB connector etc.). So there was no "pixelated look" back in the day on the CRT TVs. Seeing this obsession of some retro gamers with getting RGB cables and mods and whatnot- it only makes the games worse looking imo, because they start looking blocky, pixelated with sharp unpleasant color transitions. Whereas on CRT TVs games looks very soft and smooth, without pixelation. At least when using the RF or composite cables. In my oppinion the smoothed picture looks significantly better than blocky, pixelated image with sharp color transitions using rgb cables. These shaders do indeed create the look how most of us have experienced those games. They smooth out the limited color bit depth + blocky pixels and make the games look better.
@IDrinkLava
@IDrinkLava Месяц назад
The modern CRT gaming community is a complete joke. It's nothing but a bunch of dweebs throwing hundreds (if not thousands) away just to make retro games look about as bad as on a modern display with a cheap scanline filter and BFI. Meanwhile, perfectly fine CRTs are being hauled off from estate sales and curbs into landfills just because they don't have the Sony logo on them or only top out at S-Video.
@axi0matic
@axi0matic Месяц назад
You're based in the US, right? That's why you're used to RF / Composite. In Europe / Japan, TVs had RGB connectors since the early 80's, so we're just used to a high quality picture from consoles and computers. The US obsession with crap picture quality seems equally bizarre from our perspective. A CRT over RGB looks nothing like the sort of 'razor-sharp square pixels on LCD' look you're thinking of. Instead, remember what CRT arcade games looked like - they've always been 100% RGB.
@Altered.Frequency
@Altered.Frequency Месяц назад
@@axi0matic most people in europe used the composite -> Scart adapter, which was included with some older consoles. Some retro consoles didn't even have RGB support without hardware mods, so no- your statement is absolutely incorrect. Maybe 1% back in the day even were aware that they can have a better picture quality with proper RGB cables and then went out and bought a separate RGB cable. The rest just used the included Composite -> Scart adapter, which had exactly the same image quality as the Composite signal or the RF cable. I am in Europe in fact and I have old cables for SNES and Sega Mega Drive that were included with the consoles and those cables are RF cables with an option to connect a TV coaxial cable to a small box and then switch between the console and the TV cable. Almost nobody in europe played with RGB, because TVs didnt have the required inputs (only PC Monitors) and later when RGB over Scart was supported, the majority of people just used the Composite-> Scart adapter, not knowing that they can purchase a separate expensive proper RGB Scart cable that offers better image quality.
@axi0matic
@axi0matic Месяц назад
@@Altered.Frequency "Almost nobody in europe played with RGB, because TVs didnt have the required inputs (only PC Monitors)" - nonsense. Any semi-decent TV had a SCART socket, and these all supported RGB. "and later when RGB over Scart was supported" - Later? SCART was common by the mid-80's... "the majority of people just used the Composite-> Scart adapter" - those sorts of people aren't interested in tweaking shaders in RetroArch. If interested in retro gaming at all, they probably use a SNES mini. "not knowing that they can purchase a separate expensive proper RGB Scart cable that offers better image quality." RGB cables weren't expensive, they were like a tenner. The guy in the shop probably offered to sell you one when you bought your PlayStation. Manufacturers sell these things as extras - like memory cards, or extra controllers. They supply a lowest common denominator cable that will work on 100% of TVs, but it was common knowledge you could buy better ones. Anyone into import consoles would have _had_ to use SCART, as Japanese RF / Composite wouldn't even work on a PAL TV (at least in colour).
@SoyLevelMax
@SoyLevelMax Месяц назад
How is the other... 2%?
@DisgruntledDoomer
@DisgruntledDoomer 10 дней назад
For the longest time, I've been very sceptical about these silly filters. To me it always felt like young players - who never even owned a CRT-TV - tried to emulate something that they weren't familiar with... it was like the blind leading the blind. But this filter actually makes it look close to how I remember playing games, back in the day! Good job.
@mrlightwriter
@mrlightwriter 21 день назад
It really looks like a CRT image from the old days! The best filter I have ever seen.
@TylerJohnson02
@TylerJohnson02 Месяц назад
I've always loved your shaders but these new ones are in another league. Simply amazing work, thank you for all you do!
@florent1024
@florent1024 Месяц назад
amazing, I didn't imagine the CRT was adding so much charm and mystery to our old games in our old days, thanks
@retropulse03
@retropulse03 Месяц назад
My friend, I am going to have to insist you share what you did to the sound. That sounds so much more like my real Sega Genesis than anything I've done in years. I'm blown away by that even more than the preset (which is amazing and is going to get downloaded and setup RIGHT NOW)
@RetroCrisis
@RetroCrisis Месяц назад
@@retropulse03 haha bro I'm sorry to have to destroy your hopes and dreams but sadly the sound is all edited and faked just to create the retro vibes 😭. BUT retro sound presets are in the works. It's a long term project lol
@chelovek-jpeg
@chelovek-jpeg Месяц назад
just use Nuked :)
@RetroCrisis
@RetroCrisis Месяц назад
Here's how you can get the sound - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-zZuUoRsKu2I.html
@karolis.burzinskas
@karolis.burzinskas Месяц назад
Great job. Shaders like this one make a difference because programmers designed games with lottes in mind, and it clearly shows, because the raw image doesn't have normal shadows and other nuances. I enjoy old games more than new ones because I do not have time for all these open-world timewasters. The last one that I beat was Flashback Quest For Identity, and it was an amazing experience.
@AnimusBehemoth
@AnimusBehemoth 18 дней назад
I have never noticed before just how gorgeous the shimmers on the Green Hill Zone water are/were on a CRT... as the pure white pixels get replaced by the deep blue, there's a slow fade through purple that looks like the afterimages you see when you look at shimmering water in real life. Even crazier is that I first noticed this on a shader recorded from a modern display. Fan-freaking-tastic job
@thatzaliasguy
@thatzaliasguy Месяц назад
This feels so - _cozy._
@the1ucidone
@the1ucidone Месяц назад
You absolutely know how much I love RF. Thank you so much Retro Crisis. Love you bro!
@Joe_Bader
@Joe_Bader 8 дней назад
I could be wrong here but I think the reason this seems better is because it's upscaled before the CRT filter is applied. If the CRT filter was applied before upscaling, it would be more faithful to the real thing. That being said, this is a great way to get that nostalgic feel while also increasing the quality.
@RetroCrisis
@RetroCrisis 8 дней назад
The image is integer scaled as close as possible to 4k first, with the shader preset applied after. The more resolution you can get initially, the better the effect will be
@Joe_Bader
@Joe_Bader 8 дней назад
@@RetroCrisis precisely what I thought then.
@Lippeth
@Lippeth Месяц назад
Well done, these just look better and better every day!
@Choom2077
@Choom2077 10 дней назад
As someone who also grew up playing 8 bit and 16 bit console games, this actually looks very close to the real deal! Reshade has come a long way man. 😎👍
@SyamaMishra
@SyamaMishra Месяц назад
This looks far more like what I remember than the scanlines everyone is into
@TheRampageTulk
@TheRampageTulk Месяц назад
OMG I’m dead while writing this comment. This has killed me and sent me to heaven!!! This is the most realistic CRT shader you’ve ever done. You should be extremely proud 📺💎
@thepolardesert
@thepolardesert 14 дней назад
This is how the food critique in ratatouille felt when he took that bite
@Unit_00
@Unit_00 Месяц назад
superb work, the effect is really convincing
@magecu
@magecu 20 дней назад
This shader looks amazing. I never had a console but it feels a lot like old DOS games on a CRT monitor. Really an amazing job!
@c5cha7
@c5cha7 6 дней назад
This is exactly the filter I've wanted! Love it
@ruadeil_zabelin
@ruadeil_zabelin 17 дней назад
CRT shaders are getting sooo much better lately. Nice
@iechromefox
@iechromefox Месяц назад
I didn’t even know this was possible! Excellent work!
@zapa47
@zapa47 Месяц назад
that was one hard nostalgia hit. The image is spot on but what sells it is the crappy hollow sound TV speaker.
@RetroCrisis
@RetroCrisis Месяц назад
I'm glad you like the audio. Sadly that isn't part of the shader preset, but it's good to know the effect is enjoyed...🍻
@RetroCrisis
@RetroCrisis Месяц назад
Here's how you can get the sound - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-zZuUoRsKu2I.html
@PixelCherryNinja
@PixelCherryNinja Месяц назад
Dooooood, your shader presets are becoming the best in the business. I love the fuzziness.
@RetroCrisis
@RetroCrisis Месяц назад
Need to know if it passes your street fighter 2 test
@PixelCherryNinja
@PixelCherryNinja Месяц назад
@@RetroCrisis 100% it does 😀
@AbcDef-cs3bq
@AbcDef-cs3bq Месяц назад
Again: Kudos to @RetroCrisis for his shader presets and thank you for sharing them! PD: You simply nail the dithering stuff!
@Tariguz1990
@Tariguz1990 13 дней назад
damn you nailed it. Looks exactly like on my Sony Trinitron CRT. Still using one for retro games.
@rogue-ish5713
@rogue-ish5713 22 дня назад
Yep that is it for sure. The graphics blur better and it looks a lot better.
@RetroCrisis
@RetroCrisis 22 дня назад
I'm glad you like it dude 🍻
@bundjohn
@bundjohn Месяц назад
Mega Drive model 2 is the same as what I use and wouldn’t change it for the world! Some great examples!
@nororengo286
@nororengo286 Месяц назад
its crazy how back in the day we didnt care how the systems quality looked. Now we want the old games to look the very best using upscalers, and Sony Crt's/PVM's. some people like the sharp pixels that emulators provide, some people like scanlines, some like the composite/RF look. I like the lightly blurred scanline look myself. this RF shader is cool that even the sound is muffled and probably mono sound too? The look makes the games look more cartoon/animated like.
@RetroCrisis
@RetroCrisis Месяц назад
Personally I'm not a fan of the sharp pixels. I'd take the blurriness all day. Here's how you can get the sound - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-zZuUoRsKu2I.html
@lucagiovanninieddu2603
@lucagiovanninieddu2603 6 дней назад
🎉 very accurate recreation of the old arcade screens ❤
@NicholasBrakespear
@NicholasBrakespear 21 день назад
Very nice. I've been using a weird combination of CRT-Lottes and a VHS shader in an attempt to capture this same effect, but this looks more accurate than my attempts.
@Allplussomeminus
@Allplussomeminus 10 дней назад
Mortal Kombat looked VERY good with this filter; its intended look.
@pixelpuppy
@pixelpuppy 19 дней назад
I was waiting for the waterfall test! It looks so good!!
@user-bz5yq6sy3f
@user-bz5yq6sy3f 8 дней назад
Fantastic! It`s look exactly as original TV gameplay. As it should be
@ALLSTARGAMER
@ALLSTARGAMER Месяц назад
That is an amazing Shader. I tried it yesterday. I feel like i was in playing games in old 90s. Thank you for such an amazing Shader.
@mrpyrostorm3165
@mrpyrostorm3165 13 дней назад
this looks exactly how i remember it. fantastic.
@momentary_
@momentary_ 12 дней назад
All of these games were developed using CRT's for output, so this is definitely how the creators intended them to look.
@chane2k1
@chane2k1 Месяц назад
Very nice. This is the Genesis image how I remember it.
@crazysk8rboy
@crazysk8rboy 17 дней назад
Color transitions looks cool and nicer, but whole picture makes me feel I need put on my glasses 😄
@SmokeTooMuch-e2s
@SmokeTooMuch-e2s 28 дней назад
The 90's is past due for a massive come back, just remake everything that made gaming in the 90's amazing
@IM0001
@IM0001 20 дней назад
That looks downright fantastic.
@aleperbo
@aleperbo Месяц назад
Wow! Every new pixel art game should have something like this as a graphic option!!
@maudjito
@maudjito Месяц назад
Sadly stuff like this looks best in 1440p or 2160p, so it's not for everyone.
@aleperbo
@aleperbo Месяц назад
@@maudjito that's why it should be selectable, and not mandatory 😀
@Xonatron
@Xonatron Месяц назад
1:50 -- was waiting for this part!
@RetroCrisis
@RetroCrisis Месяц назад
lol that's pretty much the ultimate test
@Xonatron
@Xonatron Месяц назад
@@RetroCrisis Great work. Love the push for authenticity.
@RetroCrisis
@RetroCrisis Месяц назад
Thanks dude
@Orpheusftw
@Orpheusftw 29 дней назад
This definitely feels "familiar" to me, so I'd say you nailed it. 👌
@MaxDrawsStuff
@MaxDrawsStuff Месяц назад
This is actually the first time I want to try a shader instead of standard clean pixels. Everything that I saw before looked too fake and not even close to real CRT, but this one looks good.
@Bodom1978
@Bodom1978 Месяц назад
Oh wow, thats a nice shader. Retro pixel art looks so much better with the blurring and smearing 🤘
@xargos
@xargos Месяц назад
This is the best shader I've seen for the Mega Drive/Genesis. It doesn't match the TV I had back in the day since the CRT in my set was a Toshiba Blackstripe, but I always liked Trinitrons. The audio on this video threw me a bit, though, because very shortly after getting a Genesis I hooked it to a receiver for better sound.
@BaskuraCorp
@BaskuraCorp Месяц назад
Awesome work - looks great! +1 for 1440p pre-sets!
@sapphyrus
@sapphyrus 19 дней назад
This is the main reason games looked much better than new pixel art retro indie games which think just giant pixels are enough for nostalgia when it only looks hideous without this.
@chicogml
@chicogml Месяц назад
Awesome work, tested on Steam Deck, Flat Panels, 4K, it's looking gorgeous
@AFourEyedGeek
@AFourEyedGeek Месяц назад
Great video. I got a CRT TV because I prefer the way the games look. When I searched something like 'Ideal filters for console x in Retroarch / MISTER FPGA' I kept getting suggestions making the games looking too crisp and sharp. I have even debated asking them to check certain locations in games but I seem out numbered in that view. I'm glad this video made my preference not seem crazy.
@justavivi3386
@justavivi3386 Месяц назад
As a russian child who played video ames since 94 or 95 I didnt had such tvs as Trinitron. I started with huge old wooden tvs that would show image from my famiclone in black and white amd in the end of 90s beginning of the 00s I had Funai tv for my sega. And for famiclone we had to use RF/Composite adapter just so console can get a signal to old wooden tv. Funai one had bulit in Composite ports for cables. Image was often garbagy and garbly.
@M0e8ius
@M0e8ius 23 дня назад
И тем не менее картинка на ЭЛТ самая правильная и именно для таких телевизоров делались игры вплоть до выхода PS2. И если 3Д игры на современных эмуляторах выглядят на голову выше, чем на оригинальном железе, то 2Д игры, особенно 80х-90х, современные РГБ моды и телевизоры просто уничтожают, превращая их в пиксельную кашу. Поэтому эмуляторам и нужны подобные шейдеры, возвращающие старым играм задуманный разработчиками вид.
@artemshpynov9202
@artemshpynov9202 21 день назад
@@M0e8ius @justavivi3386 давай я немного поправлю. Не просто "задуманный разработчиками игр вид" и не столько "пиксельная каша". Разработчики ЗНАЯ об особенностях вывода картинки на телевизор использовали это для получения вполне себе важных эффектов. Например самы частый Dithering - для полу-прозрачности: тень под героем в ComixZone, прозрачные трубы на уровне с хомяками в EathwormJim, полупрозрачные водопады в Sonic. Без шейдеров это будет странными верткальными черными линиями. То что сейчас выглядит странным пиксельным узором - было плавным градиентным переходом цветов на заднем плане и т.п.
@brendanstone3073
@brendanstone3073 Месяц назад
I saw some of these games played in RF, and it looks just like this. This is it, chief!
@bpcgos
@bpcgos Месяц назад
I have been using CrT Geom in retroarch to simulate CRT scanline and curve all this time... Thanks for this heada up
@krizator
@krizator 20 дней назад
wow, looks like real crt tv, amazing job
@joe-yuugen
@joe-yuugen Месяц назад
Awesome work, friend. You're nailing the look.
@TR-707
@TR-707 5 дней назад
amazing.. seeing sonic also triggers an old memory of mine, walking around YongSan electronics market in Seoul and seeing the genesis everywhere with this horrendous ring pick up sound and the most horrific soundtrack.
@youngwt1
@youngwt1 21 день назад
Looks awesome, most crt filters over emphasise scan lines but this looked perfect, would look great with sonic mania
@andrzejkulakowski
@andrzejkulakowski Месяц назад
wow so many memories immediately sprung in my head!
@RicardoRamosRetrocomputacao
@RicardoRamosRetrocomputacao Месяц назад
Excellent work, but RF could look different from TV to TV, especially if you look at a Trinitron from the 2000s, which already has a mask on the CRT, compared to an old TV from the early 80s. I clearly remember there being a Huge difference between RF and component on several TVs I used at the time. But one thing that I've been looking forward to for many years and that I haven't seen anyone worry about is sound emulation. The current emulation is terrible, it's practically a simple equalizer that muffles the sound. The reality is that (especially in the RF cable) there is interference, and this creates a slow oscillation and clearly audible noise, especially in a white image. Seeing the copyright information and the Sega logo without hearing that noise completely breaks the immersion for me. No, I'm not referring to the distortion of the mega drive 1 due to bad filtering (overdrive), I'm referring to the typical analog noise of a CRT TV (it's clearly and indistinguishable on old TVs, even using just the Antenna). The correct CRT filter is not a unified thing because not even TVs at that time had a unified image. I had a 20-inch Sharp SoftVision TV, and it had a dedicated button to improve the image quality (it improved the purity or something like that, the difference was clear), to develop a perfect crt filter, it would be necessary to develop a shader for each specific TV model, exactly as you did, something that is artisanal and artistic, as well as laborious, so I really respect the work you did here. 10 years ago, at the beginning of the wave of modern arcades and emulation, I worked on a shader capable of reflecting the content displayed on the "Virtual" CRT on the edges of this CRT, creating that reflection effect on the plastic of the edge of the tube, but my Attempts to create sound effects went down the drain due to the lack of an API for direct sound manipulation in most emulators. The 100% effective and correct solution would be to write the entire logic circuit of an old TV, in software, this would make the emulation very demanding on hardware, but 100% accurate.
@cmdrfan
@cmdrfan 28 дней назад
You're right about the sound: the so-called "filters" included with RA, for example, just muffle the sound, and that's not what I remember about playing my Sega Genesis Model 1 for hours and hours on our 19" Sony TV (I didn't use the included RF Adapter, by the way: I used the composite A/V cable, through a Sanyo VHS; the TV's A/V input was reserved for the CATV receiver). But, anyway, here's the tip about audio: nowadays I run a 3.5mm-to-RCA cable from the computer through a tape deck (I disconnnected the motors internally so they don't wear out), put it on "record", and get the audio from its headphone jack into a set of small portable speakers uisng an adapter. It sounds great and you can control the level of "saturation" using the tape deck's sliders and switches (dolby, CrO, Bias).
@adrian_veidt
@adrian_veidt 27 дней назад
Default pixels looked even more jarring for me now. CRT filters is the only way to fully enjoy this for me ❤
@louis-sebhamelin6421
@louis-sebhamelin6421 20 дней назад
Almost perfection! The only thing that is off, is the sound. They applied a filter that makes the sound feels like a VHS recording. I understand most media we have left from this era have this "VHS" recording sound, but we didn't play those games on VHS recordings. The sound wasn't like that at all.
@RetroCrisis
@RetroCrisis 20 дней назад
@@louis-sebhamelin6421 the sound isn't part of the shader preset. It's just edited to sound like VHS
@louis-sebhamelin6421
@louis-sebhamelin6421 20 дней назад
@@RetroCrisis Oh i see! It's perfection then ;) Really awesome, 100% feels like it felt in my childhood!
@RetroCrisis
@RetroCrisis 20 дней назад
🤣 thanks dude. I'm glad you like it. Hope it works well on your PC
@gabrielex
@gabrielex 16 дней назад
The first time a shader doesn't ruin a game and doesn't look fake
@alexviralata1356
@alexviralata1356 Месяц назад
Oh wow! It gives the impression that back then, the game developers took in consideration the limitations of the console and video signal when making games! And none of them ever though about the idea of "razor sharp pixels"! Thanks for the video mate, it's a great show case of how WRONG is the modern retro gaming scene :P Cheers!
@PlasticCogLiquid
@PlasticCogLiquid Месяц назад
Damn, that looks great! Finally a good CRT shader
@alesjelovcan6810
@alesjelovcan6810 22 дня назад
cried a little when I saw sonic in exactly how I remember it
@RetroCrisis
@RetroCrisis 21 день назад
@@alesjelovcan6810 🥹 that makes me happy to read that
@Bashento
@Bashento Месяц назад
What a good job, its identical but in the sound can differ, all depends on the actual CRTV, i use a Samsung Tantus to play my Sega Genesis Games. Thanks for your video!! God bless you.
@noahheninger
@noahheninger Месяц назад
I don't understand why people are so hellbent on replicating the look of the Trinitron. Most people didn't own a Trinitron but rather some unremarkable midrange brand. Approximating what most people remember their games looking like is to me the Holy Grail of CRT shaders.
@RetroCrisis
@RetroCrisis Месяц назад
Trust me dude, based on the comments I get, you can't please everyone, as folks have differing memories of what they think a CRT looks like. BUT that being said, I'm chasing Trinitron, because that's literally the set I use. I have one on my desk, right next to my PC monitor.
@noahheninger
@noahheninger Месяц назад
No disrespect meant. I forgot that you designed some of these shaders yourself. It's admirable work.
@RetroCrisis
@RetroCrisis Месяц назад
@@noahheninger no disrespect taken at all my dude. I love reading opinions that differ from my own. I'm 100% always open to feedback - good, bad and ugly
@heckensteiner4713
@heckensteiner4713 23 дня назад
Looks awesome! Whenever I see those generic scanline filters, it makes me cringe. That's not what playing on a retro screen felt like. This guy, however, hit the nail on the head. Nice!
@retroprojections
@retroprojections Месяц назад
Looking great, my friend, as do all your presets! ..but I must add.. it's not RF unless you have to jiggle the cord 24 or 25 times to make the fuzzy specks go away! 😂 Well done! Now onto the faithful reproduction of Rainbow banding AKA: JAILBARS 😮
@RetroCrisis
@RetroCrisis Месяц назад
@@retroprojections haha I did try to recreate the jailbars but I'll pretend this is emulating a console that's had a full capacitor replacement 🤣 - shockingly my Trinitron has zero rainbowing via RF. I wonder which specific screen types had it
@retroprojections
@retroprojections Месяц назад
@@RetroCrisis yeah, I don't have jailbars on either of my model 2s, they're both 3/4 board revisions, so probably wouldn't of had them ever.. though they have both been recapped. It's my older Model 1s that have it, very significantly.. but I actually LOVE the way they look. Each console has its own visual and auditory charm.
@RetroCrisis
@RetroCrisis Месяц назад
@@retroprojections yeah I totally get you - my model 2 has jailbars with RF, but in all honesty I love them lol. Do you connect via RGB? I'm guessing the bars don't appear with RGB?
@retroprojections
@retroprojections Месяц назад
@@RetroCrisis no I use Composite
@frame-works
@frame-works Месяц назад
your shader looks amazing, very good job!, one question i have, why are you recommending to play on a 4k "HDR" Screen, what is HDR adding into the mix?
@RetroCrisis
@RetroCrisis Месяц назад
Good question. HDR gives the screen a big boost in brightness which helps a lot. It has to be experienced to be believed
@gamingmemoriespod
@gamingmemoriespod Месяц назад
pristine as always
@RetroCrisis
@RetroCrisis Месяц назад
Thanks bro, always appreciated
@Orbuzzon
@Orbuzzon Месяц назад
I'm have a 70kg Sony Trinitron TV and using it with emulators. That TV make old games to look very cool. Also it can be switched to PAL and NTSC modes. PAL is more fidelity than NTSC. But NTSC have enjoyable blur or smthng similar. I like it. When playing Famicom, SNES and SEGA i'm using NTSC mode. When playing PS1 and PS2 games then switching TV to PAL mode. U know, kind of that playing, causes strong vibes from my childhood!
@saifal-omaira4569
@saifal-omaira4569 Месяц назад
It looks amazing. I wanna try it out on Eternal Champions immediately!! It looks like it could handle all of the dithering thay goes into that game.
@RetroCrisis
@RetroCrisis Месяц назад
Let me know how you get on with Eternal Champions 🍻
@sa3270
@sa3270 Месяц назад
If I'm not mistaken, the vertical lines are supposed to be an artifact from the internal conversion of a luma/chroma signal to YPbPr within a television.
@jaffakeks.
@jaffakeks. Месяц назад
OMG bro .... this looks amazing.... i love crt style ❤
@MarcV_IndieGameDev
@MarcV_IndieGameDev 11 дней назад
Going be nuts when we can just play a game with A.I. overlaying what ever on top in real time. Pretty much making it appear how ever we want but with the game mechanic being the same.
@Fred_PJ
@Fred_PJ Месяц назад
My honest opinion: While it looks okay, like with most of the filters apart from Blargg's I feel like the colors look way too washed away and unsaturated, almost like they have a whitish tint over it. Back in the early 90's my family had a Sony Trinitron XBR TV and even as a kid I used to be pretty good at adjusting the color (saturation), contrast and brightness controls. And let me tell you, the colors looked good and vibrant in person back then. In fact it took a lot of years for modern flat TV screens to compete with the saturation and contrast that TV's had back then. The colors were so vibrant that they kind of bled. What I mean is, just like audio cassettes sounded better than we remember, early 90's TV's looked better and more vibrant than we remember.
@RetroCrisis
@RetroCrisis Месяц назад
@@Fred_PJ you're right, the colours on a Trinitron did look great back then (and even today), especially after tweaking the colours. Every user would have had a different colour setting to match their personal preferences. The colour profile that I've matched this preset to is the stock out of the box factory Trinitron settings. And the reason they look a bit more washed out is because this is emulating RF rather than composite or RGB. It's a beautiful thing that everybody has a different memory and colour preferences. 🍻
@Fred_PJ
@Fred_PJ Месяц назад
@@RetroCrisis Well then I suggest an alternate version with more saturated and vibrant colors that match the original colors of the unfiltered image more. What I mean is, even when using RF it was always possible to adjust the color and contrast since the default settings on a TV are almost always crap anyway, haha. Thank you for your kind reply. Keep up the good work!
@Fred_PJ
@Fred_PJ Месяц назад
So the theory for my suggestion for an alternate version would be starting by adjusting the colors and contrast on your real CRT first to try to match the colors on the unfiltered image on a modern display as closely as possible, and then try to replicate that adjusted image of the CRT. Cheers!
@RetroCrisis
@RetroCrisis Месяц назад
@@Fred_PJ That's a great idea - I'll definetly give it a try
@andyroseby4539
@andyroseby4539 Месяц назад
Shotguns and zombies. Pixel art and crt...perfection!
@bonfiredemon4418
@bonfiredemon4418 12 дней назад
I apologize if this is redundant, but do you have versions of these without the convex bend? I love good, accurate CRT filters and all of the ones you upload are top tier, but I dislike the curve. Something about it just feels a little *too* fake to me in a way that the rest of the filter doesn't. If you there are curveless versions, that would be amazing, and if not, fantastic work all the same. The waterfall especially is amazing and I'd love to use all of the filters for all of the systems you've uploaded so far.
@RetroCrisis
@RetroCrisis 12 дней назад
@@bonfiredemon4418 hi the download pack has flat non-curved presets too 🍻
@SchubertDipDab
@SchubertDipDab 11 дней назад
Once I went to SCART I just couldn't deal with RF ever again :D Great work though!
@TheRedmondGamer
@TheRedmondGamer 20 дней назад
Absolutely loving this CRT effect!
@Pjvenom1985
@Pjvenom1985 Месяц назад
Looks great Crisis, fair play to you as always boyo.🕹🙌✨️☘️
@truecuckoo
@truecuckoo 17 дней назад
Nice!
@theb1rd
@theb1rd 8 дней назад
Perfection, great job
@Mythic_Zach
@Mythic_Zach 11 дней назад
I thought I was the only one who played Atomic Runner!
@RetroCrisis
@RetroCrisis 11 дней назад
One of my favourites!! It's a great alternative shooter
@Mythic_Zach
@Mythic_Zach 11 дней назад
@@RetroCrisis The infinite-runner before infinite-runners! Lol!
@mentalhell4846
@mentalhell4846 Месяц назад
Still prefer the raw image because it's sharper and colors are more defined.
@David_Banner
@David_Banner 12 дней назад
This looks so good. Sure I would like a slightly cleaner image, but that's not what this shader is about.
@kazuyoshimishimura
@kazuyoshimishimura 21 день назад
The CRT filter looks drastically better it actually leaves you more to imagination than pure LCD display, pixels are more shaded and are less defined with bloom this effect makes your brain to fill the gaps. The LCD needs much higher resolution far more than 8bit graphic is capable of. I think going in pure sharpness is a wrong way because 8bit greaphic needs a smooth transition between pixels
@JuniorJr-uu5sz
@JuniorJr-uu5sz 11 дней назад
@@kazuyoshimishimura 16 bits.
@vintagegamer695
@vintagegamer695 Месяц назад
I also tested the waterfall effect in Green Hill zone, and the pixel blur effect whether it was composite, RF, or both plugged in and shown on video 2, the blur effect was in between the two screens you showed. Also, the music was a little clearer. Lastly in the orange and brown checkered pattern, the orange is a bit brighter, and the brown is just a bit redder.
@RetroCrisis
@RetroCrisis Месяц назад
Ah nice. Thanks for sharing. I'd love to know more about your TV you used. My preset doesn't actually affect sound at all, only the picture; I manually edited the sound to make it sound retro. Also I imagine colours and brightness would differ from user to user as most would manually set their own preferences
@vintagegamer695
@vintagegamer695 Месяц назад
@@RetroCrisis Only thing I know is that it is a 22 inch JVC brand crt tv. Any kind of technical specifications I don't have a clue. And if there is a manual for it, I don't have it. As for the settings, I have the color hue setting to the center, and the brightness of the screen is set to brightest.
@RetroCrisis
@RetroCrisis Месяц назад
@@vintagegamer695 ah I see. I imagine your JVC and my Sony have different mask characteristics which would explain why they look different on certain sections. Most CRTs produce a slightly different image depending on their masks and other factors
@vintagegamer695
@vintagegamer695 День назад
@@RetroCrisis There is a correction I'd like to make on the size of my tv screen. It is actually a 27 inch tv. I just barely learned the right way that tv screens are measured, diagonally from the top corner to the lower corner. I didn't know that until a few days ago.
@JamesPound
@JamesPound 14 дней назад
Overall it looks great, but from my memory it needs more brightness pop. CRTs weren't dim. This looks on the dim side.
@RetroCrisis
@RetroCrisis 14 дней назад
@@JamesPound as mentioned best uses with HDR for the extra brightness
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