You have guy on A point with an AK and guy on B point with other gun. If you want guy on B point to have the AK instead you can just double tap your spectre swap button and they will swap spots. But only works before round starts. Hope that made sense
Your videos are always great my man, I would love to see your honest thought on all the sponsors and how they fair against each other. Keep up the good work.
Great tips! Didn't know the window jump or Ghost Aim-Walking, will have to try it out. btw small addition, you can also hold down the spectre swap button to swap weapons if that might help anyone :)
I blieve in this game... For me this is a refresher... Itsss funn funnn! Minor comments: -Buy rounds timer seems kinda long idk 😅 -Character art needs improvement -The "running" animation of team mates or enemies is kinda bad i cant explain it but when youre in first person i dont mind.. its just when i see an enemy running or teammate..😂
@@sxerpz I hope so man, the hate this game is getting is so unwarranted it’s the best comp shooter experience available rn imo, one of the best communities as well (which I think is more because it’s got a small loyal fan base, but Val and CS games are filled with assholes)
I saw a really cool play with ghost link where the enemy had made one crouch and face into a corner so it wouldn’t move, I thought it was a spectre and my location got revealed because it wasn’t even doing a walking animation it was just crouching in place lmao.
@@sxerpz oh so the dupe replaces the spectre? I’ve not unlocked Ghostlink yet is an automatic thing or is it like vector where you press the button again to activate it?
How to plant bomb with specter and change specter i cant change specter while planting cz i have to hold 4 but i see people doing it but how, did not find any video about it on yt too
But why is the game so bad at communicating its own tech? Like, specter placement pre-round is so important, but the game only mentions left-clicking, not right-clicking, left alone double-tapping to swap your specters. I still see people moving only one agent, or moving one agent throwing their puck to move the second.
It tells you what’s necessary and allows you to figure out the rest, just like every tactical shooter that’s ever been made. It’s a game, play with it.
@@Rambeedoe For ability combinations or map specific uses, or movement tech? Sure. Let the players figure it out. I’d even excuse having to tell a teammate something as basic as specter placement preround every other game because the game doesn’t do it well if that were the only thing. But it’s everywhere. You can’t even see what the ranks are in game and they’re all the same bland icon with different coloring. Of course, it doesn’t take much to learn and remember, but it’s still poor design and it adds up when it’s everywhere in the game. There’s a reason the player count has been consistently dwindling.
@@H0ldenCaulfield0 you realise it came out of early access less than a month ago? it's not a big company, they'll make UI changes over the course of the game, focus on the gameplay because that is the thing that will remain the most consistent, and ngl a month into release ranks shouldn't matter THAT much.
@@Rambeedoe Ranks don’t matter for any game. But having to go outside of the game to find out basic information about the game is poor design, which does matter for player retention. Just out of early access is a cop out. Hades II on its first early access patch had more polish than this game has after release.
The muu flash does that because it's such an easy flash to hit they pre-nerfed it, so it's always just a partial flash instead of sometimes a full flash
Nope still works as I filmed that right after the patch. Make sure you’re still holding jump to vault mid air. If that’s not the problem then try jumping a bit later.