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its sad, its my first rotation. When i startet after some time the rotation plan was changed, so i ve learned with all that cards that fall away now. It will be an interesting time then.
Any tips on preparing new decks for the new rotation? Like, how do you know what cards to start crafting for jank decks to prep for the mass exodus and potential new features in future sets...Would be a neat vid
Wizards will reprint these cards in some time in the future anyways. Also, we'll get similar cards with the same effect so I'm not even care to see some of them gone.
You can program a machine to generate what can be called “random” numbers, but the machine is always at the mercy of its programming. “On a completely deterministic machine you can’t generate anything you could really call a random sequence of numbers,” says Ward, “because the machine is following the same algorithm to generate them. Typically, that means it starts with a common ‘seed’ number and then follows a pattern.” The results may be sufficiently complex to make the pattern difficult to identify, but because it is ruled by a carefully defined and consistently repeated algorithm, the numbers it produces are not truly random. “They are what we call ‘pseudo-random’ numbers,” Ward says.
Yes, which for MTG Arena gives each card an equal probability of being in any particular position in a deck and is practically indistinguishable from any other shuffle. The limitations of pseudo RNG are far beyond shuffling a 60 or 100 card deck.
looking forward to Rotation, except losing the lands. The loss of the Triomes gonna hurt Domain decks a good bit, depending what they release in Bloom.
great stuff! I'm wondering if there's a web site that helps manage all these rotations, so you paste the deck there and it tells you when they are going to rotate out so you don't waste wildcards on them
Heads up….the mid-week event has the Azorius Control deck as an option for people….I’m currently 0/11 in the event…and it’s thrown me as a sacrifice to it and the Esper deck EVERY ROUND. I’ll probably stop doing it. Whoever chose the decks for the event needs to be demoted.
I just used the Boros Convoke deck and got my wins on both of my accounts quickly enough. It's not the most exciting event for people who play Standard most days.
@@gameschooldadMTG yeah, I used Boros Convoke after going 0/18 total-against Azorius, no joke, around 15 of those games-Boros went 3/5 after that. It’s a boring event, but honestly, putting that control deck in it was just wrong. It’s not fun to play against. Eating Sunfall 3 times in a game gets old fast. It made me realize how happy I will be when half of that deck leaves Standard. All it needed was “Farewell” to complete the “August can’t come fast enough” Bingo card.
@@gameschooldadMTG I watched you go "well we can't really compare it to any other game because I want to play magic, but we can't consider this other version of magic because even though I don't know, I'm going to say it's more expensive" It isn't. Mtgo is much cheaper if you want to play anything other than homebrew piles.
If anyone comes across this the rigged matchmaking got leaked yesterday so now you can calculate exactly how to build your deck to play against what you want to play against. Let's be real here though - it was only a matter of time until something like this happened, and I'd put a lotta money on the rest of it getting leaked at some point in the near future.
@@gameschooldadMTG Did you bother to look at it? Just looking it over even briefly shows it's game-breakingly useful. There's already sites where you can calculate basically a whole new metagame of Warhammer point system decks to completely game the system. It also confirms a ton of suspicions. One example is powerful manlands have a value of zero so those should be picked _wayyyyyyy_ higher in limited. Also what part of it was _partially true?_
@@dagamingsalmon7668 yes I looked at it. It's only partially true that you can use it to manipulate your matchmaking. You can make a deck that has a lower score by using underrated cards, which will slightly match you against weaker decks/opponents, but your MMR is also part of matchmaking, so if your win rate is high enough it'll negate your advantage and match you higher again. And that's all assuming these values don't get amended to counter this plan, which they probably will.
@@gameschooldadMTG Ok where did you get that it uses MMR outside of ranked? I've never experienced that myself despite having low deck strength decks with absurd winrates. (A good example is the Rebel Army deck, or a broken mono black deck with like a 90%+ win rate in pauper.)
I don't even like winning when I can tell my opponent is getting screwed. That's not winning. That's just watching someone else have a bad day. I try to make my decks midrange enough that if it's a good matchup for me I might still lose or if it's a bad match up I might win. Makes some matches longer and some people don't like it. I just find it interesting , least more than the shuffling BS.
In Alchemy Sheoldred, Liliana, Haughty Djinn, Sunfall, Leyline Binding, Knight-Errant of Eos, Gix's Command, Breach the Multiverse, Squee, Feldon, Etali, Venerated Rotpriest, Mirrex, Jace the Perfected Mind, all do rotate out. That's what a 2 year standard would look like. Very refreshing I must say.
I just started playing Arena like in February, and I dont quite get it. Are these the only cards that are rotating out? What about Intrepid Adversary or Brutal Cathar? I thought my entire mono white humans deck was going to get shot. Also, my saddest card that is leaving is my Emperor, I really like that card, its become my favorite. But im most happy about some board wipes f'ing off though, but they definitely need to ban Lockdown, Depopulate, Sunfall, No Witness, Suns Twilight, Deadly Cover Up, among all the other ones too. Except The Eternal Wanderer of course.
It's not just these particular cards, it's every card from Midnight Hunt, Crimson Vow, Kamigawa and New Capenna. You just have to get used to board wipes, they're an important part of the game and will always be there, but there are ways to play around them.
@@gameschooldadMTG Yeah. The most effective way I've learned to play around board wipes is by also playing a blue/white control cancer deck that doesnt let the opponent do anything. Theres just too many board wipes to deal with atm, as I listed a lot of them but not all. Ban or limit some I say. Welp, RIP my mono white humans deck then.
Rare and Mythic wildcards are usually a pretty limited resource, so you just need to manage them carefully to make them last longer. It's easy to excitedly use them all up and then not be able to craft new cards for a while.
Truther or no truther, "how the game decides" what decks are likely to beat you is not a mystery. Human beings with brief conversation can figure that one out. And they don't even have the benefit of the actual nuts and bolts win loss data. CAN Arena pick matches that make you lose is not debatable. Whether it actually does so is the open question.
@@gameschooldadMTG You need to seriously just look into EOMM. The reason every system cares who wins or loses where real money can be spent is W/L/W/L/W/L is _scientifically proven_ to push addiction and spending. Millions of dollars have been spent to research this so they can make their games as addictive and profitable as possible. _This is why they care who wins._ This isn't some kind of new science or a conspiracy theory. This has been true for a very, very long time. _Also as of yesterday the rigged matchmaking got leaked, lol._
To be honest there aren't really any great spells to add to this from Thunder Junction, they are mostly spree cards, and you would still need to pay the additional mana for each part of the spree spell, so it's not great with Arcane Bombardment really.
Enchantments is taking a huge loss - probably gone W/U/B Control loses some key pieces and some sideboard Angels & Life gain loses some key early pieces Temur Control loses its land base and recursion Domain Ramp loses its land base Esper mid-range loses Raffine 4c Reanimator loses some core cantrips
Generally it's better to invest in newer cards because they'll be around in Standard for longer. Right now it's best to avoid crafting anything from Midnight Hunt, Crimson Vow, Kamigawa and New Capenna.
Sorin, Teferi, and Depopulate are all rotating out too. The Tri-lands and Slow Lands leaving will be the most difficult to replace and hurt the most overall.
I don’t think Temporal Pilgrim is leaving…that’s the Teferi from BW right? Personally, I am ECSTATIC the 3 year old stuff is leaving. So much of it is still just…better than anything after. MH/CV alone have so many overpowered things in them, just way too much. It’s like they lost their mind in 2021 and finally went to betterhelp or something before BW. I’m tired of running into people only using Werewolves, or only using Blue/Black zombies and Toxrill-or that blue ooze-to basically win by sitting back with a big body and looking smug. Kamigawa has the Emperor, but honestly I’ll take her, because she really only hits you once. MH/CV just had so much power creep compared to what we have today that it boggles my mind how it got around play testing.
Looking forward to rotation, its the best part about Standard, wished it happened every set release personally (but that might upset people who play Standard with physical cards, if they still exist). Farewell, Kumano Faces Kakazan, Raffine, Wandering Emperor, Raffine, and Wedding Announcement are all cards im very excited to see gone now (and i like playing control, i just think theyre poorly designed cards). The enchantment deck im not sure if im happy or sad about. Im obviously sad to lose the lands as i feel like aggro benefits and control loses out (which in general I think we have too much aggro on Arena).
Doesn't matter, Arena is unplayable due to the Trash Shuffler / Dota 2 MMR, even Ashizzle is thinking of uninstalling it... Even stupid people finally learn.