Hello, can you put the real noises of the B-1 Lancer please, as the one from fsx sounds spectacular and that it was faster since this new B-1 Lancer lacks many things and more paints, please we ask you
Hey. Unfortunately I don't have the original files anymore. But feel free to use this video, if you can grab it off RU-vid. Just keep in mind that I used music from the Roland Emmerich movie "The Day After Tomorrow" so your video is probably going to be demonetized if you feature the music in your video. I'm thinking about doing a shot for shot remake of this video with MSFS. Still waiting for Carenado to release the Cessna 185 for MSFS. 😉
Ha, thanks for the response. Ah yes, the copyright issue. I had forgotten about that! Sure, I can't afford to get a strike against my channel. A shame, as I think the idea I had would have worked nicely. Anyway, thanks again and good simming.@@Jigsaw407
i7-8700K (at stock clock settings), RTX 3060 Ti (8GB) and 48 GB RAM. I usually get between 40 and 60 fps depending on the scenery and the aircraft (60 is my max monitor refresh rate). Mostly 60. As for settings. I run a mix of Ultra and High settings and keep running DX11 for now, because DX12 doesn't really run any better, even with DLSS but has a bigger VRAM footprint. Here are my settings as a screenshot: imgur.com/a/l1FdcgB (Note: I often reduce the clouds to high instead of Ultra, when I need an extra FPS Boost. Oh, and I don't use any air traffic whatsoever, which gives the framerate a significant boost too. 10-15 FPS more!).
@@Jigsaw407 thanks for sharing details of your rig and settings. I'm planning to upgrade my setup as I run my flight sims on a 7 year old laptop containing a 6th gen i7 and GTX 970M gpu. It served quite well for FSX/P3D and MSFS 2020 is playable for GA, gliders and airliners from small airports at low to medium settings at 20 - 30 fps. Unfortunately it falls short while trying to fly helicopters (especially the add-on ones) as the gpu (and sometimes cpu) maxes out even at low settings and the resultant jerky visuals and laggy control inputs make me motion-sick even after a short 15 minute sim session 🤭
Thank you! I use the TCA Officer Pack Airbus Edition, with the flightstick configured for right hand use. I use the left throttle lever for the collective and the right one for the engine throttle.
See the stutter happen right after @3:00 ? That stutter occurs regularly with EVERY FlyInside Product, no matter what sim platform, hardware specs, or helicopter model. If you read through various forums, you'll see FlyInside either try to blame a customer's hardware setup or, when confronted with evidence to the contrary, sheepishly admit to their programming code overloading whatever hardware a FlyInside product is being run on. They are always "working on a fix with a future update". FlyInside never fixes a damn thing though, ever, but tries to gloss over this inherent flaw either by shifting blame or always pretending to work on a new secret fix. All of their helicopter models induce stuttering and always have; they ALWAYS will. FlyInside has, however, absolutely nailed the process of charging your credit card (priorities, priorities). Buyer beware.
I only saw your comment now. That stutter is not a Flyinside thing. For me it happens at one point or another with every single aircraft in MSFS. It's a scenery load stutter of some kind that has nothing to do with FlyInside. Also, the changelogs of the numerous updates on their website clearly prove that they fix a damn lot, contrary to your claim. So, not sure what's going here ...
You may not be the best pilot in the world, but I would say that was some seriously good flying! Your video made me revisit the 47 today, and after some fiddling with the settings in Heli Manager I found out that a sensitivity of 50 greatly reduces my oscillation problems. For the first time I actually enjoy flying this classic machine :)
Awesome demo! After a few days with the FlyInside 206 I think I can say that my flying has improved, because the flight model is predictable and believable. It's going to take some time until I can replicate your routine, but that is my next goal now :)
Nice demo, as a real helicopter pilot, i can tell this bell 206 is pretty good. Most people complaining about the flight model, never flew in a helicopter in real life.
Interestingly I've talked to another IRL commercial helicopter pilot who says it's not that great and prefers the Cowansim 206. Especially the way the FlyInside 206 picks up from the ground. For example you can land vertically from a hover moving slightly forward, but when you pick up again without moving the cyclic it immediately flies backwards. He didn't like that this taught you need to push the cyclic forward on pickup in order to go into a hover, which is negative training for an IRL helicopter.
@@tomshackell yes it's true. I tried the cowansim and they have both good features. In ground effect the cowansim is better. I know the real jet ranger has a tendancy to move forward when you pick up and one of them replicate this. the governor is better on the cowan too because when you add power, you have a little drop on your rpm before they come back. I personally like both but i'm sad no one is really better. Both are good but neither are perfect.
@@dewey9-1-12 Thanks for the response! Yeah the FlyInside definitely moves *backwards* on pickup which is really weird. I've struggled to get enough fps to use the FlyInside 206 (it has terrible control lag with low fps) so for now it's mostly just been the CowanSim for me. Hoping to give the FlyInside a more thorough evaluation when I can upgrade my PC. I'm absolutely sure you're right and they both have their pros and cons.
@@tomshackell Yes, overall Flyinside has a better starting sequence and much more realistic procedure about engine management. Autorotation are great too. But Cowansim has better sounds and a flight model ,maybe not the best, but it feels more realistic at some points.
I have the disc for PNW....FTX...sees it as unlicensed even though I paid for it. Now without updates...airports are misconfigured in areas. I don't think I will be suckered into anymore fsx future money grabs.
Watching this 10 years later it almost seem laughable what we have considered "the future" and top of the class back then. Oh how far we have come, with 64-bit P3D and ultrarealistic addons and shaders for a while now and FS2020 coming out sooner than later... I wonder what will next 10 years bring to flight simulation world. Perhaps 16k VR headsets with finger tracking and feedback along with fully working cockpits, with every button simulated? Only time will show...
Try flying winter scenes in the fjords whilst listening to some of the Johan Soderqvist music for the film 'let the right one in' - the title track especially. - My favourite flight at the mo is from Telegraph creek, flying low in the canyon an the Mosquito DH98 following the river down to the coast and then up the straights to Gustavus in Orbx's SAK... -- late afternoon for the low sun, 5/8 cumulus and cirrus cover, 20 miles visibility. A stunning experience, which has sealed my conversion to this sort of scenery from Photoreal.
Anybody who asks whats up with the canopy when he gets down to a lower altitude in the spin. The Lotus Sim L-39C has a built in physical icing simulation. What the weird look on the canopy was ice building up on the canopy. The icing also affects the airframe and engine.... If anybody else is curious on why.