@@borischung01 actually, can you just put the ship itself in the workshop? the ship looks beautiful and I'd like to have it in my world, please and thank you :D
Size and cargo capacity wise it's closer to a Hull B. I got another video with a Hull E sized ship. Well, slightly bigger than the Hull E, 316.5m^3 storage volume, roughly 132,192 SCU, 1.34 times the cargo capacity of a Hull E
@@borischung01 Yeah but.. how many are hidden in that thing. One of the biggest issues I have is designing internals, and making something that isn't a flying brick lol.
I've watched a dozen of your videos, how are you so great at repelling the allmighty klang ? what kind of deal did you manage to strike for him to leave you alone ? We need your secret
This design, and all wheel based diagonal elevators have major flaws. Being speed and carrying capacity. So much so I had to design an auto braking system for it
Tbf this one is LOADED with scripts for it to do any of that. Scripts handle the rotary launcher rotation, missile lockon, release, guidance, wings deploying, and detonation I just build some overcomplicated contraption to make use of all the phenomenal scripts made by much better creators
It's a pain in the ass to solo fly this damn thing. With so many subgrids it just doesn't want to turn, and I have an excessive amount of gyros onboard, with a whole script based gyro override self leveling system
@@borischung01 lol, thats fair enough. My comment was more comedic than actual criticism. I could never even attempt to build that monster. I wasn't talking about the flying though, I was reffering to the driving in the beginning of the video. But again, comedy not serious criticism. Thanks for the reply 👍
It's just Whip's rotor control script from Git, triggered at the same time as a LAMP fire command with a timer block, repeated 16 times and loops back around