He manipulates a card to the top after removing the King and then knows her card gets cut next to the top card (which he knows). He keeps reminding us she shuffled the deck, but hes the last person to mess with it.
Yeah, the pink noise makes it nigh impossible to hear you in certain parts. Would be mighty helpful to have accurate captions if you don't want to re-record the video (I wouldn't).
Hi Instead of the delay and bool you should use "Initial Life Span" in your actor Class Defaults. Furthermore, to avoid errors on an actor that is pending kill or already garbage collected, there's an Is Valid function that essentially does what you did with your does exist bool.
I'd swear that watch is a Shinola. I'm a watch nerd, *and I am fairly confident that is what that is. Awesome performance, I've watched it several times trying to figure out the trick to it. I know nothing of card tricks but that is very cool. You had a good subject too.
bro how come i'm not able to preview my skeleton mesh to add a fullbody ik rig???? did you skip anything, how did you get all the bones to show up on your none rig skeleton mesh, thank you so much for your personal help....
Thanks so much! It makes me so happy that these are helpful to some people! I really appreciate the feedback. If there is anything in particular you’d like to see demonstrated, I take requests! 🤓
I am new to Unreal, and I feel stupid for even leaving this comment, but this was super educational, informative, and all around a great lesson. I subscribed, and I am looking forward to learning with you!
@@benblaumentalism6245 Dear Ben, thank you for your reply. I have also presented it for younger audiences with Similo Fables cards, using the intimate connection between the hero and its nemesis, and so forming pairs which are linked by that antagonistic rapport between them. In the end, instead of matching ESP cards, one hero and its nemesis match and then, of course, the other 4 pairs match also. Though the technical aspect of the routine is respected absolutely (I wouldn't dare pretending that I would be capable of modifying it) the context allows for a great experience for the audience.
Another great video. Thanks for taking the time to explain interfaces and give 2 immediately useful examples. I look forward to putting this knowledge into practice.
Excellent video, you make it so easy to understand! Thank you so much for taking the time to explain, you definitely have gained a new follower Sir! Keep the tutorials coming please
I think the main problem is that her scale is too large. I also rounded to 1.78. It’s really 1.77777778. I’ve never taken the time to compare how visible the difference is.
The first time ever I've been pleased to see an advert pop up part way through a trick! 😄"You pick a card and I'll find it" is intrinsically a boring plot, adding pointless procedure merely extends the tedium. Although I have to say the look to camera at 8:06 gave me a chuckle at the cheesiness of "for the very first time". (Plus, why do magicians still ask "What was the card you were merely thinking of?" when it's been physically selected? We're not stupid and the ploy is condescending and irritating).
Hi Travis! I’m a university professor, and I’m lucky enough to be able to teach Unreal Engine courses at my institution. Perhaps one day, I’ll do a video course. The only trouble with that is that Unreal is a moving target, and since it takes time to produce a full video course, features and best practices can change. I make videos frequently for my actual classes where I work, and am just now trying to build a presence on RU-vid. I like to say that I’m still “finding my voice” in this medium. I love sharing information!
@@benblaumentalism6245 They used to have a course on the Epic website that I was following with videos and tests after each video that I could take and was practicing at the same time in the editor but then it was taken down. Now I have a hard time learning from their "resources". I like listening to you. I hope you make it on YT one way or another.