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Projectile Hit Reactions & Collision 

Unreal Engine Study Hall with Professor Ben Blau
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29 окт 2024

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Комментарии : 3   
@max3d667
@max3d667 7 месяцев назад
you are so good to learn.... and thanks
@benblaumentalism6245
@benblaumentalism6245 7 месяцев назад
Thank you! I’m so glad you found this useful!
@SpasmAtaK
@SpasmAtaK 6 месяцев назад
Hi Instead of the delay and bool you should use "Initial Life Span" in your actor Class Defaults. Furthermore, to avoid errors on an actor that is pending kill or already garbage collected, there's an Is Valid function that essentially does what you did with your does exist bool.
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