SCP: site roleplay just had a MASSIVE UPDATE. New SCP”s, got added, including SCP 610. And another update is coming which will add an entire new combat system, (similar to SCPRP’s. I recommend you check it out
13:25 they used to have a “employee” that would destroy your buildings but they removed it in a later update idk why though but they have the version up still
9:08 yes they are. i believe its a glitch. this happens to all workers slowly the more days that go by. youve failed to mention what blood nights and foggy days do on a blood night. it is incredibly easy to die if you have a poor base. roaming around will immeadiately get you killed.this is bc the employees get increased speed and lower gravity(they can jump higher). the game can also be challenging with the smaller critter employees bc they can fit into tiny space and could sneak it to your base. or the really tall ones that cang et inside from the top. according to the wiki. they also spawn more frequently. ingeneral. thisnight is somethign you need to prepare for on foggy days. you ahve to be me cautious bc employees cna still attack you but they are theyre normal daytime speed. just be careful. theyre is also a secret thing in the game called the King. a entity that i believe onyl appears in private servers now. according to the wiki ti was in public servers but is now a removed feature, but i remember being in someones private server and they were tlaking abt it. currently finding the king. the entity that is incredibly hard to escape. harder than the employees. theres also other thigns you will find unique to this game. and they are strange due to its unusual nature. i dont think weapons or "crafting" should be added to the game as this gameplay is fairly enjoyable. i do think it should be harder to make a base. that would be interesting. another thing: i dont know anyone who uses the whistle. bc they know its a tripfor disaster. 9/10 someone dies from the whistle. i rather find players by checking the aisle numbers that youc an check every pillar. which is feature alot of ppl dk i think
Random 096 spawns are the bane of me, I often do make the mistake of leaving a few doors open and sometimes he'll be in the darkness, not even audible, but I hear the 096 triggered sound after I look down a dark hall and realise I messed up
you should cover SCP: Demonstration i play it once in a while and its fairly fun for a bit, there's even an end condition sometimes with the nuke its basically SCP: SL at home
has a veteran O5 member in SCP: roleplay i can say that when it comes to public servers this game is probably the SCP game where people takes more seriously, not only roleplaying and giving the vibes but each roles are actually respected and O5 members (and also administrators) have almost full control of the facility, when a nuclear head event happens or 001 event happens is the duty of this roles to administrate the MTF to put everyone in safety, it is possible to even safe the Class D if you want so there is O5/administrator meetings which can be use when the CD and Chaos insurgency is out of control, you can try to fight back by commanding the MTF (which again, the position of power in this game is very well respected, if you are a O5 or administrator the MTF will hear you) or if you are rich enough, directly start an event to wipe your problems, but like before you need to prepare a plan to put all the important roles in safety even tho O5 gamepass is pretty expensive i believe is completely worth it, almost full control over the site, respect over all other roles and you basically have to follow no rules my favorite thing to do is to send multiple CD into SCP 002 and see them die in the body cameras
I'll use translator so sorry if there are any grammar mistakes Aside from the "not being able to use items" a run in keter is ruined for me by one thing, random spawn 173 is unpredictable and tends to spawn inconsistently, maintenance tunnels are a "you're going to die" for me, because you can be crossing a hallway and 173 will just spawn behind you and kill you, many times you see him from afar and if he doesn't detect you, he'll leave and within seconds he can teleport anywhere and if you don't know where he is, and you don't look in his direction, you die. avoiding 106. 049, NTF and others is one thing, but the game deciding to spawn 173 in the most awkward way possible is just frustrating for me. by the way, I agree with practically your entire tierlist.
i do wish you talked about scp: site roleplay more, as it is my personal favorite, and, in my opinion, superior to the other two (scp:rp and site 76) edit: there is an exit to the facility, its through the sewer system now, it used to just be entrance zone but now there's an actual outside to the facility that not many people know about, if you get all the way through scp-093 you'll end up there
SCP:site roleplay is a terrible game because you get shot by level 1 guards the class ds are terrible people because i was in scientific department and was l2 i told a d class to line up and he said no you line up and proceeds to flex being a higher level than me specifically l4 so yeah site roleplay i dont reccomend unless you can handle peopl being a discrace Edit:i know i am yapping
Hey! I have watched your SCP Roblox game video and I found out that you reviewed one of my favorites ( Project:SCP ) but I was surprised that you never mentioned the most well designed game : SCI Pathos III ( you should try it)
I remember this scp cb game in 2012/13. That is all i remember about it. No name, anything about the game other than it was CB but in roblox and I'm pretty sure it had scp 990 in the loading screen and it had 106's chamber. I also remember SCP: Lockdown made by somerandomguysrg, it was similar to the game i just described but... it wasn't. It was a different game!!! A bit more original tho
In scp 3008, i found something that makes it a horror game. In private servers theres a bug where if you spawn a worker, it could work like a weeping angel, sortof. They stop in the day and slide to players fastly at night. Then another bug happened in the same server, which made every night a blood moon and fog night. This was, scary, to say the least.
Fun fact: A scp mod called SCP Containment Breach Director's Cut actually solves almost every issue in this iceberg Like one example: The tesla gate now effects ANYONE so SCPS can get stunned by it for a few seconds
fun fact: if you go into the sewers in site roleplay, go down a specific path, you will eventually reach the tundra, which is the actual exit, not the tram system
I would love to see a glitches ice berg! I remember playing it back in the day and ran into some weird bugs and glitches. The falling through the floor especially
1:33:50 wasn't that at least 3 escapes? 1:40:18 and this is i think also affected by your specs When I was playing on intel iGPU it was happening a lot but as soon as i switched to RTX I no longer encounter this problem (though it may be coincidience they fixed this just when i switched)
If anyone finds this, I remember a game called Site-35. On my channel in the about me is a link to a prior channel that hosted montages and S35 archived content for those who care It was a minitoon game and a sister game to his other game containment breach You can actually see Ruben Sim play CB a few times btw. I'll miss S35, very nostalgic for me during covid and early 2020's. I got banned in april 2024 from it but the game was basically dead anyway. No idea whats happening with it now. So many remakes and game deaths it was nauseating -Siegebreaker/Military Former CEU Director Former SAU SSGT Former A-1 Sergeant, RRT Lieutenant, ETTRA Director, Ex Delta MR and A-9 Director o7 to all UOFs from the era that I remember CGF, EUCM, IA, HECU, SAU, CEU, APS, Delta Command, many others o7 to my BOYS Tails, Redgame, Alquit, Connor22Abrams, greatzal, lightmatheu, Loops, Deathorian (even though i didnt rlly like you at times), rxven, fictional_reality, bestturtles, imnotcheatingurbad, boombitch i mean boombeach, komoni (even though everyone laughed at you), Pizza2005, SuperPizza, many others whose names I've forgotten o7, o7, o7 Even if I wasn't banned, I'm not sure if I'd want to go back to it anyway. Its not the same as it was in late 2021 to mid 2022. Ironically the "Dark age of S35" was the most fun I had with it, even if in the moment it was all rage and toxicity and arguing over who won shelter. My time with S35 was from 2017 to 2024, I wouldnt change a second of it. I hope by saving your life in 2022, i gave you time to mature and eventually leave s35 too, Quicksilver. bye.
Okay, I just need to say something about the „Spiral Gestalt“: It’s nothing crazy or mysterious, it is just German and means something like „spiral shape“ or „spiral person“ (it can be used to describe the shape of something or is a word used when you only see vague outlines of a person). So basically, this thing is probably an entity that was being researched by our player and might have done something with it too. The name implies that it could have the shape of a spiral or could have features similar to it. There is also a connection to be made with the infinite hallway and the paper found in there, I however am not deep enough in the scp lore to draw conclusions with this information, but it’s worth mentioning. Just wanted to put that out there, do with this context what you want :)
You can also ask SCP 294 to dispense antimatter, dark matter, etc, and doing so causes the world to be destroyed Edit to add: I could have sworn the black mannequin was in SCP:CB at some point. I seem to remember it distinctly, but maybe I'm wrong?