Eremental Studios is a RU-vid channel focused on providing high-quality tutorials on Unreal Engine 5. The channel is dedicated to helping aspiring game developers and designers learn the necessary skills to create impressive games using the latest version of Unreal Engine.
Tried Crouch a couple of times, never made it to work.. Camera went all bonkers all the efforts. Trying this later and will update how it went. Thanks for the video.
Thank you for this tutorial! I am having a problem that a couple of other people have mentioned, where the DOF is reversed; meaning the object closest to the camera is blurry and the background is in focus. The advice by another commenter was to check that 'Looping' on 'Set Timer by Function' was ticked, but it already is. Any idea why this might be happening?
@@darkfox747 explain what problem you're having. Because EVERYBODY else in the comments says it works great, and I just told you I got it working in VR.
i came here, cuz it is more chances you will read this, i love your tutorials, i can work in a way that i listen to your voice and just do what you are saying i also am making a horror game but didnt see that you created a series, Thanks again love you and never change
@@AlexFrederick-t4r You probably need to lerp between the outline part and and the postprocess0 which is the scene color. Plenty of online tutorials on here that can give you ideas.
Hey man, I’m using the Third Person template (to view the player model in first person) and I’ve added a flashlight function to turn on and off. It was working fine with the original third person starter character, but I’ve made a new player model that is a meta human and changed the starter character in “world settings” to it. The flashlight sound still works but the spotlight no longer appears. If you can help I’d appreciate it a lot!!