I just started learning unreal and i find your tutorials the best and easiest to understand! By far the best channel for unreal tutorials! keep up the content!
I've done sound in a few Unreal games professionally. This is a good start, but typically we would actually set a switch within a soundcue or metasound and store all the different sounds in one patch/cue. That way you don't need to have 20 different play sounds in the blueprint, it would just be one that has a switch value set. Beyond visual improvements, it also helps the sound designers apply the same 3D audio attenuations and mix states to one patch. Otherwise great tutorials, please keep them up!
Great video will be using this is my project! Would you be able to make a vid on leaning? I have a lean system right now but its a little buggy when pressing the other lean key at the same time and can't figure for the life of me how to fix it lol.
I love your tutorials man, i was just wondering if you'd ever make a video on how to do footsteps for when the player is crouching since they should be quieter then when walking around. Also i found a bit of a problem with your crouching video. Whenever the player is crouching they can press shift and sprint while staying crouched. Any way I could fix that?
I would like to include a sound that sounds like something moving on my body when I walk, but how should I do that? For example, it is the sound of something attached to your clothes, such as a gun, shaking when you walk.
@@EREMENTALSTUDIOS k, the issue is that it is constantly playing each step but it has all of the fixes in the video, I am using 5.2 though so maybe that’s the issue?