This is the best Lowpoly tutorial Ive ever seen! Ive really been wanting to make models for my friends to make them vrchat avatars. I only have one issued with my blender..... It wont let me move the camera.. how do I fix that?
Hi there! Thanks! 💖 Do you mean a Camera object or your 3D Viewport Camera? If you're talking about the 3D Viewport, I'd highly recommend watching the videos in this playlist if you have not yet! ru-vid.com/group/PLcaQc6eQjXCyNqdduQXXofArmmrfA-LMX
muy buen video!! es la primera vez que llego tan lejos viendo tutoriales y he aprendido varias técnicas para blender, estoy pensando incluso de comprar el siguiente mes la versión de gumroad. ahora no puedo esperar para la siguiente parte de rigging, ánimos!!!
AHAH sorry to hear that, I totally understand you. Modeling hair is super duper painful and by far the hardest thing to model on characters, especially when you're starting out it's super hard. Challenging yourself and pushing through is excellent for long term growth and building confidence in 3D Modeling though! Difficulty is usually where the most useful long-term learning comes from. It's awesome you've been able to make it this far!
AHAH yeah I totally get that. Modeling hair is super painful and by far the hardest thing to model on characters, especially when you're starting out! Challenging yourself and pushing through is excellent for long term growth and building confidence in 3D Modeling though! Difficulty is where the most useful long-term learning comes from. It's awesome you've been able to make it this far!
the UVs overlapping can cause issues if you use traditional lights, in this case since we used emission, the emission thing does not reacts to light, it doesn't generates a shadow and ignores all sorts of lights, that's why it's called emission it's mostly used for lightbulbs, the sun, things that almost never interact with the light cuz they are a source of light itself
been waiting for this video ever since I found this course only to find out you use the exact same uv unwrap technique as me 🤣🤣 glad to know I'm not crazy!!
I'm new to animation, and I'm new to using Blender, period. I'm only 2:20 minutes into this video, and I must say, so far, "comprehensive" is an understatement in describing what I've seen so far! And you have 15 total videos in this tutorial series? DUDE!
Hey, I noticed you often extrude a new vertice then merge it with another one to create a new edge. When you could just select two vertices and press F.
Excellent question! Scaling, rotating and moving objects in Edit Mode does not affect the scale, rotation and translation values of your object in Object Mode. This is important because when you add a Mirror modifier to your object you need these values unaffected, otherwise you may run into mirroring issues! :)
Thanks for watching, ya'll! I know this one is quite a bit longer than usual but I wanted to make sure I was being as thorough as possible to show you that UV Unwrapping isn't so intimidating after all. And as I mention in the video, referencing UV Maps on other 3D models is super useful! That's why the Gumroad version of the course includes the Love-chan model .blend file with 100% finished UVs and a fully featured rig! (Along with the Suzy model that also has 100% finished UV's and a fully featured rig!) Check out the Gumroad version today before the price goes up when the series is completed! ✨crashsune.gumroad.com/l/LowPolyCourse ✨
Great tutorial so far, my pants was a bit of a struggle as i had managed to have zero gap. I did manage to fix it! Looking forward to the face tutorial!
I'm a beginner to blender and even after just watching a few of your videos I have such a greater understanding of the software, this series is wonderful, great work!
TYSM!!! Im one of those people looking for a full top-to-bottom blender animation tutorial, and it just didnt exist! im so happy right now thank you for helping us newbies❤🙌
so im going ferral, for some reason my cube spawns in transparent and I have about 0 clue why. Do you maybe know what the reason may be if you encountered this problem before