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OBrooks
OBrooks
OBrooks
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On this channel I post videos about game development. I'm currently working on a round-based zombie FPS set during World War I, inspired by games like the Call of Duty zombies franchise and Battlefield I.
Комментарии
@ratman7428
@ratman7428 3 часа назад
can add the option to change viewmodel fov
@MicoIash
@MicoIash 9 часов назад
Me patiently waiting for kolibri update
@dionyrosario7409
@dionyrosario7409 23 часа назад
Hello, im not sure if you will see this comment since its. A week after upload. But i just discovered your channel and was curious. How long have you been doing game development?
@obrooks
@obrooks 20 часов назад
Since unity 3.2 which was in 2011
@dionyrosario7409
@dionyrosario7409 10 часов назад
@@obrooks thank you for taking the time to reply so quickly. I look forward to seeing your progress on this game. I just started to learn c++ and hope to create a game on my own like you. Thank you!
@rudnhed8djhrhdhdrhhfhf34
@rudnhed8djhrhdhdrhhfhf34 День назад
for the ui for the gun ammo animations you should do like mw2 does with there ui.
@Dat-Boi-Jon
@Dat-Boi-Jon День назад
Ghe gun sounds sound a little flat, you should probably add some ✨beaf✨ to them… 😏
@Divqs
@Divqs День назад
you should add camera shake when shooting guns
@EdgarFortTower
@EdgarFortTower День назад
ill be extremely hones this game is better than battlefield 4 and is so smooth, theres so much juice
@Mr_MosinMan
@Mr_MosinMan День назад
camera recoil plllsss
@guustavols
@guustavols 2 дня назад
How did you add this "beefy" effect to the audios? It turns out very good!
@obrooks
@obrooks 2 дня назад
Mostly just adding a drum kick to give it more impact and bass, and layering other sounds on top
@hereticstanlyhalo6916
@hereticstanlyhalo6916 2 дня назад
Make it so we can also disable the crosshair, I feel like doing that would make the game really immersive.
@EdgarFortTower
@EdgarFortTower 2 дня назад
add different zombie variants
@eicheron2077
@eicheron2077 2 дня назад
Hope I can by it soon!
@JustJoshinYouBro
@JustJoshinYouBro 3 дня назад
Your adlibs or whatever it's called are just fucking hilarious.
@MysteriousPotatoe
@MysteriousPotatoe 3 дня назад
Did you use an asset pack? You should design the map first then use the assets
@MysteriousPotatoe
@MysteriousPotatoe 3 дня назад
Is their Sprinting? I think the walking speed should be slower than the zombies, and there would be sprinting which is faster, but you have stamina so you have to be smart with your stamina usage and you cant just run around and you have to fight
@MysteriousPotatoe
@MysteriousPotatoe 3 дня назад
Zombie variations
@Bumblebee041-OAL
@Bumblebee041-OAL 3 дня назад
Wishlisted on Steam and cant wait to play this! I discovered your channel 1-2 years ago, and I've been waiting for every new video ever since. Great work so far. Can't wait for the next one. Just an idea or 2. -- For Audio inside buildings; make it so that some of the sounds echo if the building is open like in the church, and muffled if the building is closed and intact, like inside a bunker for example. -- For Audio Outside. maybe add a slight Echo for the gunshot? Especially for the anti tank gun. you should really feel that shot afterward. -- For the Network setup. I've no Idea how difficult this is. But please try adding LAN. I can already see me and my friends doing LAN parties with this game. (Yes, we still do LAN parties)
@obrooks
@obrooks 3 дня назад
Nice ideas! I added some gunshot tails but I think since you and others have pointed out the lack of echo, I ended up making them too quiet - thanks for the feedback! I'm currently testing out and evaluating Unity's new multiplayer SDK and so far it's working really well. As for LAN, I plan to implement it so that singleplayer can be played fully offline (singleplayer will just be a 1 person LAN server). The new SDK makes it easy to switch between LAN and online, so LAN co-op support is definitely happening. Bring on the LAN parties!!
@bundough
@bundough 4 дня назад
I think a cool idea for the cross is to put a moving zombie on it
@UberJanusz
@UberJanusz 4 дня назад
bro this is crazy i watched your video year ago and now you publishing this game on steam! big congratulations it looks great
@Doggy23-lz4iz
@Doggy23-lz4iz 4 дня назад
If you ever need better gunshot sound effects i would highly recommend The Recordist, they got some really high quality stuff there
@thendroidz
@thendroidz 4 дня назад
you put satisfying feedback and hitmarkers in the same sentence...what the fuck...
@obrooks
@obrooks 4 дня назад
subjective
@lejoueurdujeuxvideo58
@lejoueurdujeuxvideo58 4 дня назад
remember me
@coucoul38
@coucoul38 4 дня назад
Bloodrot 1984 when ?
@xXdeathXx101
@xXdeathXx101 4 дня назад
yo why did i just stumble apon this and i already want it
@Sabukaaaa
@Sabukaaaa 4 дня назад
This is probably the most enjoyable indie game I will be playing! I love the audio design man 🔥 Wish I had those skills!
@coddy212thcommanderorang8
@coddy212thcommanderorang8 5 дней назад
I feel that the lights are too blend the sound system is good tho
@dozenbuzzard2662
@dozenbuzzard2662 5 дней назад
would be cool for a static machine gun position or something with only 180 degrees of turning
@V_C_C
@V_C_C 5 дней назад
100% buying this game, this is the zombie wave shooter I have been wanting to play since activision stopped making the Black ops zombies good
@lunar-skiehackett747
@lunar-skiehackett747 5 дней назад
also! Your idea for a timed sequence thing is really cool, never thought about doing it that way tbh
@SokarVision
@SokarVision 5 дней назад
After alpha 1 do you plan on adding any kind of story type gamemode with Interactable NPCS, clear objectives and scripted events? Or anything of the sort.
@obrooks
@obrooks 5 дней назад
Yeah I have plans to do various easter eggs. some small funny ones, others would be larger quest style easter eggs that uncover the story and lore
@SokarVision
@SokarVision 5 дней назад
@@obrooks Very cool! I've already wishlisted the game and i'm looking forward to it.
@coycadaver
@coycadaver 5 дней назад
I dont know how you would implement it but there are two things i think would really add to this great game. Traps! Im not sure if set piece traps or something you can place but traps would be awesome. Little barrier, punji boards, boulder dead drop (you are in a trench so its perfect) flaming tar and of most important.. a giant magnet. I dont know what the magnet would do but it would be cool. Second! Gore camouflage! You smother yourself if zombie guts and you lose agro. Could be a pickup or a drop for harder enemies corpses. Just thoughts. Also no potato gun?
@RGBA
@RGBA 5 дней назад
For the zombie sounds you should duplicate the sound twice and the first duplicate turn down 12 semitones and the second duplicate bring up 12 semitones and play around with each volume to make it more demonic sounding!
@splicey
@splicey 6 дней назад
Being a 15 year old that has been doing game programming for about 2 and a half years, seeing this gives me hope on how much I will improve in the future
@baconkid8891
@baconkid8891 6 дней назад
more focus on bolt action rifles would be cool
@TelluricBell
@TelluricBell 6 дней назад
There should be more feedback when you shoot enemies, they could get hit back when you shoot them from where the bullet lands and maybe limbs could be shoot of. The big boy rifle should shoot the enemies backward and completely disintegrate the limb they hit. This might be obvious but I felt like throwing the suggestion out there at least
@whatifagunwasapanzer5495
@whatifagunwasapanzer5495 6 дней назад
it would be really fun if u could somehow hire companions to join u? like a private with a m1 grand or a machine gunner, u can find these people in hideouts or anything else around the map and pay with ammunition to hire them, that way u have to watch ur ammo, these people can die and can be healed up but only for a certain time limit before the zombies eat them fully, thanks for reading
@grannde_
@grannde_ 6 дней назад
Add weather, randomly it can be night time, foggy, snowy , etc
@Murkuri512
@Murkuri512 6 дней назад
add fog and rain effects pleeeeaaase
@nonormalcentral4589
@nonormalcentral4589 6 дней назад
Small details makes a better game 👍
@CrumblinerCrumbine
@CrumblinerCrumbine 6 дней назад
holy peak
@yunusemreciftci2749
@yunusemreciftci2749 6 дней назад
m1911 looks like a .50 Deagle and the bolt action rifle looks like a cannon. Is it a design choice? If it's not they are too big and the hands are bit small
@secarpentry2712
@secarpentry2712 6 дней назад
We saw you walking fritzy boy if you wanna see your father in the fatherland you better keep your head down fritzy boy
@sirlanceallotful
@sirlanceallotful 6 дней назад
OBrooks, you have no idea how invested I’ve been with the development of blood rot. I check weekly to see if you have new dev vlogs or a release date posted on steam. Keep up the good work and stay motivated dude, I’ll be playing on day one man
@obrooks
@obrooks 6 дней назад
Thank you for the kind words!
@RoninIndustries
@RoninIndustries 6 дней назад
Wishlisted and Tweeted, i am going to get this no way out for us now!
@aleksp8768
@aleksp8768 6 дней назад
Glad to see you're continuing work on the game! Speaking from experience it's hard to work on a project for so long and not succumb to burnout. What you're doing is very imoressive and I can't wait for Blood Rot to be released
@JakeDiBoy
@JakeDiBoy 6 дней назад
OUR LORD AND SAVIOR CAME BACK
@Glooper_Gaming
@Glooper_Gaming 7 дней назад
tonk
@yahyaahmed8422
@yahyaahmed8422 7 дней назад
So uh, since this is a zombie invasion, should there be french or British zombies as welll?
@obrooks
@obrooks 6 дней назад
yeah there will be when I get around to adding more zombie models, depending on the map as well
@yahyaahmed8422
@yahyaahmed8422 5 дней назад
Nice, and good luck on brai- Blood rot
@wartimestudios2898
@wartimestudios2898 7 дней назад
I'm only going to recomand one thing and its "for being in the muddy trenchs the guns look quite clean. . . just something to think bout
@gabrielsantosbastos5257
@gabrielsantosbastos5257 7 дней назад
2:20 a MG08/15