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1 YEAR of Progress on My Indie FPS - Devlog 

OBrooks
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Wishlist on Steam: store.steampow...
Support on Patreon: / obrooks
One year of development on my co-op, round-based zombie FPS... sort of. I took some time off from game dev, but the game has come a loooong way since the last video, at least visually. There is still a lot more to do, but I'm really happy with how things are looking. Hope you enjoyed this devlog!
I am making this game using Unity & HDRP. The game is set in World War I, and the gameplay is inspired by Call of Duty zombies - i.e. a round-based co-op zombie shooter. The visuals are inspired by Battlefield I.
Social media things:
Instagram: / obrooksdev_
Twitter: / obrooks_
Music: / prodriddiman
#devlog #gamedev #unity

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24 авг 2024

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Комментарии : 812   
@woodbyte
@woodbyte Год назад
Knowing how hard it is to get back to a project is by far the greatest incentive to never quit working on it to begin with.
@PGSauce
@PGSauce Год назад
yeah he deserves more subs
@LimbaZero
@LimbaZero Год назад
Danger of test projects is that you start also develop another style game and after while you have bunch of game prototypes and don't know which you should finish.
@jilmil75sharma41
@jilmil75sharma41 Год назад
Me too
@NorwinLabs
@NorwinLabs Год назад
If you get tired of developing, ALWAYS watch other people's dev videos. This one gave me a refresher
@wesleyclark2844
@wesleyclark2844 Год назад
Bro do you can make an Easter Egg of me in your game or make It for console please? I will finance it with 10 euros with PayPal
@NorwinLabs
@NorwinLabs Год назад
I plan to make my game available on consoles and PCs
@wesleyclark2844
@wesleyclark2844 Год назад
@@NorwinLabs i love you ❤️ i will buy It for sure 😁 greatings from Italy 🇮🇹
@jmdbeans
@jmdbeans Год назад
That 1911 model is actually unreal
@themerchantgamestall9456
@themerchantgamestall9456 Год назад
its so unreal it uses unreal
@pwepl5602
@pwepl5602 Год назад
you're right, doesnt seem like a real 1911, more like one in a game.
@gabrielplourde6791
@gabrielplourde6791 Год назад
@@themerchantgamestall9456 so unreal it brings Unity to the virtual and real world
@papersthekingofpapers
@papersthekingofpapers Год назад
no its unity.
@themerchantgamestall9456
@themerchantgamestall9456 Год назад
@@gabrielplourde6791 that was the joke i was going for lol
@stepgames7698
@stepgames7698 Год назад
Inspiring asf! I'm also stuck on an fps project needing to finally figure out how to clean it up and finish the mechanics. I really hope I can bring myself back and finish it.
@obrooks
@obrooks Год назад
You got this!
@Dop4miN
@Dop4miN 11 месяцев назад
sooo.. did you do it?
@AetherXIV
@AetherXIV Год назад
great work not giving up. us hobby devs need that energy
@michaelol
@michaelol Год назад
Pretty cool, I can see you turning this into something pretty great with story lines and back stories for characters if that's where you want to take it. Wish you the best of luck I'll be keeping an eye on this project
@desawwww
@desawwww Год назад
the custom blender export and import in unity is quite impressive ngl, great video mate i really enjoyed watching it
@idontwanttopickone
@idontwanttopickone Год назад
Looks great! Love the hat! It's also great to hear how you overcame a difficult time in this game's development. I have been through a similar situation with burnout on a game and hopefully, the following information will help others from burning out or overcome burnout: 1. Don't be too hard on yourself. If you are feeling overwhelmed with any project (not just games), know that this is very normal and it's ok to worry about it or mess it up. We learn from mistakes, so simply doing it as best as you can or even at all, teaches you loads about how to make it better. Think about all the things you are good at and how you were once terrible at them. Now know that whatever is going wrong in a project can be fixed and will be fixed because you are learning from it. Simply doing something is way better than doing nothing at all as it'll get you moving in the right direction. 2. Take a break. It's important to give yourself time to think and relax. Step away from your computer, step away from work, go for a long walk or a run, get some sun, or see some friends. Switching off and doing some relaxing exercises will help you relax and improve your creativity - that means you'll be better at problem-solving. Make sure you are eating, drinking and sleeping properly - aka don't neglect your health for the sake of a project. Working until the early hours will only make you worse the next day. So, set an end time in the day and stick to it. If you find yourself right in the middle of a creative burst right when you should be stopping, stop work, write down a note that sums up where you were and places it right in the middle of your work area so you can't avoid it - I use post-it's on the bottom of my screen, so I see them before I even turn my PC on. The next day you will read that note and carry on as if you haven't stopped. Looking after yourself will make everything easier. 3. Break it down. Whatever the project or problem involves, breaking it down into smaller and smaller chunks will make it way easier to digest. Think about it like food, you don't pour your whole plate of food into your mouth and swallow it whole - you'd choke to death if you did. No, you cut it up into pieces and put small pieces into your mouth, then you chew it up into even smaller pieces. That way you can actually deal with a whole plate of food. The same must be done with any project you are doing. You know you can't do the whole project all at once. You know you have to break it down into smaller chunks. So start with one part of the project and then cut that up into smaller and smaller parts - maybe it's just one line of code or finding one art asset on a website or writing a list of all the things you would like to write about in an essay. The smaller the chunk, the easier it is to digest. 4. Make plans and don't worry if you don't stick to them. These don't need to be big elaborate spreadsheets or detailed designs of what you hope to do. They can be as simple as a note with a list of things you want to do the next day or a little doodle of what you hope things will look like. Or they can be a big detailed document of all the parts of your project. Do what is right for you. Put your plan somewhere you can find it or be reminded of it when you need it, but out of the way enough so that when you need to switch off you won't be thinking about it all the time. Remember a plan is supposed to help you, so don't be afraid to rip it up if it's holding you back or stressing you out. A plan is there to help you get things going in the right direction and it's ok if that direction changes as you work on your project. Make a plan that is right for you and will help you achieve what you want to do. 5. Talk it over. It doesn't matter what you are stuck on, talking about it will help. Find someone who will be positive about what you are doing and will listen to what you say and give you positive feedback on your thoughts. Sometimes it's not about what their response is, it's simply about vocalising your concerns so that you can get them out of your head and into a digestible form. Avoid people who are extremely negative or will look for flaws in things you do, especially if you are very early in a project or grappling with issues - these people will likely make you quit the project entirely. You want someone who will congratulate you on what you have achieved so far and give you space to explain the issues you are having without the burden of criticism. You can ask for critical people's opinions when you are feeling comfortable with where the project is and when you need a critical eye to really polish it. 6. Do a little each day and congratulate yourself for the little you have done. This isn't always possible to do, life gets in the way. But making a habit of working on a big project, like making a game, a little every day, will make it easier to get back into the project when you need a break. It'll be fresher in your mind and you won't have to spend ages reminding yourself of where you were. Alongside this, it's really important to congratulate yourself on what you achieved today. Don't think about what you haven't got done today. Instead, list off all the things you DID get done today and say to yourself "well done, I did a good day's work today" no matter how short that list is. Even doing one thing is still a step in the right direction and being aware of that is critical to getting a big project completed and avoiding burnout. 7. Create positive associations with your project and overcome difficult challenges. Every time you find a task difficult and you manage to work out how to do it, when you fix it, vocalise it as a positive self-congratulatory cheer. Think about how athletes and sports stars celebrate when they score a point in their game - it's big and over the top. Do the same when you overcome something difficult in your project. If you are making a game and struggling with a bit of code that isn't working, then you fix it. The moment you know it is working, stand up, smile, laugh, pump the air, cheer and whoop out loud, and do a bit over-the-top dance - whatever makes you feel good and silly. Think about what you had to do to get to that happy moment and congratulate yourself on doing all that to get there. Make yourself feel extremely positive about overcoming that hardship, especially if you feel silly doing it (let that silly feeling turn into a positive laugh or giggle). Do that every time you do something positive for your project. Then when you get to a big challenge your mind will start to associate that initial challenge with a future reward of positive feeling hormones flooding your brain, which will improve your focus on that problem and increase your likelihood of putting up with the difficult part to get to the end results. Basically, it'll make you more resident to challenges. 8. ACTION LEADS TO MOTIVATION - write that by where you work. It is the most important lesson you can learn. If you want to get something done, if you want to learn something new, if you want to improve your life in any way, you have to do an action to get the motivation to do the next action. Motivation comes from doing something towards your goal, not the other way around. Why, because doing something towards a goal gives you a little investment into that goal. Doing an action towards your goal becomes an investment in that goal, which is then something you can look at and say "well I did that towards my goal yesterday, so I can build upon that today" which in turn allows you to create more reason to do the work needed to complete the task, aka motivation. It doesn't have to be a big action, especially at first. It can be the smallest baby step. But you need to do it to gain that motivation you need to complete a bigger objective. Getting out of bed is an action that will improve your day and your life. Going for a short walk is an action that can lead to running a marathon. Opening Unity is an action that will lead to making or finishing a game. Writing a list of topics is an action that will get you writing that essay. Slapping some paint on a blank canvas is an action that can lead to a masterpiece. The list is endless. But it all starts with a small action. And it's ok if that is the only action you do towards your goal today. Pat yourself on your back and congratulate yourself on taking the first step. Then keep it going the next day. You will make it. I believe in you!
@internet_yes
@internet_yes Год назад
Do your fingers hurt from typi g this much?
@daelsan1909
@daelsan1909 Год назад
Nice message bro. You have some interesting advice on there. I think the most important of them all, besides taking care of your health, is the one about dividing goals or tasks in small chunks. I´ve been working on this one this whole year. I think sometimes we don´t archive some goals is because big goals look terrifying. I´m still learning the basics of game dev. I´m starting to learn Godot and Gdscript and I´m learning Aseprite. Honestly, code is by far the thing I worst at, because I´m not a code guy and art comes easier to me because I do advertising for a living.
@officialtigerfish7633
@officialtigerfish7633 Год назад
I want to see so many more WW1 games. I’ve always been weirdly fascinated by it over WW2. So excited to see how this progresses!
@stickguy9109
@stickguy9109 Год назад
The game is looking great so far. Waiting for more updates
@Flamsleburger
@Flamsleburger 11 месяцев назад
THIS IS SUCH AN AWESOME IDEA. Not to mention the amazing execution, I can't wait to play this eventually with my friends. This looks so good!
@OdestRaven215
@OdestRaven215 Год назад
i thought this game was going to be not as good because of the first thing you showed us but i think this is going to go very far and from this video i think it has a lot of potential in the coming year . it looks awsome
@GTObrad1
@GTObrad1 Год назад
Dang. Good job so far. I used to think making video games was something unattainable without working for a company. But you're out here doing it... all of it... the way you want it to be. Very inspiring. 1. I know the struggle if not completing projects 😩 2. Call it Zombie Tic Tacs lol
@cubeflinger
@cubeflinger Год назад
Had a similar journey so far but I'm determined to get further this time! Trying to keep things as simple as possible
@nostalgiagaming560
@nostalgiagaming560 Год назад
"The Kaiser's Trenches" is an idea haha. Seriously though good on you man, I wish you all the best with everything.
@fex9944
@fex9944 Год назад
you are literally so talented! Good luck making your game :)
@fex9944
@fex9944 Год назад
Wait imma share this to my group chat
@DuckDQuack
@DuckDQuack Год назад
Looks good! I am excited to see how this project end up.
@rudeyjones1621
@rudeyjones1621 Год назад
Keep on going!!! I put off my Blender projects for the last 6 months and I really regret it but I'm back in the groove and having fun.
@baconheadhair6938
@baconheadhair6938 25 дней назад
fun?
@mateuszmateuszowy
@mateuszmateuszowy Год назад
Call the game Waver, as in Wave-er. It's simple and catchy, the game looks cool! Good luck in your further adventures!
@Therealjimpter
@Therealjimpter Год назад
This game has lots of potential. More guns, maps, and zombies would make this game a bestseller.
@neogamecraft1686
@neogamecraft1686 Год назад
"Unforgiving apocalypse" would be a good name!
@LegoDinoMan
@LegoDinoMan Год назад
1:29, I lost it at Science Based Dragon MMO! Good memories.
@exelexor
@exelexor Год назад
Looks pretty engaging so far! On the topic of a name, I think referring to the Attack of the Dead Men [a Russian counterattack wherein the men were coughing up bits of their own lungs, due to being gassed by the Germans] would be a nice touch. Off the top of my head: -Attack of the Dead Men [already sounds sick] -Osowiec [name of the fortress the battle happened, gives Verdun vibes] -some combination of the two? Battle of Osowiec, Osowiec Rising, etc... All in all, I wish you the best on this dev journey!
@ez-qz3lq
@ez-qz3lq Год назад
I feel like "battle of" is kind of lame for a game title. I think something short and simple is better
@exelexor
@exelexor Год назад
@@ez-qz3lq yeah fair nough, I don't like it too much either now
@mrgetrext297
@mrgetrext297 Год назад
Amazing job cant wait to see more from you
@realityshift9116
@realityshift9116 Год назад
Welcome back looking forward the future development of the game and will definitely play the alpha
@808JuJu
@808JuJu Год назад
Ngl you have some of the funniest edits and timed jokes
@Mystogan50501
@Mystogan50501 Год назад
Good Progress good luck ob your Journey
@borzonstudios8638
@borzonstudios8638 Год назад
Man this struggle.. I had the exact same issue. I spent 3 months stuck on a 2-hand gun animation, one of the most painful things I had to go through in game dev.
@lamp_dev8041
@lamp_dev8041 Год назад
The game is looking pretty nice! Animation events are always a struggle, I gotta look into the method you used for them, looks like it might save me a lot of time in the future, thank you!
@obrooks
@obrooks Год назад
I might make a wee video soon with an overview of how it works, and put the blender & unity scripts on github
@lamp_dev8041
@lamp_dev8041 Год назад
@@obrooks I'd really appreciate that!
@dr.albitros4242
@dr.albitros4242 Год назад
Well, the name could be "Zombie Hussars", because that hat zombies have kinda reminds me of the hat that hussars had
@JimFKennedy
@JimFKennedy Год назад
Looks like I got competition haha, in all seriousness can't wait to see how this turns out.
@Danuxsy
@Danuxsy Год назад
haha wtf you're talking about haha
@JimFKennedy
@JimFKennedy Год назад
@@Danuxsy Been working on a similar game for a while, zombie games seem to be in trend with indies again lmao
@ItsMeHyper230
@ItsMeHyper230 Год назад
Wow This Video Is In Everyone's Recommendation
@IrakliGogava
@IrakliGogava Год назад
very relatable, great video! good luck, dont give up.
@nateheney8883
@nateheney8883 Год назад
man turned his shopping list into folders XD nah but seriously it's looking great
@virtualplush5543
@virtualplush5543 Год назад
Names: “Zombies at war” “WW1Z-World War 1 Zombies” “Dead Trenches”
@pudutzkisdigitaloasis
@pudutzkisdigitaloasis Год назад
Ah, and you have a new subscriber as well. ;) I would like to see more of the progress.
@obrooks
@obrooks Год назад
Thanks!
@fex9944
@fex9944 Год назад
I also subbed
@iwoparzynski2990
@iwoparzynski2990 Год назад
i think "tictac invasion" would be a nice name
@LcW-jz5yb
@LcW-jz5yb Год назад
It surprised me to see how little of a following you have. Good luck with your game I'll be here when it's done :)
@hexagame2111
@hexagame2111 Год назад
Nice , very good work, I'm curious to see this project In 1 year.
@ChocoPantera
@ChocoPantera Год назад
This is looking really good man! since i see you are getting a lot of inspiration from BF1 i think it would be cool if you named your game after the French DLC "They Shall not Pass"
@simonrockstream
@simonrockstream Год назад
good luck with your game dude, keep at it
@jakobjohansen6734
@jakobjohansen6734 Год назад
love the use of "Genesis" techno in the start
@Dubious_Dubs
@Dubious_Dubs Год назад
Nice coming back to the project man. That takes a certain courage forsure. I say next up: ragdolls. Bean ragdolls.
@Breadn
@Breadn Год назад
This looks very promising so far. There aren't many games that are similar to COD zombies, so this will be a nice breath of fresh air whenever it becomes playable.
@Spadaforza
@Spadaforza Год назад
This is cool, man. Don't lose this momentum. With the current aesthetic, a name like Entrenched or something foxhole-related would be an appealing choice, personally.
@blackheartgaming6121
@blackheartgaming6121 Год назад
3:44I love that song
@TheWiseDucky
@TheWiseDucky Год назад
love the editing on these videos ! I think giga-bean should enter the game .
@tiredgrain65
@tiredgrain65 Год назад
The name should be “Zombie Bean War”
@boomyboi8134
@boomyboi8134 Год назад
Bro that max ammo animation is amazing. And the 1911 model to
@Conversion108
@Conversion108 Год назад
this is amazing, hope you're game goes well throughout development!
@bane9951
@bane9951 Год назад
No wait this game sounds completely up my alley, give it a horror vibe and its a masterpiece
@voidboi0
@voidboi0 Год назад
Quality video, commentary, humor, music and game. 👌 Def following. Thanks for the inspiration.
@joyfulfishman5445
@joyfulfishman5445 Год назад
Good luck to you brother, cant wait to see more progress
@chesky-621
@chesky-621 Год назад
A bean in multiplayer as a Playermodel is legit funny to me
@user-uv1yr5fo3x
@user-uv1yr5fo3x Год назад
Keep going! I wish you good luck
@graithen8955
@graithen8955 Год назад
Dead Ground: a term used to reference area of ground that is not visible to an enemy due to being out of their line of sight... like trenches!
@gameburritoyt
@gameburritoyt Год назад
You: switch gun hands Me: Hey, that's Harry Potter
@magdhendy4097
@magdhendy4097 Год назад
good job man, this game really had a glow up
@dragonwyng2801
@dragonwyng2801 Год назад
19K views not even 1K subs!! This is criminal! Keep up the great work! Your game looks amazing!!
@kaydonhigginbotham
@kaydonhigginbotham Год назад
Yoo this is looking pretty good dude. I’m also working on making a cod zombies like game atm and it’s nice to see another similar project is being worked on. Hopefully someday we’ll have a good indie replacement for cod zombies that’ll be out of the grubby hands of Activision.
@no00ob
@no00ob Год назад
Me third! I seriously love all of the indie cod zombies type games popping up recently after the past games have been so lackluster.
@npn3pxk727
@npn3pxk727 Год назад
I too am working on mine, I have most of the game already worked but am trying to find a smart ai for those brainless zombies.
@cestialfall84
@cestialfall84 Год назад
Great work, remember me when this game is popular!
@davidwas77
@davidwas77 Год назад
"I'm going for a realistic style here" *shoots Prussian zombies from veggie tales*
@wraithreaper9416
@wraithreaper9416 Год назад
3:05 I CRIED LMFFFFFFFAOOOOO DUDE YOU GOT ME ON THIS ONE
@wolfywith_e
@wolfywith_e Год назад
Name idea: Zombies in the trenches Or Zitt for short I guess
@Xander1115
@Xander1115 Год назад
Great work so far looking forward to seeing where the project goes. As for a name I would call it "Square go: Zombies" because the trench is in the shape of a square 😄 could also call it "In the trenches: Zombies" good luck with the rest of your project.
@thesyndicatea.t.k7528
@thesyndicatea.t.k7528 Год назад
scale of the game seems resonable, game idea is fun and not seen too often in the industry. You have a nice game going👍
@baconheadhair6938
@baconheadhair6938 25 дней назад
zombie shooters are not seen often in the industry(
@baconheadhair6938
@baconheadhair6938 25 дней назад
?
@potatoesss6174
@potatoesss6174 Год назад
Love to see your game's progress fellow dev! Keep it up!
@Kingdlee_
@Kingdlee_ Год назад
Name it 1911 or whatever corespondent year ww1 took place. The number names are always bangers
@kendarr
@kendarr Год назад
Ayo, I'm a 3D generalist, I've worked on games before, we rarely model stuff from 0, it is very common to find something similar to what you need and mashup with something you already have and stuff like that, we can model and we should be able to, but you'd be surprised by how much we just find online and modify
@arkman7056
@arkman7056 Год назад
Jeez how are you not popular you deserve more subscribers
@SombraTheHwaeeg
@SombraTheHwaeeg Год назад
Currently trying to make a COD BO2 Zombies clone for PSVita so this game gives me hope for the future of my game
@pixelcatmagic
@pixelcatmagic Год назад
Here's a name reccomendation: Undead CSiege ("C" for co-op, and you have to prevent the undead from siege-ing your base so yeah, nice and basic and memorable)
@GameKvasir
@GameKvasir Год назад
Concept name for the game: Attack of the Dead Men (inspiration from actual ww1 event)
@LordGROOVYSilver117
@LordGROOVYSilver117 Год назад
Tf I thought that this was going to be clickbait but no this is awesome good job dude!
@R3ap9r
@R3ap9r Год назад
My game Name idea would be: "HORDE HUNTER" MY ideas: have door that can be unlocked mid round to expand the map
@digital.olimon
@digital.olimon Год назад
"Tic-Tac Zombie Run" - for a name suggestion
@3dsanych
@3dsanych Год назад
powerfully
@mark_the_wise6936
@mark_the_wise6936 Год назад
“Achtung!” I think would make a great name
@cod3rhandl3it
@cod3rhandl3it Год назад
You asked 5:09 I think "World War Zombie Pickle" is a great choice!
@concretgod8085
@concretgod8085 Год назад
So very cool! Great job!
@Dominzki
@Dominzki Год назад
Interesting stuff, have a sub! Can't wait to see where this Epic Zombie Pill Adventure™ goes
@enchantedf0rest934
@enchantedf0rest934 Год назад
"The Last Predator" sounds cool
@roo99710
@roo99710 Год назад
I think "trench deadfence" is a good name
@partially2k
@partially2k Год назад
Well done for sticking with it. Looks good
@wizard18439
@wizard18439 Год назад
This channel is so underrated wtf
@RaidenHeaven
@RaidenHeaven Год назад
Name suggestions : Lead the Horde Rotten Hugs and Bites Armygeddon If they keep on coming, RELOAD.
@DaneNOTDan
@DaneNOTDan Год назад
It’s back
@ryanh9691
@ryanh9691 Год назад
should call it "Z-Trench" as a joking reference to the German accent XD
@marlaoutatsgamingcollectibles
Let's be real, a full blown FPS isn't the easiest thing to make, especially for a solo dev. The amount of work and new things to learn to get there is staggering. Where I work, we got a huge team of artists, level designers, game designers, animators, programmers, we got ppl just for IT support and marketing, all of this to make a few maps per year. And that's ppl with years of experience, experts in their field. What you are doing here is being all those people at the same time. If sometimes you want to quit, if you think it is too difficult...it's because it is, difficult. I think it's normal to feel that way. Most people couldn't do it. So if sometimes you feel like you are not good enough, it's not that. It's that what you are attempting to do is insane! It's a steep learning curve you got there, but if you can pull this off, you'll be able to make so many great things later on.
@obrooks
@obrooks Год назад
I appreciate the kind words 🙌
@heismusic4799
@heismusic4799 Год назад
The game is looking great so far
@simulatorsunknown5353
@simulatorsunknown5353 Год назад
This game should be call The Revenge of the zombie bean
@RippedBum
@RippedBum Год назад
Keep updating! And release!!
@space3766
@space3766 Год назад
I'm really exited to play this game.
@stefanfilip6319
@stefanfilip6319 Год назад
version 1: shoot beans latest version: shoot beans in high quality game
@Fe4rmars
@Fe4rmars Год назад
You can make the name: The bean zombies of the temple If you make that the name you can make a ending level of raiding the temple
@connormccartney2953
@connormccartney2953 Год назад
Should've just called it Scuffed 1918
@ianimewhatif862
@ianimewhatif862 Год назад
I’m currently working on an FPS myself, so I can understand your Struggles, but continue, as you are on the right way, I wanted to use this name myself but here: Zombies of War
@jamieprintsstuff
@jamieprintsstuff Год назад
Based solely on your enemy models I would call the game Tic-Tac Attack.
@lb8384
@lb8384 Год назад
If anyone is interested in a new project, no matter if beginner or expert I'd love to work with someone on a game where you play different kinds of geckos on a deserted island. Got a few ideas already, would do artworks and stuff and some unity things but I'm not a game dev at all. :/
@sxgbln5868
@sxgbln5868 Год назад
got a dopamie rush from the justice - genesis segment XD
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