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3D Mutiny
3D Mutiny
3D Mutiny
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Art Director and University Lecturer in the Games Industry.
Sharing my experience to get people to their dream industry goals.
🦜Hair Workshop Resources
2:44
4 месяца назад
🦜PureRef 2.0 Game Changer for Game Artists
11:47
4 месяца назад
🦜Hair and Fur For Games - How To Begin
36:00
4 месяца назад
🦜Subscribers Questions and Answer Live Stream
1:00:01
5 месяцев назад
🦜Sculpt Metal Armour In ZBrush Quickly
12:30
5 месяцев назад
Portfolio Building
1:15
5 месяцев назад
🦜Top Game Artists Spotlight - Get Noticed! #1
17:54
6 месяцев назад
🦜Sculpting The Torso - Step By Step Live
33:47
7 месяцев назад
🦜My Ultimate ZBrush 2024 Layout + Download
21:43
7 месяцев назад
🦜Shape The Channels Future.
2:00
9 месяцев назад
🦜 Hand Retopology The Industry Standard
23:05
10 месяцев назад
Комментарии
@bbettabetatututu
@bbettabetatututu 6 дней назад
How do you get rid of all the inner faces of all the clumps?
@PlusHappylab
@PlusHappylab 6 дней назад
pros dont make any mistakes while sculpting? if so what are some notes that come up the most with pros supervisor?
@ramos1119
@ramos1119 7 дней назад
Thanks
@caophong9896
@caophong9896 10 дней назад
I can't find the tutorial for creating proxy subtool can u please give us the link to that
@TuanNguyen-xc9oo
@TuanNguyen-xc9oo 11 дней назад
Thank you for the materials <3
@Gustmazz
@Gustmazz 12 дней назад
This is... Surprinsingly simple. Absolutely fantastic tutorial!
@AvantNovis
@AvantNovis 13 дней назад
Well random guy in internet you got my sub thank you
@caophong9896
@caophong9896 13 дней назад
i've been tryin to find that tutorial u mention on how to create proxies for tools but i cant find it
@콩비둘
@콩비둘 14 дней назад
Daammmm so nice thanks so much
@CottonChristian-e3r
@CottonChristian-e3r 14 дней назад
Thompson Brenda Hernandez Jose Lewis Carol
@gameLode
@gameLode 14 дней назад
"Zed" brush. Disgusting. Great video tho
@poochyboi
@poochyboi 16 дней назад
Dynamesh destroys my mesh details even with resolution turned up...what do you think about merge boolean under the cogwheel of transpose master? I find it merges meshes without much artifects
@Gustmazz
@Gustmazz 23 дня назад
Fantastic video! I have a question: Is it really okay to have that many triangles on a mesh? I often feel like using triangles like that but everyone says it will cause issues with deformations.
@shayguise3741
@shayguise3741 4 дня назад
The decision around when to use tris versus quads depends on what the model will be used for. If the model it going to deform via animation or simulations its encouraged to use quads, but on a mesh that is going to be purposed for a static render or not intended to deform, triangles can be used to reduce the topology flow as there is no need for supporting loops. Triangles can cause shading issues when stretched or pinched.
@connorjade5460
@connorjade5460 24 дня назад
That human anatomy figure is not needed there😂😂
@marvinmorehead210
@marvinmorehead210 24 дня назад
It is insane that we have to have videos like this for basic navigation. No other software package as this kind of backwards, hostile user interface.
@jitzha
@jitzha 25 дней назад
nice hair
@Gustmazz
@Gustmazz 28 дней назад
Seeing your PC and voice start to lag when you combined the subtools was so relatable 😂 Fantastic video! I learned a lot. Thanks, friend
@Karti-Eh
@Karti-Eh 29 дней назад
just curious if you use zbrush to sclupt the detail? I'm doing my skin detail in Zbrush and it looks great but when I bring it to substance the base face model has horrible detail. Any tips?
@GuntherPatrick-o3u
@GuntherPatrick-o3u Месяц назад
Lewis Thomas Smith Barbara Brown Eric
@barryallencoffee
@barryallencoffee Месяц назад
Just found your channel, re ignited my interest in working on my portfolio
@-hana9619
@-hana9619 Месяц назад
This was super helpful thank u💕
@surajprakash3181
@surajprakash3181 Месяц назад
pureref doesnt get enough recognition, for artists it is just as important as adobe, epic or unity
@3dmutiny
@3dmutiny Месяц назад
The ultimate bake fix workflow video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-8jcDQg-h4jw.html 🪶3D Character Creation: Concept to UE5 WAITLIST bit.ly/3DM_Master_Course
@abs6272
@abs6272 Месяц назад
Underrated topic to talk about, thanks
@NME10E
@NME10E Месяц назад
Thanks for the very helpful video!!
@danilovX
@danilovX Месяц назад
Hi great tutorial, i have one question if you don't mind. In Maya UV layout, there is a pinning option for UVs where whatever operation you perform (smooth, unfold, etc), it will stay as is. I was looking for the same functionality but in Maya default layout (persepctive). I want to pin some points and smooth (through quad draw) the surrounding points. Currently, I’m doing it manually in quad draw(i.e. just smoothing per point) but I want to smooth the whole area for efficiency. Is this possible? P.S. I understand I can also script it where I store the selected position points. Smooth it. Then reapply the position back to points. It works but the problem is I need the pinned points to be a factor in smoothing the surrounding areas :frowning:
@HungLe-x6p
@HungLe-x6p Месяц назад
thank you very much!
@einharjar
@einharjar Месяц назад
hi im very new to maya and retopology in the program in general, i have a problem with my polyplane/the retopo mesh disappearing when i try to isolate it with ctrl 1 or even just 1 face/poly being selected, what could be the problem? This happens when i go back /unhide/ not isolate the current mesh i want to retopo with.
@ToeMod
@ToeMod Месяц назад
This was great! I love that you took time to explain your thought process throughout. Instant subscribe.
@abiyyupanggalih854
@abiyyupanggalih854 Месяц назад
big quality content, Subscribed ! 📈📈
@robcollins3907
@robcollins3907 Месяц назад
I just want to say your tutorial videos are well done and clear. Not everyone can teach but you make learning very comfortable. thank you, i also would like to join one of your discord groups but i missed the last one.
@michaelbonanno7476
@michaelbonanno7476 2 месяца назад
Thank you big time!
@MrBee-qd3ri
@MrBee-qd3ri 2 месяца назад
Thanks for this! Today I started using Zbrush after a long break and completely forgot how counter-intuitive the ui and controls are. It will take some time to readjust.
@MK_2023.
@MK_2023. 2 месяца назад
Is there somewhere to download the anatomy pureref file? I just your monthly news letter.
@GTexperience_Channel
@GTexperience_Channel 2 месяца назад
how would u use this for a mesh, that requires both fur and non fur materials?
@3DArtExpedition
@3DArtExpedition 2 месяца назад
This was a fun session! 🤠🤠
@Meteotrance
@Meteotrance 2 месяца назад
It's like saying metaballs do nothing for organic shape like plants tree or spider or other complexe shape Zsphere is highly valuable and are able to be convert as a low poly structure that you can pose .
@3dmutiny
@3dmutiny 2 месяца назад
Pretty much nothing is made up of spheres. Not even spiders. ZSphere could probably make a decent looking bubble bath. But even then.. they would all overlap and cause errors.