✏️ Going over the fundamentals of Retopology using Maya Quad Draw. How to prepare your meshes, common misconceptions, correct retopology and much more.
🎁🔗📚
🟥SUBSCRIBE🟥For more / @3dmutiny
⏬Download Retop PDFS⏬: bit.ly/3xRetop_PDFS
+ 📽️Bonus Video
+ 🎁FREE Welcome Package🎁
🦜Join the Discord 🦜- bit.ly/3D_Mutiny_Discord
📘📗📙Chapters
00:00:00 - Intro and Theory
00:01:28 - Retopology In The Industry
00:01:57 - Pretty Vs Functional Topology
00:02:55 - Triangle Misconceptions
00:03:23 - Preparing A High Poly Model
00:04:30 - Decimation
00:05:01 - Exporting
00:06:10 - Retopology Fundamentals
00:06:35 - Fixing Guide Mesh
00:06:58 - Floating Vs Seamless
00:08:20 - Splitting Components
00:09:30 - Correct Preparation
00:11:33 - Merging Meshes For Fewer Errors
00:12:43 - Finding Errors
00:13:25 - Mesh Theory
00:15:22 - Organize Guides
00:15:59 - Layers
00:16:40 - Guide Management
00:17:49 - Approach Low Poly
00:19:00 - Silhouette
00:19:59 - Texture Protection
00:20:47 - Refining
00:21:49 - Working With More Loops
00:23:22 - Overlapping
00:24:58 - Game Textures
00:25:48 - Low Poly Zip
00:27:16 - Using Triangles
00:27:45 - Polygon Size
00:28:44 - Final Thoughts
28 июл 2024