got tired of glu being lazy, ill keep uploading the progress ive made btw to the people who subbed because of dying light, the new chase music vid is coming pretty soon, just have to deal with my slow phone
@@LisssardManNyes it is, but I was so pissed off because I was running for 7 minutes on level 5, was about to make it to the bazaar, BUT these damn volatile tyrants jumped on me and killed me.
yeah im remaking this vid soon with chase level 5, it's a sped up version of chase level 4 but it feels like a placeholder so I might have to make yet another version if they do eventually change it tho
I thought the volatiles screams were part of the song. Their scream when the chase gets more intense it's like their are warning their are getting more violent
(a remake of this vid with chase level 5 is coming soon) glad to say i can remove the old pinned comment that talks about dl2's "demise". the games already in a better state thanks to techland :)
Something pretty Ironic about the DL lovers is that they were comparing an unfinished game with one that was completely finished. The hypocrisy was truly rising.
nights in dying light 2 are fun because you can parkour around while getting chased by volatiles. nights in dying light 1 are terrifying because of the dark ambience and the volatiles design
idk if its just me but the chase theme from the first game felt centered fully around crane and his feeling of rush , urgency to gtfo there. Compare that to this chase theme and i feel during the level 4, that piece of music is very creepy and gives of the feeling of sheer malice and hatred the volatiles have for noninfected. I really wish techland delved more into the volatiles in the new game , they had such a good opportunity , explore stuff like volatile hierarchies, maybe even have them evolving in more intelligent ways...oh well
I hope they are doing something like that for upcoming DLC they said it would be centered around infected and a little more horror focused. The hierarchies system would be a cool addition even to the base game with alphas and hunters and so on with hoards of these packs roaming the streets at night
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I think the reason they changed it is because it doesn’t have great grammar? “You are” is current tense, but “hunted” is past tense. I feel like it should’ve been “the hunt begins” or something
я считаю что нет, так как этот оркестр в первой части звучит как не напряжно и по человечески, а вот во второй части он динамичный и прям подходит под суть зомби он такой безобразный и жуткий, в первой части саундтрек во время погони сосет@@LisssardManN
@@LisssardManN there was absolutely no reason to change it tho It’s a huge L tbh and i haven’t played since the introduction of vbucks but i might play when firearms drop
Could possibly be a language translation problem for other countries? Maybe it looked weird to non english speakers. Only reason I can see why, but I agree, hunted is scarier
I just looked into different translations and I think that's the reason, certain languages available for DL2 translate it to "you hunted" or "you've hunted" so likely chase started is easier across all languages