Honest board game reviews, terrain tutorials, and more. I won't spam your homepage with ten reviews a day, and I actually produce my videos, not just sit in front of a camera and waffle for an hour. ;)
I agree that the campaign adds a HUGE value and amount of fun to the zombicide. I play regular 2nd edition with first timers, and the campaign with my regular parties. However, Washington ZC is by far the best campaign/expansion in my opinion... I really disliked Fort Hendrix ranged zombies and mechanics... I just haven't played RioZ yet, because I'm from Brazil and I didn't find the theme or survivors appealing at all to me at least....
Good question! Castles of Mad King Ludwig - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-N1ANhH2Muk8.html Carcassonne - (my tips video) ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Nuvskmdq0f8.html Scythe - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-elxmLXxMaE8.html ... and gotta be Zombicide second edition, with some campaign action. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IGpC_2UMT4g.html
@@TabletopDungeon thank you for the reply! Imma watch that Scythe review. Odd you like it so much. I've heard such a large number of people who love Rising Sun hate Scythe and vice versa. Never played it, so no idea either way.
White Death will have a campaign, thats one of the main reasons I picked it up. its a monk type setting with chi skill cards and statues. if its as good as 2.0 i think we will be in for a treat
Just to note for anyone scanning the comments, that's a part of the Eternal Empire expansion, not the base game. But yeh, really excited for white death!
What are all the expansions for the 2nd edition core game? I’m trying to build a huge map to play on using all the base set and expansion sets. Is that possible to do? or would some of the cards in the expansion sets mess up the overall gameplay?
In terms of new tiles, all of the campaign expansions I outline here - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IGpC_2UMT4g.html , plus the 2nd Comic Book pack (if you can find it). There's also a separate "tiles pack" which is just a duplicate of all the base game tiles specifically so you can use both sides to build a huge map. In terms of card decks: - anything with additional zombie types can be added right in; soldiers from Washington ZC, extra abominations, etc. Not a problem there. You might also consider the "Complete 2nd Edition Upgrade Kit", which has a bunch of zombie spawn cards for zombie types from the first edition (but you don't have to own the first edition of course, if you have another set of zombie minis somewhere you could use those instead, as long as they're different colors). - Item decks in the campaigns replace the original item deck because they have the "all out" mechanic; a supercharged attack with the possibility the weapon wil break. You could combine multiple campaign decks without issue though, or customize it. Same goes for the super weapons, they replace the original deck. On a large map, you'd need to use multiple sets from campaing expansions to accomodate all crates. Basically, keep the oiginal item decks in the box, only use those fom expansions. - Camapign expansions would also add day/night cycle, wound deck, and special item decks (secret service, amy stuff) Hope that helps!
Daily reminder that punching nazis is always ethical. Also ONE sculpt per enemy!?!?!?!? Oof. I really love making my hordes in zombicide look as diverse as possible. Although I suppose I could use the same sort of painting scheme tricks to make models look a little different even if they're the same sculpt. Then again that's usually having different skin tones..... and the nazis were all kinda the same tone weren't they. Cuz nazis. This game looks DOPE though!!!!
No, sorry, I probably should have been clearer - I think everything afetr first edition was based around teh same ruleset, with minor tweaks each time.
I haven't played it, but watching a review of it - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Nbu3z-0xTC0.html - there seems to be a lot ...less to the game. According to BGG it's a little more complex, but just seems to be smaller scale, space hulk style fighting inside the ship. It doesn't appeal to me, but it depends how much you want the official storyline and characters.
A great review, and I really appreciate the honesty, and you are clearly - really good at this... With that being said, I wish there were many many more reviews in your playlist... (...I also wish there was a review of Wolfenstein The Board Game). Good luck!
Why is Undead or Alive not a core game? I don't get it. Though it was a Zombicide game with the usual differences from any other Zombicide. (I don't have, so I don't know. I'm trying to figure it all out.)
That's a fair question, and it's possible I've been too dismissive of it as it's not a theme that appealed. But I would say that it's not a core game for a few reasons: it's unlikely to get a second season, and I don't know of any crossover content. The modern, fantasy, and invader games all have a load of crossover monsters and cards with other games, like Massive Darkness 2, Project Elite, and more. That's not to say it isn't a good game, though, and there are a few expansions for it, so you'll never be wanting for more. Like I say, the theme is most important - if it appeals, go for it.
Only ones worth playing with are "Inns and Cathedrals" + "Traders and Builders". I'm not a fan of "The River" since it separate everyone too much at the start, but it's ok if you want a more relaxed start to the game. The rest are trash ;)
Pirate Zombies might be a bit weird. You could just shove them off the boat, surely? And respawns wouldn't make much sense unless they were fish zombies ;) 30s era sounds doable - mafia zombies type of thing, tommy guns? Yeaaaah.
@@TabletopDungeon Oh i was thinking more on land scenarios like the rest of the series. Treasure caves,abandoned forts/hide outs,towns,native villages,boat scenario does sound interesting though. As for the mafia one it definitely could work,who wouldn’t like mowing down zombies with a tommy gun in a pinstripe suit?
Thank you for your review. Zombicide is very interesting and yes, we can adapt some ideas from one version to another, like using Shield soldiers in 2nd edition as enemies (you know how military reacts sometimes, like in The Last Of Us) or as supporting/rescuing NPC allies). Thanks, again. I'm following you 👍🏻👍🏻👍🏻
Ahhh, I think I remember an email about that. Yeh, looks very similar to MD2, which I'm not a huge fan of to be honest. It all felt a bit random. Think I'll give that one a pass ;)
Sorry to hear that Michael! It's quite an outlier in the Zombicide system and is unlikely to receive any further development, so I didn't want to push people toward it.
Lovely video!!! I love what you said: everything you fly though is trying to kill you Every single game i will get kill by the environment at least once by rolling a 1
I love TI4 (I played TI3 too) and think this is a good review/intro. I will say, I think you are over stating the length of the game. I would say 8 hours as a usual time frame. Saying all weekend might scare people off.
I think 8 hours would be normal for experienced gamers (not necessarily experienced with TI4 I mean, just games in general). My group tends to be... not. So there's a lot of analysis paralysis ;)
@@TabletopDungeon Yeah, I played about a month ago with me, a very experience player and 4 people new to the game, who were all long-time gamers, and we did it in around 8 hours. Trying to teach this to non-gamers and get them to play it??? I couldn't imagine it really. I showed my brother the box and some the tiles and his eyes were glazing over. At this point I mostly am just blinging out my set and watching youtube videos, to feed the craving. <sigh>
Definitely 2nd ed modern - if only for the fact that it has campaign expansions, which I wouldn't play without now. Which reminds me, I totally forgot to review that!
Ahhh, sorry - I think that was a Kickstarter bonus thing. It's entirely inconsequential though, to be honest! Just put another road tile off to the side
Whoa! Thanks for dropping by, and for making such a great game. Looks you have a new game on the way that's right up my alley, but I missed the Kickstarter and the late pledge isn't working? Please tell me I can still get in on that!
@@TabletopDungeon You don't need to go that far, a simple black sheet or blanket or something would've done wonders, at least to capture some footage :D Regardless, I have been on the fence with this game (+expansion) for years, but I fear it's too random and too much english text for my group nowadays, here in Brazil, we have been enjoying wait too much Gloomhaven and Warhammer, but this game I really wish I had someone to play with, i like the randomness and chaos of it
Eclipse is really just a space combat game. There's a little resource management, upgrading ships, and lots of dice rolling, but that's it. Once I'd play TI4, I sold my Eclipse copy because I just couldn't think of an occasion I'd want to play that instead of TI4. The only limiting factor is if you have the time to play TI4.
Your camera, lighting, voice and tone and use of words to describe, explain and review is brilliant. Really enjoyed watching this. Hope you find the time and energy to do more of these!