Aspiring v-tuber! I like to draw, design, and play video games. I also like bread and k-pop. I upload k-pop reacts, videos of past streams, and let's plays!
I absolutely do not get any money from youtube LOL my channel is not big enough for that. and fear and hunger is def not something that could be monetized lmaooooo
Unfortunately, I don't really have the time to make tutorials at the moment, but I used Magica Cloth for this model's physics! The Magica Cloth website has pretty good documentation on how to use it and set it up on 3D models. ^_^
I'm not sure I have the time to do record a step-by-step tutorial but if you haven't already taken a look, the Magica Cloth website has pretty good documentation about setting it up on models in Unity. magicasoft.jp/en/magica-cloth-2/ Vroid models already come set up with bones, so you can use the bone physics components of Magica Cloth with them! ^_^
A cute raccoon character dancing to Butterfly On Your Right Shoulder? not what i was expecting to see today, but still glad I got to see it! Your models always come out looking so beautifully!!!
Hii, do you think you could make a short video showing how to make an MMD camera work in unity? I've been trying to do this for months and thought it wasn't possible!
@@virtualpandy I did a stylized cloth simulation a while ago using surface deform modifier to cut some unnecessary simulation in a complicated mesh. Yet it's still ends up being lagy and certainly painful to animate.
@@raymoonstar13 The cloth physics here is being done using Unity! The mesh itself does not have very many polys, and I think the Magica Cloth physics simulation is less intense than in Blender (I assume you are talking about animating in Blender, sorry if I'm wrong!)
@@virtualpandyHi, sorry to bother you, but i'm having a really hard time to get this process completed.. I'm starting to get really frustrated, because i don't know if the problem it's me or the models i have, is it possible to reach you on Discord? I'll pay for a detailed tutorial on how to animate the hair and cloths of one of my model
Very interesting, but a bit hard to watch. I don't know if it was the camera or the framerate or the animation... or the sleep deprivation. Your other one (Hibikase) was much better.
Thanks for the comparison! I am thinking about buying this and have basically standard knowledge about how to do things with a Vroid avatar in blender, but how would you rig clothing/hair on a Vroid using Unity? There are like zero tutorials on this, only for VRChat avatars that have separate clothing on them.
MagicaCloth can use bones to rig physics, so you can use the bones that will already be there on the hair and skirts from Vroid with MagicaCloth. ^_^ MagicaCloth has decent documentation on their site about how to use it. :D
its been a long time so I'm not sure I remember the plugin anymore, but if I had to guess, i think it was this one github.com/powroupi/blender_mmd_tools@@chrys9861
@@virtualpandyhi, I see you imported the camera motion with Uuunya, but do you remember if you had to change the export settings of the camera before putting it in Unity ?