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Magica Cloth Rigging vs. Default Vroid Rigging 

virtual pandy
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I made a quick, basic model in Vroid and rigged it with Magica Cloth, a Unity package for 3D model physics rigging. Here's a small video comparing how the model looks while rigged with Magica Cloth vs. how it looks using the default rig that Vroid Studio provides.
If you are interested in using Magica Cloth, it can be purchased on the Unity Asset store. You will need some basic Unity and some 3D model knowledge in order to best use it.

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28 фев 2022

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Комментарии : 24   
@munyunu
@munyunu 2 года назад
Wow! Great job. The hair interaction with body especially is so satisfying.
@isekaisimulator
@isekaisimulator Год назад
vroid clothing looks ok in my game
@fruitbatanyu
@fruitbatanyu Год назад
Thanks for the comparison! I am thinking about buying this and have basically standard knowledge about how to do things with a Vroid avatar in blender, but how would you rig clothing/hair on a Vroid using Unity? There are like zero tutorials on this, only for VRChat avatars that have separate clothing on them.
@virtualpandy
@virtualpandy Год назад
MagicaCloth can use bones to rig physics, so you can use the bones that will already be there on the hair and skirts from Vroid with MagicaCloth. ^_^ MagicaCloth has decent documentation on their site about how to use it. :D
@fruitbatanyu
@fruitbatanyu Год назад
@@virtualpandy Thank you! I will look further into this :3
@V33EX
@V33EX 4 месяца назад
You can't rig a model in unity. There's no way to adjust bone weights in unity.
@kombosabinho
@kombosabinho Год назад
I don't know about you guys but her dance is fire lol :) ps: Nice tool ^^
@Mankkos
@Mankkos 2 месяца назад
there is for Unreal Engine 5?
@Varidetta
@Varidetta 6 месяцев назад
will you ever do a tutorial on how to setup magica cloth on a vroid model? :3c
@virtualpandy
@virtualpandy 6 месяцев назад
I'm not sure I have the time to do record a step-by-step tutorial but if you haven't already taken a look, the Magica Cloth website has pretty good documentation about setting it up on models in Unity. magicasoft.jp/en/magica-cloth-2/ Vroid models already come set up with bones, so you can use the bone physics components of Magica Cloth with them! ^_^
@raymoonstar13
@raymoonstar13 Год назад
Would you share your insight to us abt rigging It looks absolutely gorgeous
@virtualpandy
@virtualpandy Год назад
Do you have a specific question about rigging? :D
@raymoonstar13
@raymoonstar13 Год назад
@@virtualpandy I did a stylized cloth simulation a while ago using surface deform modifier to cut some unnecessary simulation in a complicated mesh. Yet it's still ends up being lagy and certainly painful to animate.
@virtualpandy
@virtualpandy Год назад
@@raymoonstar13 The cloth physics here is being done using Unity! The mesh itself does not have very many polys, and I think the Magica Cloth physics simulation is less intense than in Blender (I assume you are talking about animating in Blender, sorry if I'm wrong!)
@BeyondAnabolics
@BeyondAnabolics 10 месяцев назад
@@virtualpandyHi, sorry to bother you, but i'm having a really hard time to get this process completed.. I'm starting to get really frustrated, because i don't know if the problem it's me or the models i have, is it possible to reach you on Discord? I'll pay for a detailed tutorial on how to animate the hair and cloths of one of my model
@virtualpandy
@virtualpandy 10 месяцев назад
@@BeyondAnabolics Sure! You can contact me on Discord, my username is virtualpandy ^_^
@viktordoji
@viktordoji Год назад
how to export model after rigging into vrm ?
@virtualpandy
@virtualpandy Год назад
The only way to use Magica Cloth with a model for vtubing is to export your vrm model as a VSFAvatar and use the model with VSeeFace. ^_^
@viktordoji
@viktordoji Год назад
@@virtualpandy yeah,, I just realized that,, and now I'm making some upgrading to my avatar,, thx for the vid,,
@matahalah
@matahalah Год назад
hair-wise vroid is better, cloth-wise magica all the way
@yagnoy9009
@yagnoy9009 Год назад
The both are meh tbh
@virtualpandy
@virtualpandy Год назад
What do you like to use for cloth/hair physics in Unity? :D
@yagnoy9009
@yagnoy9009 Год назад
Spring bones baby lessss goooooo
@mk8_it
@mk8_it 5 месяцев назад
@@yagnoy9009 yes because its basically the same thing
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