Here you'll find "quality" Adobe After Effects tutorials. And by quality I mean "things I would have found useful when I was starting out in motion graphics". I've been using After Effects since 1995, which is longer than the average RU-vid viewer has been alive. Now I'm sharing my knowledge with you, but you have to pay the iron price of listening to my bad jokes!
If you ever have troubles with a tutorial, just ask me a question in the comments of that tutorial. I really do get back to them! If you have questions about After Effects and Motion Graphics in general or you want to suggest a tutorial topic hit me up on twitter @ECAbrams or on Facebook at: facebook.com/ECAbrams-193708234045591/ For business inquiries email info@evanabrams.com For personal 1 on 1 Tutoring, check out: calendly.com/ecabrams/private-tutoring-1-hour
When you add the levels adjustment layer early on to the brush and take out the deep black and bright white, why does your background stay black? Mine turns gray.
Hello everyone. I am sharing this so that it may helpful. Creating animated icons in Figma ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0WhTSejmR8A.html
Anybody found a way to do this with a plug-in yet? I'm still doing work like this at work on a daily basis, 12 years later. and it is tedious. haha. Longing for the day when something reads the waveform, and triggers words. It has to exist, I just haven't found it yet.
it sounds complicated for someone who doesn't have much experience in video editing is there some simple tool with templates where i can just put my voice and text(captions) and it make a simple animation itself ?
If it doesnt work try: L = thisComp.layer("Text line"); X = L.sourceRectAtTime(time).width; Y = L.sourceRectAtTime(time).height; P = thisComp.layer("control").effect("Slider Control")("Slider").value; [X + P, Y + P]
Mine didnt work.... Tried all the methods mentioned in the comments down below, unfortunately nothing worked for me. The orbit is spinning but on the side, not around the middle sphere. If there was a separate tutorial for this issue :(
Keep coming back to your tutorials because, among others qualities, you call us "everyone" and not just "guys". Thanks for including all of us that are not "guys"!
Your videos never disappoint! The detailed tutorials, clear comparisons, and brilliant showcases of sound design and storytelling are incredibly helpful. Thanks for the insightful and well-explained content.
I'm not sure. I don't really have any actionable information about your specific situation. Can you tell me more about what you've tried and what the result is?
hello bud , oot of three other videos with similar tutorial this one WORKS I run a oooooollllld computer the other tutorials would not work but this one is GREAT
Hi, can I use this method on time remapping? I have an animation that transforms a shape from A to B. I want the proximity of the null to affect the position of the playhead in that animation. So the closer it is, the closer then animation is to point B. Hope that makes sense!
If a layer has a property you can use this expression on it. Anything that holds a value can take the input of distance and turn it into whatever range you like. Colour. Time. Angle. One, two and three part properties. Anything is possible!
@@ECAbrams Thank you for your quick reply! When I try to add the expression to the time remapping value, I get the error: 'expression result must be of 1 dimension, not 2'. Any idea how to solve this?
@@nikkivanonna3499 For sure. What it's telling you is that the output just does fit. Something of dimension 2 has two parts. Like position has an x and y expressed as [#,#]. Same with scale [100,100]. So something of dimension 2 is a two part array. Something of dimension 3 would be like 3d position with an z, y, and z. Dimension 1 is just one number. Rotation, time, most effects properties. So, you just need the final output to be one number instead of two numbers. I think in this example the end is x=something then [x,x]. So just make the last line the single output. Does that make sense?
Great Tutorial, you managed to simplify a complex topic, which a lot of AE Users struggle with, in a very informative way without leaving anything crucial out, Thank you!
amazing tutorial. but i am so frustrating. i've done the tutorial so many times, i've understood that my first image must be the same as the last, but the loopOut just jumps around. i want to do this trick because it can also be used for text, and i never manage to! like many of us obviously...
I would love to help, but I'm not sure I understand your question. Is the loopOut() producing unexpected results? Is that where you're getting hung up?
@@ECAbrams thanks for answering! yes ! in between the 2 KF it's perfect, but then it jumps back so it's not smooth at all. i read a lot of us had this in the comment. and i've tried again and again many many times, but i'm doing something wrong. i cut it precisely, but maybe the math for central position isn't 120 and -120, for every line ? i wish i could understand and resolve this, because it seems so important for my learning
@@ppapacheees Tthe value would only be 120 and -120 for lines of length 240 pixels. But, maybe let's get into what loopOut() is actually "doing" here. On every property you use this expression it's going to repeat the values and timing of the keyframes on that property. It can do this in many ways, but the default is to cycle through them. So, if the keys go from 120 to -120 over 10 frames, with this applied the property will immediately do that again for the next 10 frames. You can see this change in the graph editor to help visualize the change by turning on the post expression graph and it seems to make the most sense for the most people looking at the value graph. So, if things are "jumping around" then it's working because the values are indeed suppose to repeat. If the values do not line up with the length of the line, or the line segments, to create the illusion of a continuous thing you'll need to adjust one or more properties to make things line up. Does that make sense?
@@ECAbrams i'm sorry no, argh!! so..i did your tutorial, and it works! great! but when i want to try with different lenghts, because i have a composition 1080x1080px for example and i use a 800x800 square, it's just a big fail. i'd love to get the key of understanding. i'm so sorry to bother you but it's also so great you've answered!!
ok, i guess i just had to change the size of my precomp, and do it with your precise numbers and leghts, and then just go back to my size's composition.... but still, i wish i could have understood how succeed changing lenghts and all. and to understand what you've tried to explain!
This tutorial is gold 😍 Did i miss you explain how you make the circle animation when the balls arrive at the end, or is it not mentioned? Was also interested in that for another practice project i'm doing.
You sir, are a bloody legend! These are some of the absolute best tutorials I've ever come across, THANK YOU SO MUCH for making them! Not only are they really well constructed and easy to follow along, you're also an absolute delight to learn from. In all my years of learning to create with Adobe I've never found anyone else who makes me smile this much while learning what I can do with all the mystical treats these programs have on offer. Thank you for doing a bloody excellent job at being you and for taking the time to share your fabulous brain box x