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Ustudio gaming
Ustudio gaming
Ustudio gaming
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Développement Sur unreal engine
Ultimate GASP V1.5.3 ( AI Blackboard )
3:44
21 день назад
UE5 Ultimate WallRun Component
0:39
Год назад
Комментарии
@djshiro82
@djshiro82 2 дня назад
Need controller support
@UstudioGaming
@UstudioGaming 2 дня назад
actually I am mainly on the keyboard mouse, part is already supported on the controller but not everything actually
@GhostnStuff2pt0
@GhostnStuff2pt0 2 дня назад
Really easy to add controller
@UstudioGaming
@UstudioGaming День назад
yes it's true when we have gamepad for test :)
@lordgionuovo
@lordgionuovo 2 дня назад
trop bien !!!
@UstudioGaming
@UstudioGaming 2 дня назад
merci
@Crossfar
@Crossfar 6 дней назад
Nice
@UstudioGaming
@UstudioGaming 6 дней назад
thanks
@raven1439
@raven1439 8 дней назад
Will you modify Pickup/Equip/Unequip to make it more realistic? For example, when I reach for a weapon lying on the ground, you can see that I'm picking it up from the ground, meaning that when I touch it, it disappears from the ground, appears in my hand, I stand up with it, and attach it to my character when I'm using a different weapon at that moment, or if I don't have any weapons in my hands, the currently picked up one would be in use.
@UstudioGaming
@UstudioGaming 8 дней назад
indeed you are right I know, it is planned to improve this part as soon as possible, I have a lot of things to add and modify it takes a little time
@robsonfrancomaciel
@robsonfrancomaciel 8 дней назад
Multiplayer or only single?
@UstudioGaming
@UstudioGaming 8 дней назад
for the moment single
@lordgionuovo
@lordgionuovo 8 дней назад
trop bien !!!!
@UstudioGaming
@UstudioGaming 8 дней назад
merci
@Crossfar
@Crossfar 9 дней назад
Not bad at all 🍻
@UstudioGaming
@UstudioGaming 8 дней назад
thanks
@lmplied
@lmplied 10 дней назад
doing great friend! awesome work
@UstudioGaming
@UstudioGaming 10 дней назад
thanks
@Iamgoldman
@Iamgoldman 11 дней назад
You're bringing serious heat with this. It's all I need as a base for my tower defense project. I'm glad to be a supporter, I may download this ASAP.
@UstudioGaming
@UstudioGaming 11 дней назад
thanks for your support 😁
@MarcSchall-o1l
@MarcSchall-o1l 11 дней назад
looks fantastic. Do you also plan to have civilians AI react to what is happening around them. For example, they will run away in panic if they see weapons or hear shots or if you have a fight with enemy AI?
@UstudioGaming
@UstudioGaming 11 дней назад
I have a lot of plans but all this takes time 😅, in fact, when he hears the enemy shooting, I look for where the gunshot is coming from
@lordgionuovo
@lordgionuovo 11 дней назад
trop bien !!!
@UstudioGaming
@UstudioGaming 11 дней назад
merci
@与海角
@与海角 18 дней назад
I bought this plugin in the store, I want to use this in the multiplayer game, how should I set up, the current problem is that the client animation is not displayed correctly
@UstudioGaming
@UstudioGaming 18 дней назад
This is because this pack is not replicated, you need to add replication to animation and rotations
@与海角
@与海角 18 дней назад
@@UstudioGaming Can you help me specifically where I should add replicated? I'm not sure about this.
@UstudioGaming
@UstudioGaming 18 дней назад
unfortunately I am not going to replicate this product, it's easy to do you can find a lot of tutorials on youtube, replication is universal in unreal engine
@UstudioGaming
@UstudioGaming 18 дней назад
you have to read the descriptions in the marketplace because it is not absolutely not noted that it is a replicated
@PanSavGr
@PanSavGr 19 дней назад
Hey! Is this replicated?
@UstudioGaming
@UstudioGaming 19 дней назад
partially, I must first add important things to continue the multiplayer game...
@lordgionuovo
@lordgionuovo 19 дней назад
trop cool bravo !!!
@UstudioGaming
@UstudioGaming 19 дней назад
merci
@UItraHQ
@UItraHQ 19 дней назад
Wow 😮
@UstudioGaming
@UstudioGaming 19 дней назад
thank's
@lmplied
@lmplied 19 дней назад
Looks hood ❤
@UstudioGaming
@UstudioGaming 19 дней назад
thanks
@lordgionuovo
@lordgionuovo 22 дня назад
trop fort !!!
@UstudioGaming
@UstudioGaming 22 дня назад
merci
@aidenallen1167
@aidenallen1167 22 дня назад
I'm watching all of your videos whenever you upload but why are you using the same weird music everytime like you don't even have to put music... Anyways I'm a fan of your work
@UstudioGaming
@UstudioGaming 22 дня назад
Thank you, indeed you are right, I will perhaps put more it will be simpler, I will perhaps think about putting a background sound directly in the map like lyra for example
@ahmadjadallah2811
@ahmadjadallah2811 26 дней назад
Looks great! Can the enemy AI use the new weapons you added? Also, can they punch the player back in melee?
@UstudioGaming
@UstudioGaming 26 дней назад
yes you can change weapons for AI with "Weapons Start" variable directly from the character AI on the map , and I work's actualy on the next version with Real AI with Blackboard. (search player, fire on player ,Free Roaming)....
@Iamgoldman
@Iamgoldman 26 дней назад
This looks solid. How did you integrate a roll into the pose search database? Is that for a heavy landing? Root motion? My rolling animation plays too fast.
@UstudioGaming
@UstudioGaming 26 дней назад
no pose seach database for the moment, I prefer to group all the animations in a database when everything is clearer in my development
@ahmadjadallah2811
@ahmadjadallah2811 26 дней назад
Do you plan to add animations of the character actually entering/exiting the vehicle and being visible while idle and steering inside the vehicles?
@UstudioGaming
@UstudioGaming 26 дней назад
Indeed it is planned but not at all for the moment because there are many other things to do in the future more important
@skiwa1322
@skiwa1322 26 дней назад
cool, did we can make some custom metta human bp or something? also about interact with object or item
@UstudioGaming
@UstudioGaming 26 дней назад
there is already a metahuman character in the project because it is the basis of the epicgame "Game animation Sampe" project
@lordgionuovo
@lordgionuovo 26 дней назад
lets go !!! trop bien
@UstudioGaming
@UstudioGaming 26 дней назад
merci
@Crossfar
@Crossfar 28 дней назад
pretty cool, keep it up
@UstudioGaming
@UstudioGaming 28 дней назад
thanks
@lokis5409
@lokis5409 29 дней назад
Please make a tutorial for this all project bro
@UstudioGaming
@UstudioGaming 29 дней назад
I don't do integration tutorials for other projects. I do one single project and all my content is through this one not for others
@LokiS-r4b
@LokiS-r4b 29 дней назад
please make a tutorial for this project bro
@UstudioGaming
@UstudioGaming 29 дней назад
make a tutorial for which part? to do what
@raven1439
@raven1439 Месяц назад
Hi, it is possible to eliminate this jerk of animation after climbing and changing camera rotation? 2:24
@UstudioGaming
@UstudioGaming Месяц назад
I think it's the video capture that has a problem because in game I don't feel this problem at all
@jiekii
@jiekii Месяц назад
nice
@UstudioGaming
@UstudioGaming Месяц назад
thanks
@theofficialamt6626
@theofficialamt6626 Месяц назад
Would be cool to see how this was done.
@UstudioGaming
@UstudioGaming 29 дней назад
this projet is canceled ...
@theofficialamt6626
@theofficialamt6626 29 дней назад
​@@UstudioGamingThat's a shame 😔
@UstudioGaming
@UstudioGaming 29 дней назад
I can't risk having problems with Nintendo using their sprites..
@theofficialamt6626
@theofficialamt6626 29 дней назад
@@UstudioGaming could always just swap them out with other sprites?
@UstudioGaming
@UstudioGaming 29 дней назад
so of course but you have to find all the necessary sprites which is not obvious and will necessarily be less beautiful than a Mario
@lordgionuovo
@lordgionuovo Месяц назад
cool!!!
@UstudioGaming
@UstudioGaming Месяц назад
merci
@lonewolfindie
@lonewolfindie Месяц назад
Amazing ...are we going to replicate this....?
@UstudioGaming
@UstudioGaming Месяц назад
partially, I must first add important things to continue the multiplayer game...
@dayton173
@dayton173 20 дней назад
@@UstudioGaming dang i was so hyped going to pay the patron but if it's not replicated then sadly I cannot use it.
@UstudioGaming
@UstudioGaming 19 дней назад
I understand why people don't :) they absolutely want everything to be replicated even before the base of the game (the fundamentals) is done... it has no interest.... in the creation of games you must first do the important functions and then imagine multiplayer..
@dayton173
@dayton173 19 дней назад
@@UstudioGaming no worries I will patiently wait for you to replicate it one day. Can't wait to be able to use it in my project. Great work!!!
@UstudioGaming
@UstudioGaming 18 дней назад
yes there is no problem it will be done that's for sure
@skiwa1322
@skiwa1322 Месяц назад
very nice!
@UstudioGaming
@UstudioGaming Месяц назад
thanks
@vipercursos
@vipercursos Месяц назад
Incredible work
@UstudioGaming
@UstudioGaming Месяц назад
thanks
@UItraHQ
@UItraHQ Месяц назад
Wow amazing
@UstudioGaming
@UstudioGaming Месяц назад
thanks
@asswine12
@asswine12 Месяц назад
try using dynamic additives
@UstudioGaming
@UstudioGaming Месяц назад
It's not finished yet but I'm not going to use the same system as the others who all copy each other...
@lordgionuovo
@lordgionuovo Месяц назад
stylé !!!
@UstudioGaming
@UstudioGaming Месяц назад
merci
@Vlogdelguia
@Vlogdelguia Месяц назад
Can you make a video but with other animations (example Fly from the Marketplace?)
@UstudioGaming
@UstudioGaming Месяц назад
I can't make videos with products that aren't mine.
@lukeyates8195
@lukeyates8195 Месяц назад
Your tutorials are so easy to follow thank you so much
@UstudioGaming
@UstudioGaming Месяц назад
thank's
@mrb9002
@mrb9002 Месяц назад
i Checked this out, very nice, its a different setup to other people, one question is, how do you handle the aimoffset or the aiming for the Guns, i could not find any refence to it or the layer?
@UstudioGaming
@UstudioGaming Месяц назад
thank you, actually I wanted to do something different than the other projects which copy each other... everything is good in the animLayers but it will be difficult to explain in the comments on youtube
@mrb9002
@mrb9002 Месяц назад
@@UstudioGaming Thanks mate I did find it, I like the way it setup, I cant quite work out how you use the unarmed blend space but have different poses attached to it to get you aiming working i can not get it working for the like of me in my project, what I did do in my project is more the traversal logic to a component BP. maybe you can answer why every one is using the Spine rotation and modify bone with a band space, when i remove it, it dose not seem to do anything
@UstudioGaming
@UstudioGaming Месяц назад
This is the official solution to use in Lyra by epic game. doc is here : dev.epicgames.com/documentation/en-us/unreal-engine/using-animation-blueprint-linking-in-unreal-engine
@lordgionuovo
@lordgionuovo Месяц назад
trop fort !!!
@UstudioGaming
@UstudioGaming Месяц назад
merci
@spacedevilhunter
@spacedevilhunter Месяц назад
Great great great! Congratulation!
@UstudioGaming
@UstudioGaming Месяц назад
thanks :)
@eddiej.l.christian6754
@eddiej.l.christian6754 Месяц назад
Please tell me this is replicated..
@UstudioGaming
@UstudioGaming Месяц назад
partially, I must first add important things to continue the multiplayer game...
@3zzProductions
@3zzProductions Месяц назад
what does replicated means at this context?
@UstudioGaming
@UstudioGaming Месяц назад
I like your question :), a lot of people just want it to be replicated but it doesn't really make sense at this stage of the project
@spacedevilhunter
@spacedevilhunter Месяц назад
Very good!
@UstudioGaming
@UstudioGaming Месяц назад
thanks
@lordgionuovo
@lordgionuovo Месяц назад
cool !
@UstudioGaming
@UstudioGaming Месяц назад
Merci
@lordgionuovo
@lordgionuovo Месяц назад
trop bien!
@UstudioGaming
@UstudioGaming Месяц назад
merci
@TokyoNightGirlLofi
@TokyoNightGirlLofi Месяц назад
💕Wow💞💛💜💜💛💜💜💜💜
@UstudioGaming
@UstudioGaming Месяц назад
thanks
@senhor_longico9569
@senhor_longico9569 Месяц назад
Replicante?
@UstudioGaming
@UstudioGaming Месяц назад
not all
@senhor_longico9569
@senhor_longico9569 Месяц назад
@@UstudioGaming intends?
@UstudioGaming
@UstudioGaming Месяц назад
work's in progress, there are a lot of things to do, the multi will be integrated little by little as the main functions become stable
@vipercursos
@vipercursos Месяц назад
Very thx bro
@UstudioGaming
@UstudioGaming Месяц назад
I try to do my best
@ImSwift
@ImSwift Месяц назад
looks fantastic. How difficult is the workflow to replace the weapons with my own custom ones would you say
@UstudioGaming
@UstudioGaming Месяц назад
it's easy, only duplicate weapons bp and change parameter, mesh ...
@naytbreeze
@naytbreeze Месяц назад
How would you add swimming?
@UstudioGaming
@UstudioGaming Месяц назад
yes but later not for the moment