My question with the overenchanter is that if you re-enchant a previous tool would it still apply the enchantment? For example, say you continue that previous example of the wooden pickaxe and stone pickaxe. Enchant Wood with Fortune 3 (henceforth referred to as "F#"), disenchant, apply F3 to Stone, Overenchant Stone to F4, Disenchant Stone for F4 Book, Enchant the same Wood that had F3 with F4 instead, and now attempt to Overenchant the Wood again. Would it still accept the Overenchant, or do you need to use a totally unique tool every time? Side-note, just finished binging this series up until this episode. Heavily enjoying so far, can't wait to see how far you can get. Who knows, maybe you'll discover some cheese nobody thought of for those few unobtainable items? This modpack's been around for quite a while and people have likely tried many things so it's unlikely I have to admit, but who knows.
Yoooo goose, thank you so much for writing the name of the music you use on the video. For the first time I actually know what "the can can song" is called
Haven't been following modded MC since like 1.7.10. I really hope more people discover your channel, because it's genuinely the best modded MC content I've ever seen.
"I have spent the better part of a full day of my life doing nothing but grinding and building my technology base with the *sole* intention of getting a pet." Honestly, who wouldn't?
that this series is so engaging to me as someone who otherwise frankly does not know or care very much about highly modded minecraft is impressive -- binging this over the course of a few days was a treat, looking forward to future uploads
this was way more enjoyable than it should've been. you have a knack for getting people invested in a story, i think the kind of fed-up but ridiculously determined attitude makes it super fun to see how the simplest things will make or break you
i mean im good with rlc craft especially when its someone showing off so well it makes the suppose to be difficult and scary mod look easy but tons of that gets patched so goose tech what is the wisdom of breaking the game i mean fearnightfall is suppose to be hard because difficulty and horror mods but it is possible to become op just not many make it to it because they make a normal minecraft mistake that isnt recoverable in the mod or copyright music thus quit
pretty sad infinite power is nothing to gtnh progression well beside showing off which is fun but i would love to see one shotting the mega chaos dragons and taking no damage from it when its notoriously hard to actually fight i mean if you werent challenge running the infinite fortune be useful for mining when not using the mining rigs also if mechanism was in this the ore reforming be broken as well with fortune
2:06 "a quarter of the way through the pack" lmao idk when you last played but you are definitely not even close to a quarter of the way through the pack :') I know this bc I've beaten the pack this year :') also fyi you don't need to do the quartz fiber power transfer on the end of the p2p, the p2p itself will send the power through from the controller to the destination independently from its carrier network. will save a lot of space, time, and performance (glass fibres are terrible for tick time performance).
just as a warning for starting a new series; if you start getting reduced views on every other video because the new series is less popular, youtube will stop pushing out your videos and try to kill your channel
Could you not put a super high amount of looting and sharpness on a diamond spike with the uberenchanting tech? Then you dont have to upgrade your mob dropper so much.
>up next is RLCraft I'd question your sanity, but then you're already playing GTNH, so if *that* hasn't taken said sanity out back with a shotgun, I don't think even RLCraft is capable of it. I doubt you'll be able to sway me away from my passive hatred of the pack on principle, but I look forward to seeing you try! If nothing else I'm sure it'll be an interesting experience.
After some discussion in Threefolds discord we think that not only is uber enchanting spikes possible, its easier than anything else. Our testing seems to indicate that placing and breaking the spike again retains the enchant but removes the over enchanted tag. This would mean that you can functionally over enchant it infinitely since the quadratic increase in mana enchanting cost is bypassed. Give it a try!
That Goose, the guy doing a Garden of Grind off of corpse dirt, also legitimately enjoys RLCraft is perhaps the least surprising thing I've ever heard. As someone that likes RLCraft and is desperately attempting to get through *normal* GTNH, I'm excited for it!