Arranging music from Final Fantasy and Kingdom Hearts series.
The remixes range from faithful remakes to more ambitious orchestral and hybrid arrangements. No matter the style, I try to be faithful to the feeling conveyed by the original track. Requests are welcome, but as a hobby channel I can't make any promises!
I use REAPER and/or FL Studio, and libraries from Spitfire Audio, Cinematic Studio, and Performance Samples.
It's alright. But yeah, the thing about Uematsu is that he likes to use synthesizers. I don't think Soken touches them in XVI. He focuses purely on orchestration. I think what a lot of fans want is more of the synthesizer melodies to juice up that "game" feel.
@@kyrolazioko4783 I kind of disagree. I think the use of synthesizers was mainly an issue of the current technology he had to use. A lot of Songs from FF7 for example sound a lot like he tried to write in a style of orchestral or rock music but had to rely on what was possible with the soundchip of the PS1. One winged angel is the best example for that. This doesn't mean he never uses synthesizers on purpose for his songs but I believe that the FF7 soundtrack is meant to be played orchestrial
Bro could you do more of these FF16 styles for FF13. Idc, if people think it sounds more like FF13, the music is absolutely a huge upgrade to what was already S tier music. Absolute fantastic work!