It seems pretty difficult to lose since you can't have holes with the pow stacks sadly, but man this is an incredible idea! The implementation is amazing!
As a hardcore Tetris player/nerd, part of me is disappointed that there's no rotation and the pieces aren't solid (each POW block falls as far as it can regardless of whether the "connected" blocks do or not). But as a programming nerd, I can't help but admire the insane amount of effort that went into this. Well done, sir/madam/other. Well done.
Though there are so many people praising this, If you know a lot about how actually Tetris games (modern ones) You will feel the frustration I’m felling right now
Using a Zappa Mechakoopa to clear lines. Inspired! Even the music is genius, incorporating the click-click-clicking of the One-Way Wall into the rhythm. Well done!
using the buzzy beetles to as a checking mechanism to see whether a line was completed or not is so fucking clever, and having them set off the mecha koopa in order to clear the lines is so ingenius too
All in all, this was INCREDIBLY well put together! However, I shall point out one flaw! You can't get any of the annoying blank spaces which make each Tetris level more INFURIATING! P.S. I enjoyed you using the Master Sword to hit the music notes that dispense the fireball, instead of any ol' regular item.
There's something really beautiful about this just, absolutely monstrous Rube Goldberg contraption. It's so ugly but in the best way. The slightly off-key music is the cherry on top.