@@Raben3721 I was too blunt and I apologize for that. I meant it is a bit louder than most of your vids. To me, music should support the vid and not be the subject itself. I do much like your vids and like how you dont waste ammo, go for the pilot or engine and you wait until you are right on the opponent. I have no doubt you would have made a good ace or expert back then.
@@marknerren402 Some times hard to get the volume of music just right as plane sounds aren't constant. I can see your point. I don't know about being an ace it's a lot different on a PC. Thanks for your comments.
@Raben3721 Another awesome video as usual. Keep up the great work. I have a couple of quick questions if you don't mind helping me out: 1) What type/brand of joystick do you use when playing the game? 2) Do you use rudder pedals as well? 3) When panning around, do you use a mouse/keyboard or a head tracker set up? 4) Do you use a laptop or a desktop computer and what type of monitor do you use? 5) Any recommandations regarding hardware set up related to my earlier questions?
joystick USB HOTAS WARTHOG, MFG Crosswind V3 Bf109 rudder pedals and TrackIR D5. Gigabyte NVIDIA GeForce RTX 2080 👍only problem THRUSTMASTER does not sell spare parts, if it breaks you are forced to buy. choose another brand. MFG Crosswind also sells you the single screw, it is a very robust product, practically eternal. I don't know if the TrackIR D5 is still in production, you can definitely find something cheaper. For a minimum 27 inch monitor 👋
The joystick is Logitec Extreme 3D Pro. I'd don't use rudder pedals. I use the POV switch on the joystick for panning, occasionally the num pad. I have a desk top with LG 1910x1080 pixels monitor. Hardware is fairly much medium gaming PC. 16GB RAM. 2GB NVidia GTX1660 graphics card. CPU Intel i5. It runs both this on maximum graphics and Flying Circus really well.
@@Raben3721which intel core i5 you run? Also looking at getting one and can’t decide ..goes from the i5-12400 up to 7640 or something like that and I don’t know much about the stuff. Just curious which you run. Thanks
Very interesting thing is even though Flying Circus has far better graphics, damage model, more modern engine - i just liked how Rise of Flight was whole pure WW1 atmosphere. I think FC should have separate shortcut and menu. I love both RoF and FC anyway.
@@Raben3721 Yes, for me a chance to mix WW1 and WW2 eras was always meaningless. Separate WW1 FC would be better for overall atmosphere and focus. Though new damage model, graphics and VR with WW1 kites are awesome!
✈️🛩🛫🛬 This is what my wisecrack never was for The Dukes of Hazard CBS TV series. You wrecked my 4-door sports car you freaking maggot. Do you know just how much it cost to fix just one dent on this car? This TV series depicts wreckless driving.
Gotta really give you props on the cinematography of your videos, not only because by itself is really elaborated and nice looking, but also because it's so complicated to navigate the flight recordings without ending up far from where the action is happening, so respect for your videos!
When I was a kid, I got a 1/72 scale model of this plane with These markings....I painted the wings black and the fuselage a pale lavender....So Weird but it actually looked Awesome That was MY contribution to the Flying Circus
I see they still can't get the "Archie" (anti-aircraft fire) right in this new version of Rise of Flight. German "Archie" burst black. Allied AA shells burst white. "Archie" did NOT fire into the middle of dogfights, and the amount of anti-aircraft bursts shown in that clip would do justice to a WW2 daylight mission over the Ruhr Valley. Far too excessive for WW1. Direct hits from "Archie" were very, very rare. Yet they happen in this game and in RoF far too often. And "Archie" did not fire at low level aircraft either, as prediction was too difficult. Low level aircraft targets were left to machine guns on the ground, which were far deadlier than anti-aircraft guns. It's a shame that the designers stuck with the unhistorical use of AA fire. It does tend to show a lack of historical research, which kinda makes the software more of a game than a true WW1 flight sim.
The map around that area was solid blue with MG and AA guns they were so thick on the ground. The developers don't listen to the customers about these sort of problems. Archie being too accurate and firing on friendly planes was supposedly fixed but appears worse now. It's not really worthwhile complaining on the forum as the developers either don't want to know or say there isn't a problem. Historical accuracy like having different coloured shell bursts isn't important to the developers or other inaccuracies either. Flying Circus is at the bottom of priorities for fixes or improvements.
Perhaps it was also the other way around and it was the Allies who discovered that the Germans were not easy to defeat. If we look at the losses and add up the English, French, US, Italy, Russia in front of all these allies the advantage remains with the Germans...and by far
Nicely done videos, you earned a sub. Have you always been into flight Sims? Do you use a HOTAS and stuff like that? Just curious on the gear people use and to know their relationship with this nice genre, no intention on being rude or too inquisitive.