Hey everyone I'm Z and welcome to my channel, Z1 Gaming!!
I post Lets Plays, gaming videos and how to's. I enjoy all types of games and love trying new alpha and pre-alpha games. I am a full time creator and love what I do. I keep everything energetic, positive and outgoing! If I can put YOU in a good mood and a smile on your face, I have done my job.
Address: Z1 Gaming 194 Dakota Dr STE B #173 Cabot, Arkansas 72023
You keep forgetting to set certain things to supply that resource - like algae and veggies, plus need storage setup and demanding unless they are full.
At this point in the game, you suddenly think what's the point of finding wrecks and new caves if you've already got all the recipes and resources needed. You would just spend most of the time needing to improve and optimise your base automation.
AH for fk sake stop your priveledge whining, perhaps you should spend some time playing before bitching about $30, or is this too much for the great American purse, ranting is only good when you are genuine. If this game offends you so mu8ch them lets see what you can make and market for the same price.
Little tip; an Autocrafter should be able to reach anywhere on a 3x3 building module... Splitting up the storage into 'themed' areas will also help. Plants, fertiliser, Mutagens are used in the BioLab and the DNA thingamabobs. So storing all that in one group kind of makes sense. Drones CAN collect algae, they just need a storage to Demand it. Most of the Bact. Sample/Mutagen/M2/M3/M4 series can be automated just by placing AutoCrafters and Gas Extractors on a pier, next to Algae Generators and Water Collectors. Set the output of the ACs to Supply, and only use Locker for storage in the base. Any minerals needed should be delivered to a Blue Chest where it's needed. (Set to a higher priority than your base storage T2 Lockers) The more of your production that is done without drones the more time the drones have to collect resources from far off. You may want to add another OE T3 or three to collect SuperAlloy... In my last game I had 4. 3 grouped together far into the cave, together with an AC and a blue Chest(demanding Aluminium) to produce SA RODs, and a 4th by the entrance(out of the ACs reach) to supply SuperAlloy.
I usually sell the production fuses, because I find that I don't really need them. Energy Fuses on the other hand are much more valuable to me. Between five fusion reactors and six energy fuses, I am unlikely to run out of energy anytime soon.
For anyone trying to upgrade your drones. The easy way is to put your drone control station to supply T1 drone priority 5 and a container to demand T1 drones Priority 5. This way all the T1 drones end up in the container without any interaction. makes it a lot simpler to complete your upgrade.
How did you get the mod pack working when every I try to play the game it crashes right when I try making a world and says game crashed: resolve by allocating additional memory for version of Minecraft what do I do?
I think you should go through and put windows everywhere you can. It would be a lot easier to tell what storms are happening without going outside. Also, you will be able to see all the changes happening as they happen. Windows! Windows everywhere!
your likely going to want T2 storages for the different quartz because you'll fill them quickly once you visit the rainbow cave, do portals or find the microchips to start crafting them.
It's also possible to find the plan for at least Solar Quartz, which makes it craftable. I do not know if there are recipes for the other quartz outside of Solar and Pulsar.
27:50 if you set a storage or the recycler to demand T1 drones and the station to supply them. they will all go into storage or recycler after a while expect 1 unless you also have a T2 build which will bring over the last T1. also you can setup an auto crafter to make more drones and supply them to the station after setting it to demand.
He's most likely forgetting everything including comments because of the baby that's due at anytime (if I remember correctly he said it was due at anytime). Tips if you can set a demand the drones can pick it up including algae. You can view machine production by looking at specific points on the machine like T3 ore extractors are 75 seconds
I need oh so much more of this... I don't know what I'll do when it ends... Hopefully you start exploring mods when you run out of main game content rather than wrap up the series... 😅 Maybe one day they give us galactic terra forming where you use your home planet to resource the next and use the sect you've taken over to terraform the whole solar system you're in 🤔 maybe the sun is dying and you eventually need to terraform the sun to keep it artificially alive using the combined planets 😱😱😱😱 a man can dream 😏🥰🥰 love your work Z as always the number 1!! Never stop being you 🥰💜
Iridium and Osmium rods should be made at the miners to reduce drones needed to move resources. The autocrafter will pull directly from the miners and drones can then grab the rod. That's 1 drone instead of 9 for each rod.
The droids can pick algea and the plants, just set a box to demand them and they will pick them. You dont need to set up the supply on them they just grab them when they are ready