Whose here in 2024? Watching this after 6-7 years, man we have come a long way, nonetheless, it was great back then and they are both great today! Also, should I try Unreal?
This tutorial is really cool ! However the ending result is not the one you put on the miniature of the video ^^' ? Do you have a more complete tutoriel to reach this result ?
But there is one issue. If you make this scene on unity, you gotta install hdrp package, edit post process volume, but if you do this on unreal you just gotta do nothing to make beautiful lighting.
Hi, I have a question, I'm using Unity hdrp and now I'm installing Unreal engine and see what can do with Luman, for the best graphic in architecture you choose witch one? ❤
You can do wonders with both - HDRP in Unity is very strong. But with Unreal you'll have better results out-of-the-box, you won't have to spend as much time setting it up to look great. Unity comes a little more barebones in that sense where you have to set it up to look great. =) I'd suggest you to try out both. Lumen in UUnreal is definitely amazing.
@@sykoo thank you , I uploaded a video of an interior scene that I made in Unity to my profile. I would be grateful if you could tell me a technique to improve it. Because I am more open in Unity, I prefer to use Unity with all these settings . thank you again \;
paren-thesis??? This is how parenthesis is pronounced: www.google.com/search?q=how+to+say+parenthesis&sca_esv=89ce7edbdc50ed46&sxsrf=ADLYWIK30EdUbgSiJcgenkhpl2gL81Pw8Q%3A1714834932746&source=hp&ei=9E02Zqm5K4bRkPIP-cyyyAc&iflsig=AL9hbdgAAAAAZjZcBPpkFD5mkV9ZYpSB1sgK3KzxAyZm&ved=0ahUKEwipg434ofSFAxWGKEQIHXmmDHkQ4dUDCA8&uact=5&oq=how+to+say+parenthesis&gs_lp=Egdnd3Mtd2l6IhZob3cgdG8gc2F5IHBhcmVudGhlc2lzMgUQABiABDIIEAAYFhgKGB4yBhAAGBYYHjIGEAAYFhgeMgYQABgWGB4yCBAAGBYYChgeMgYQABgWGB4yBhAAGBYYHjIGEAAYFhgeMgYQABgWGB5I_jdQhw1YrjRwAXgAkAEAmAFCoAHqCKoBAjIyuAEDyAEA-AEBmAIXoAKoCagCCsICBxAjGCcY6gLCAgQQIxgnwgIKECMYgAQYJxiKBcICCxAuGIAEGJECGIoFwgILEAAYgAQYkQIYigXCAhEQLhiABBixAxjRAxiDARjHAcICDhAuGIAEGLEDGIMBGIoFwgILEAAYgAQYsQMYgwHCAgoQABiABBhDGIoFwgILEC4YgAQYsQMYigXCAg4QABiABBixAxiDARiKBcICCBAAGIAEGLEDwgILEC4YgAQYsQMY1ALCAg4QABiABBiRAhixAxiKBcICBRAuGIAEwgIKEAAYgAQYRhj_AcICCBAAGBYYHhgPmAMGkgcCMjOgB6_OAQ&sclient=gws-wiz
Argument "C# is better because it's older and more mature..." compared to JS... bruh JS 1995 C# 2000 If we want to start, we should start with programming paradigms, and funnily enough both languages support tons of them, which can be used in game programming and in Unity itself. Also technical details and stuff, like memory usage, or "automatic memory allocation" in JS. Or anything else. But not the age... also - don't try to force JS to use C# paradigms and algorithms in the same way (u used it as argument). And vice-versa. Both languages are great, one is popular among game seasoned developers, other is easy "walk-in, try my best" for new ones.
I just wanna preface by saying great video. I am seriously enjoying watching this. but does 16:21 bother anybody else? That Else Statement is completely unnecessary and he can also remove the Instantiate after the Destroy. Leave the Destroy in the If Statement then inline the Instantiate right after so you only need it once.
Hey Sykoo! I'm a singer-songwriter that's been in the music industry since 2005, and I believe I've come up with a game idea that's different than other games that I've played or seen, but also recognizable enough to have long-time players eager to get their hands on it. Just need game makers, and much smarter people than I that know how to make it work to get on board, and help take it from an idea to something real. I've always been a team player, so this is a leap of faith, so it'll be for ownership of the IP, and we'll do what needs to be done for funding when the time arises. Wii Joo Games at Google if interested, Thanks a lot!