Covering Competitive Mobile Games w/ a preference for Kingdom Builders Official Content Creator for Call of Dragons, but always on the lookout for something new within this space
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How can I build up my territory, in SEASON OF STRIFE. When I’m the NEWLY APPOINTED ALLIANCE LEADER??? It does look like there was a CORE FORTRESS already Built in a PREVIOUS SEASON. I have just been appointed leader. And I have no way of building up our TERRITORY. AS A MATTER OF FACT, we can’t even GROUP UP WITH EACH OTHER. PLEASE TRY to find me as this should have been done DAYS AGO.
Bastion only deal 50 structure damage per 10 second. Which normally takes about three and half hours to kill one plain tower, four and half hours to break siege tower. I am interested to see what the modifications are! Thanks for the great content :)
I 100% agree on your "why even have fog at this point" if they put auto scout. My take is that they initially wanted to do something with fog, players didn't like this current fog, but instead of doing something more interesting with it and actually thinking about something, they just throw new players a bone by making scouting not so annoying anymore. Just like villages, everyone is unhappy with it and think it's a crap mechanic, but devs are too lazy to do new things with it, so I'm convinced that at some point villages will be "simplified" too
Improved behemoth raids.....this I assume means they have added them to the rotation of behemoth events where you can do the behemoth raids with anyone from any server with the event active
Ha I was waiting for you to notice it said "first talent reset"... I don't know why they can't just make them always free. Makes no sense to restrict your players on it. I'm pretty sure barely anyone sinks gems into talent resetting, as there's lots of other things that are better use of your gems, so just make it free already 😓
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+ DOWNLOAD & PLAY CALL OF DRAGONS NOW! > bit.ly/42ZdSOk-Bossnasti + JOIN AS A MEMBER & ACCESS PERKS! > ru-vid.com/show-UCQdzNrnePhPhEU7_7X7v2Qwjoin + SUBSCRIBE TO PATREON! > patreon.com/user?u=68144994 + DONATE! > www.paypal.me/bossnasti Thanks for watching, and hope y'all enjoy! | Link to our discord: discord.gg/PvwaQfPkaW For Wars/Drama, message @bossnasti or join discord and post in #cod-wars-drama channel To View RoW Leaderboard rankings, Fastest Behemoth Elite Raid Times, Kingdom-wide Top stats, and more, join the discord and react to the Call of Dragons category.
With all of these changes coming that are bringing bigger fights in the game, I'm amazed that I haven't seen people ask for the possibility to hide players names in big fights, obviously implementing something that lets you differentiate friend from foe (or not at all, but make it possible for the player to do this). Tbh I don't even like big fights anymore because it is just 1 wall of text vs the another wall of text, making everyone to just zoom out and drag icons from point "A" to point "B", then vice versa. I really like your content man, so if you think this is something worth mentioning at least, could you please reach out to the community and devs to see how they feel about doing something about the aesthetics and gameplay control of big fights? Really appreciate you. Cheers!!
Personally I feel like there is some points missed here which I believe is the actual underlining issue to CoD. And it's not down to the player behaviour since this sort of style is present in many games across all "MMO" genres. The issue is CoD doesn't have enough of a player base to support this yet. That's been the issue for ages and continues to do so. Players are forced the longer they play, the more likely to move to top tier alliance, this is natural progression again for a players account if they are starting to hit "end game" content. The fundamental problem is that the Devs believe they have any right to dictate HOW and WHERE players can play. And that's where it's crossing the line when you are saying WHERE players have the right to play or not. Liked the video but personally feel you missed the main actual issue of call of dragons Also to add, Call of Dragons originally was all about the ALLIANCE. It's been the mentality for every player, and the new Kingdom System is new. So to me it's obvious players are going to maintain the old standard of focusing on a main alliance since in history this how it's been since the game began. The issue is System been implemented by Devs and not fully understood the consequences of it. And now we are suffering from this clear mismanagement of design of the game.
Yep... what was the point of reducing seasons to 50 days to just make us sit in HK for a month with FA to do 😒 It's a pvp game with pvp about 5% of the time 😅
Matchmaking without considering Humber of active T5s os not a matchmaking ar ALL. Matchmaking that blends servers 100 plus days older and Newer ones os not matchmaking ar ALL! Matchmaking servers that are not allowed to migrante among each other since they are more than 50 servers away from one another, makes no Sense and ia not a matchmaking até ALL!
+ DOWNLOAD & PLAY CALL OF DRAGONS NOW! > bit.ly/42ZdSOk-Bossnasti + JOIN AS A MEMBER & ACCESS PERKS! > ru-vid.com/show-UCQdzNrnePhPhEU7_7X7v2Qwjoin + SUBSCRIBE TO PATREON! > patreon.com/user?u=68144994 + DONATE! > www.paypal.me/bossnasti Thanks for watching, and hope y'all enjoy! | Link to our discord: discord.gg/PvwaQfPkaW For Wars/Drama, message @bossnasti or join discord and post in #cod-wars-drama channel To View RoW Leaderboard rankings, Fastest Behemoth Elite Raid Times, Kingdom-wide Top stats, and more, join the discord and react to the Call of Dragons category.
I'm truly confused with what's going on with the game, my season 2 has finished and i can't change server, also I don't know why they put me in such a high power sever in the first place, everyone is around 20 million power I'm at 5 million, I wasn't able to have any input to my alliance the whole season because I was to low level to fight. Whereas 9/10 people in the alliance are all level 25 with all the weapons and artifacts, in the end they kicked me out the alliance and am now stuck. Everyone in the sever is saying you are not allowed the farm resources unless you in the alliance I have no idea why, and aslo say If you farm they will attack you.
The younger Kingdoms are upset about migration because they saw the older kingdoms (NOIR, TFS, etc) had a much higher cap and assumed they would have the same so they planned accordingly. Kingdoms just want the chance to be able to compete with the older kingdoms. It's bizarre to say they created their own problem when the problem was a lack of transparency from the devs. You should be able to count on consistency on things as important as migration. A cap is a very good thing.. if we all receive the same cap.
In season Bo2, we actually did create a discord with all of the alliance leadership and worked to create balanced trans teams. I don’t remember our division number, but my server was 171 and it was ASC/RIDE, EN, EXP, HP, EX, and IBO. It seemed hopeful at first, but they took a conservative “figure it out at we go” approach. “Let’s see what happens in zone 2…zone 3…” But in the end, the three E’s decided to band together against the wishes of everyone else, and created a huge imbalance. So an attempt was made, but once again, the fear and greed of the strongest just…ugh.
I’ve been saying this since season one a year ago. Top alliances will deliberately Hoover up all the power, then steamroll everyone else, and then they have the audacity to complain about being bored. Similarly, the ones at the top are so afraid of losing their status so they will then ally with other strongest alliances in kvk, creating heavy imbalance. And then complain at the end about having no one to fight. Vast imbalance takes the fun out of the game.
Can you also make a video on how, we have to wait for like 1 month in HK where no high rss nodes, no flighting and we get to play only 50 days of season
The game is designed this way, throwing the community under the bus is hardly a constructive way of discussing this. I see two major flaws, the complete lack of transparency from the developers in a lot of updates they do (especially the multiple shadow updates mid kvk) and the rewards. I'm kind of disappointed you would direct this to the gamers themselves.
All top kingdoms have mega alliance because we only just recently went from a year of this game pushing an "alliance based game" to now a kingdom. Then they fcked up migration caps so kingdoms were unsure of how many players they could get in. The game will push towards rok where there will be 2-3 top alliances in each server. Let kingdoms actually get out of kvk and recruit and will see what kingdoms do.
Most people have their cap at 30 ish mill. So they don't absolutely need to recruit the 30 mill and under because they can freely join. But yeah I mean isee what you're saying though but there's no true true way of knowing even if someone is super active, if that'll translate into kingdom growth in any way. They could just care about their account and that's it
@@BOSSNASTi was that video supposed to just get you interactions and nothing more? You do realise people are not complaining for mega alliance structures, but mainly that Gen1 servers(1-90) got to recruit without power cap only space cap and Gen2 servers(91+) that are now at the same spot Gen1 servers were a month ago(pre SoS migration) are limited not only by space but by power too?
Trust, Greed, Faith. There are your 3 fundamentals. And sadly its on individuals to collectively agree to this and act out its implications, unfortunately I dont see that happening anytime soon. Good luck out there yall. This is the same reason why world peace will never happen. Total Cognitive Synchronization is nearly impossible. People being born in different places, at different times, by different people....the stars must align for the perfect team mates to form a perfect alliance.
This is exactly correct. There are some younger servers who have the ability to grow a lot to the point where they can compete with some of the older and that really is the only opportunity anyone is asking for ultimately
Behavior follows incentives. For the health of the game the developers would need to make it more rewarding to have multiple balanced alliances in a kingdom. Right now there are more rewards for having a single powerhouse alliance.
We tried having a balanced kingdom but we didn’t have enough active players :( we suffered greatly in war because we couldn’t get a full ring of builders in either of our alliances. Also being able to get rallied on war and territory didn’t help
Bn out of those 270 alliances that have 1 alliance very high power and the rest very low 95% only have enough players to fit one alliance. EDS my alliance for example would love to have a balanced 2 alliance kingdom but we can’t fit enough ppl in our kingdom to do so.
We don’t know the true weight of 40M players compared to a 100M player. For recruiting 40M over 100M to be worth it the 40M players would need to have a 4/1-5/1 weight difference to the 100M. But we don’t know what the weight of one is compared to the other so we can’t make that informed choice. And the uninformed choice will always be to recruit the 100M over the 40M, you can’t blame us for it imo
+ DOWNLOAD & PLAY CALL OF DRAGONS NOW! > bit.ly/42ZdSOk-Bossnasti + JOIN AS A MEMBER & ACCESS PERKS! > ru-vid.com/show-UCQdzNrnePhPhEU7_7X7v2Qwjoin + SUBSCRIBE TO PATREON! > patreon.com/user?u=68144994 + DONATE! > www.paypal.me/bossnasti Thanks for watching, and hope y'all enjoy! | Link to our discord: discord.gg/PvwaQfPkaW For Wars/Drama, message @bossnasti or join discord and post in #cod-wars-drama channel To View RoW Leaderboard rankings, Fastest Behemoth Elite Raid Times, Kingdom-wide Top stats, and more, join the discord and react to the Call of Dragons category.
good video Boss I think the devs roll out a system then watch to see how its working then they make adjustments. I think that they want to be upfront about everything but they also don't want kingdoms to know too much in advance because they don't want anyone figuring out ways to take advantage of the system. Overall, they want all kingdoms to be balanced but in reality, it's very hard to achieve that goal and keep people happy at the same time.
explanation made by them is totally relevant to previous migration system where your division is set in stone. if they won't match those specially treated servers with the servers they don't give a poo about, it will be fine. but then, if any one of those servers skips one registration, they had to match them with the ignored servers. on top of that the game is totally broken right now due to the not so thought of HK systems, bugs, no content. game is in a really bad state right now tbh
They should made it different from ROK and improve migration or give some kingdom introduction. Like are they open for migration, are they searching for specific group (nationality/language/p2w/f2p/hours of activity etc), how many battle alliance is in that kingdom, how many space is still available for their row team, etc. It was so that people can see it from outside without going into each kingdom one by one. This will especially very useful for those unpopular or small alliance to grow.
right, discord is there for you to have an illusion of having a communication line to fairlight. it's not a bad thing to be loud though know it's for vain. they don't give a single poo poo.
Talking abt inbalanced kvk. You should see SoS1-3017. The top power alliance and 2nd is 1B. The amount of T5s in the top alliance cannot be compared. 1 unit of T5 is equal to 6 to 10 unit of T4s killing it. But in the end, all of us having a great time getting severe wounded...😂