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COMMUNITY is RUINING The Game By Creating Their PROBLEM [Migration] & Then COMPLAINING About it! 

BOSS NASTi | Mr. Kingdom Builder
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Welcome back CoD Fam :). Today's video for Call of Dragons shows & talks about the latest melting point I had in regards to this migration topic that has been circulating for a while now as we just need to call out some peeps!
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#callofdragons #codmigration #codcommunity #riseofkingdoms #rok #bossnasti #rts #strategy

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21 окт 2024

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Комментарии : 24   
@BOSSNASTi
@BOSSNASTi 2 месяца назад
+ DOWNLOAD & PLAY CALL OF DRAGONS NOW! > bit.ly/42ZdSOk-Bossnasti + JOIN AS A MEMBER & ACCESS PERKS! > ru-vid.com/show-UCQdzNrnePhPhEU7_7X7v2Qwjoin + SUBSCRIBE TO PATREON! > patreon.com/user?u=68144994 + DONATE! > www.paypal.me/bossnasti Thanks for watching, and hope y'all enjoy! | Link to our discord: discord.gg/PvwaQfPkaW For Wars/Drama, message @bossnasti or join discord and post in #cod-wars-drama channel To View RoW Leaderboard rankings, Fastest Behemoth Elite Raid Times, Kingdom-wide Top stats, and more, join the discord and react to the Call of Dragons category.
@cuddlygiraffe
@cuddlygiraffe 2 месяца назад
The younger Kingdoms are upset about migration because they saw the older kingdoms (NOIR, TFS, etc) had a much higher cap and assumed they would have the same so they planned accordingly. Kingdoms just want the chance to be able to compete with the older kingdoms. It's bizarre to say they created their own problem when the problem was a lack of transparency from the devs. You should be able to count on consistency on things as important as migration. A cap is a very good thing.. if we all receive the same cap.
@mercurielle0
@mercurielle0 2 месяца назад
I’ve been saying this since season one a year ago. Top alliances will deliberately Hoover up all the power, then steamroll everyone else, and then they have the audacity to complain about being bored. Similarly, the ones at the top are so afraid of losing their status so they will then ally with other strongest alliances in kvk, creating heavy imbalance. And then complain at the end about having no one to fight. Vast imbalance takes the fun out of the game.
@mercurielle0
@mercurielle0 2 месяца назад
In season Bo2, we actually did create a discord with all of the alliance leadership and worked to create balanced trans teams. I don’t remember our division number, but my server was 171 and it was ASC/RIDE, EN, EXP, HP, EX, and IBO. It seemed hopeful at first, but they took a conservative “figure it out at we go” approach. “Let’s see what happens in zone 2…zone 3…” But in the end, the three E’s decided to band together against the wishes of everyone else, and created a huge imbalance. So an attempt was made, but once again, the fear and greed of the strongest just…ugh.
@jspellma1
@jspellma1 2 месяца назад
The problem isn’t that there is a cap, there should be a cap. The problem is that the cap isn’t the same for everyone.
@RyukoQT
@RyukoQT 2 месяца назад
This is exactly correct. There are some younger servers who have the ability to grow a lot to the point where they can compete with some of the older and that really is the only opportunity anyone is asking for ultimately
@rujiaodeng1983
@rujiaodeng1983 2 месяца назад
100%
@SaxmanCOD
@SaxmanCOD 2 месяца назад
Behavior follows incentives. For the health of the game the developers would need to make it more rewarding to have multiple balanced alliances in a kingdom. Right now there are more rewards for having a single powerhouse alliance.
@BOSSNASTi
@BOSSNASTi 2 месяца назад
On that front, I can agree to that this would help.
@masterrichplaysPROh8rrrr
@masterrichplaysPROh8rrrr 2 месяца назад
facts. i know how to fix it too. super easy
@MrSneakyyGaming
@MrSneakyyGaming 2 месяца назад
Personally I feel like there is some points missed here which I believe is the actual underlining issue to CoD. And it's not down to the player behaviour since this sort of style is present in many games across all "MMO" genres. The issue is CoD doesn't have enough of a player base to support this yet. That's been the issue for ages and continues to do so. Players are forced the longer they play, the more likely to move to top tier alliance, this is natural progression again for a players account if they are starting to hit "end game" content. The fundamental problem is that the Devs believe they have any right to dictate HOW and WHERE players can play. And that's where it's crossing the line when you are saying WHERE players have the right to play or not. Liked the video but personally feel you missed the main actual issue of call of dragons Also to add, Call of Dragons originally was all about the ALLIANCE. It's been the mentality for every player, and the new Kingdom System is new. So to me it's obvious players are going to maintain the old standard of focusing on a main alliance since in history this how it's been since the game began. The issue is System been implemented by Devs and not fully understood the consequences of it. And now we are suffering from this clear mismanagement of design of the game.
@Travellers-f4r
@Travellers-f4r 2 месяца назад
Can you also make a video on how, we have to wait for like 1 month in HK where no high rss nodes, no flighting and we get to play only 50 days of season
@-ANT-69
@-ANT-69 2 месяца назад
i hate the idea people just spam mass recruiting for s2 s2+ s2++ for season of strife matches that the enemy just dodges you. small servers got it the worst since they just got stomped on til they either join someone else or quit. very big servers got it pretty bad too where you just have enemy's dodge you and refuse to fight. medium sized servers are in the best spot right now in season of strife.
@IggyCOD
@IggyCOD 2 месяца назад
We tried having a balanced kingdom but we didn’t have enough active players :( we suffered greatly in war because we couldn’t get a full ring of builders in either of our alliances. Also being able to get rallied on war and territory didn’t help
@thepooaprinciple5144
@thepooaprinciple5144 2 месяца назад
Trust, Greed, Faith. There are your 3 fundamentals. And sadly its on individuals to collectively agree to this and act out its implications, unfortunately I dont see that happening anytime soon. Good luck out there yall. This is the same reason why world peace will never happen. Total Cognitive Synchronization is nearly impossible. People being born in different places, at different times, by different people....the stars must align for the perfect team mates to form a perfect alliance.
@compdogg94
@compdogg94 2 месяца назад
All top kingdoms have mega alliance because we only just recently went from a year of this game pushing an "alliance based game" to now a kingdom. Then they fcked up migration caps so kingdoms were unsure of how many players they could get in. The game will push towards rok where there will be 2-3 top alliances in each server. Let kingdoms actually get out of kvk and recruit and will see what kingdoms do.
@compdogg94
@compdogg94 2 месяца назад
Most people have their cap at 30 ish mill. So they don't absolutely need to recruit the 30 mill and under because they can freely join. But yeah I mean isee what you're saying though but there's no true true way of knowing even if someone is super active, if that'll translate into kingdom growth in any way. They could just care about their account and that's it
@compdogg94
@compdogg94 2 месяца назад
But yeah those that complain about it have no right to complain.
@lourencosalgado1256
@lourencosalgado1256 2 месяца назад
Bn out of those 270 alliances that have 1 alliance very high power and the rest very low 95% only have enough players to fit one alliance. EDS my alliance for example would love to have a balanced 2 alliance kingdom but we can’t fit enough ppl in our kingdom to do so.
@lourencosalgado1256
@lourencosalgado1256 2 месяца назад
We don’t know the true weight of 40M players compared to a 100M player. For recruiting 40M over 100M to be worth it the 40M players would need to have a 4/1-5/1 weight difference to the 100M. But we don’t know what the weight of one is compared to the other so we can’t make that informed choice. And the uninformed choice will always be to recruit the 100M over the 40M, you can’t blame us for it imo
@Rand_Al_Thor
@Rand_Al_Thor 2 месяца назад
The game is designed this way, throwing the community under the bus is hardly a constructive way of discussing this. I see two major flaws, the complete lack of transparency from the developers in a lot of updates they do (especially the multiple shadow updates mid kvk) and the rewards. I'm kind of disappointed you would direct this to the gamers themselves.
@luciuscornelius7177
@luciuscornelius7177 2 месяца назад
Why don't you stop beating around the bush and tell us what you REALLY think. Heh. Love a good rant.
@BOSSNASTi
@BOSSNASTi 2 месяца назад
Haha I get to it near the end, just have to lay some proper groundwork
@dekivanov
@dekivanov 2 месяца назад
@@BOSSNASTi was that video supposed to just get you interactions and nothing more? You do realise people are not complaining for mega alliance structures, but mainly that Gen1 servers(1-90) got to recruit without power cap only space cap and Gen2 servers(91+) that are now at the same spot Gen1 servers were a month ago(pre SoS migration) are limited not only by space but by power too?
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