That 6 healer comp you posted is the perfect example. You did all there was to do in regards to filling up HP bars, so the other 5 were left with nothing to do, hence their gree and grey numbers. If you apply common sense to this scenario, it's blatantly obvious that you were too many healers. The one with most haste and fastest reactions getting the funny number up, while the rest of them waste their mana resulting in overheal. Good fucking job.
has nothing to do with haste or fast reactions (especially in tbc lol). The healer with the most game knowledge and understanding of whose going to take damage and when, and what spell to use at each individual moment is the one that tops the healing meters. Those are the kind of healers you want if you're planning to not overheal the raid at some point.
Macdaddy when can I be a guest in one of your videos? I would love to speak on the skill and sheer intelligence playing Holy Pally takes - Sincerely QRS
I agree so much with all the hps & playstyle flexibility requirement (adapting to the situation). Cataclysm has been so much fun in T11 so far, I cant imagine pressing attonement and turning my brain off with how much impact 10man healer have. You truly feel like carrying people when parsing 90s and being the difference between one person standing in fire and dying, and you foolproofing those death possibility. Keep rocking man, love your content ! Excited as hell for Firelands ! I'd be very interested to hear deeper thought on Resto druid in 10 man vs Holy paladin btw, I also feel like Holy paladin arent a good match until later into the expansion.
I made my first ever discord account so I could join a priest class discord in 2017 right before legion. For a couple of days, I tried to start discussions about the way I liked playing holy priest back then (maxing haste and spamming renew), and I wanted to hear about other styles/specs. And every single time I'd just get people telling me to go read guides on wowhead. I was like, if they don't want to discuss, what even is the point of the discord? It was part of the reason I quit halfway through legion. Nice video btw.
You tell us 0:07, then proceed to spew absolute nonsense for over an hour. I literally stopped listening after about 30 seconds when I realized watching your video wasn't even worth my time during my pre raid dump.
This is interesting, and leaving out the defending of the cata class discords which im obviously not going to do (most (not all) of the retail ones are good at least), I will say I feel as if you are missing something fundamentally with the point about healer parses being "fake". Its not that good healers cant get high healer parses pretty much regardless of your raid cirucmstance, its more that what healer parses "measure" isn't mega relevant past a certain point. You should, as a player, have the capacity and skill to do a lot of throughput, but going out of your way to do as much healing as possible, to the point where you snipe other healers, don't respect HoTs, aggressively spend mana instead of allowing assigned cooldowns to carry ect ect, is just inefficient. Its time inefficient for you, every "unnecessary" healing global you send, assuming people are not rotting out to damage, is damage you are leaving on the table. Its also mana inefficient, because rather than getting "carried" by efficient healing across the whole healer team in periods of low incoming damage, you are instead incentivised to aggressively spend your mana on less efficient options in order to compete. this is fine so long as you manage it properly and nothing goes wrong, but if you needed mana deep in a fight but dont have it because you were casting inefficient heals to snipe HoTs in periods of safety, that is bad. It IS important to be able to do a lot of healing, very important. but the next thing to learn after that is WHEN to do a lot of healing and when to trust the system and greed for damage. Your healing team should aim to (and you might never get here) keep over healing to a minimum and only ever do slightly more healing than is needed on a given fight, managing your collective resources efficiently to keep the team alive AND put out competitive damage. If you arent doing enough healing thats a problem, but as a team if you are then individuals trying to do too much doesn't really serve anyone. regardless, good and interesting video, ty!
The problem with what you're saying is you believe that what I'm doing is inefficient. You don't get healing parses by spamming inefficent healing spells, you don't get healing parses by getting sniped on your healing, you don't get healing parses by spending your mana so agressively that you don't have enough mana for every high damage event. On top of that the way that I heal perfectly respects hots and every other form of healing that all the healers have, I encourage people to heal the right people with the right spells at the right times to avoid stepping on their cohealers toes as much as possible while also maximizing their healing. The only time my healing gets slightly more "snipy" is when we're at the point on farm where we need to drop healers ... but once that healer is dropped, all of my healing becomes useful and important again. Which is why your statement about healing parses not being relevant past a certain point is incorrect, you can always kill bosses faster so pushing more healing and dropping healers will always be important. You're also making the mistake of framing things from a top guild persepctive with your takes on "unnecessary healing globals" and raid cooldowns. I said in the video that most of your healing globals go towards keeping up with the healing check and minimizing risk ... in top guilds you can skip the minimizing risk part because all the players in the guild are good, but thats not how you should play in a typical raiding guild. Also for most guilds raid cooldowns don't "carry" because you don't have as many raid cooldowns avaliable to you as a top guild would have (lots of dks). And tbh even if you do have lots of dks, this isn't retail; raid cooldowns aren't so powerful that they can do all the heavy lifting themselves. Not to mention that if you drop healers you'll still have plenty to heal even if you use raid cooldowns perfectly.
While you raise valid points about the limitations and issues with class Discords, it seems like you're replicating some of the same flaws in your own argument. You accuse Discord moderators of creating an echo chamber where only their views are accepted, but you also dismiss any viewpoint that doesn't align with your own. For instance, you criticize people for relying on their co-healers, suggesting that your approach is universally superior. This mirrors the very behavior you criticize, where alternative playstyles or strategies are not given fair consideration. You argue that maximizing healing output is the most optimal way to play for most players, and you dismiss the approach of incorporating more DPS as a healer. Yet, this is similar to how the class Discords might push certain meta strategies. You’re presenting your strategy as the only valid one, which is exactly what you criticize the Discord communities for doing. You criticize the "zero-sum game" mentality for being overly simplistic, yet you use similarly reductive logic to dismiss the DPS-focused healing strategy. While you provide a detailed explanation, it’s clear that you’re not open to the idea that different approaches might be valid depending on the guild or situation-again, a behavior you find problematic in the Discords.
I'm not dismissing anything, I'm arguing against dpsing as a healer and the zero sum game ... there's a big difference. If I were actually dismissing what people were saying and creating an echochamber I would be deleting every comment that disagrees with me instead of engaging with those comments like I have been doing. Also I didn't suggest that not relying on your cohealers is universally superior, I also didn't suggest that maximizing your healing is the only valid strategy, I said that its the superior strategy for the majority of guilds (not top guilds). Your last sentence is the exact opposite of what I said in the video.
@@macdaddyswag2585 literally had my comment where i posted a positive interaction of someone getting help from a class discord deleted, not sure if it was you or youtube.
Look man, i really tried watching this. But you genuinely thinking you arent on the same step of the ladder as mods, having a youtube channel, creating your own echo chamber, just isnt something i could let go throughout the 30 minutes i watched. 0 selfawareness.
To preface this statement, I am no mod in the priest healer Discord, however I have contributed to the number crunching to determine stat priorities. I'm sure you wouldn't have to look too hard to find similar posts (in which you criticized) made by myself. The only difference being I reached those conclusions for myself by doing the hard work and going through far too many logs. I think many of the comments you've made are fair, and if I had to summarize this video it would be 'If you don't want to rely on your other healers then do whatever you want and heal however you want'. I can see the appeal to your statements, however I don't think you are looking big picture. Many of the players that come into these Discords have issues with progression and many of those issues come from an unstructured healing playstyle like you are suggesting. The people posting advice in healer discords are looking for the specific outcome of aligning responsibilities to mitigate as much risk in the community for all healers, which is why to you it may come off as being one-sided arguments. So in an effort to do so at least one thing has been agreed upon specifically for disc priest. Disc is an excellent tank healer, if not the best in the current tier due to the efficiency from atonement, grace, inspiration, absorbs, etc, and other classes have stronger forms of raid-wide healing. There was significant work in the community to reach that conclusion so it really isn't opinion at this point. The last point I want to leave you with is this game is an MMO. If your counterpart is struggling with their healing profile you can just chat with them and align on responsibilities. If disc is the strong single target tank healer and holy paladin with 4.3 tuning is the strong raid healer of the tier, then I agree following those guidelines will lead to the most success for healers seeking help and to spread that message as much as possible. I checked the log of the Chogall video playing in the background and you are playing opposite of that advice which is fine and doable, it just isn't optimal to success. I agree with you that the messages sometimes undermine the individual asking but you also have to understand that the same questions get asked and answered multiple times a day and the answer is usually just a scroll wheel, pin, FAQ channel away while being supported by data. The end goal is to help players get better at the game even though your viewpoint may be different. Also Kanga is gone so priest discord is already a significantly better place to go. Also also Spongy please remove Shard of Woe from the Disc bis list if you see this, thank you.
The healing playstyle that i'm suggesting and have always suggested is the exact opposite of unstructured. Every guide I've ever made has been meant to provide structure to peoples gameplay via managing their mana properly, avoiding overhealing and healing the right people at the right times and with the right spells. That entire paragraph is fake news. Next you said Disc is the strongest tank healer which is true, by a little bit; but that doesn't automatically mean spamming tank healing with atonement is a good strat. In order for it to be a good strat, all of that tank healing needs to be necessary (it rarely is), the rest of the raid needs to be safely delt with by the other healers (it also rarely is in most guilds) and ideally you would want to go oom by the end of the fight with that strategy so you aren't wasting mana (you won't). Therefore I don't agree that your guidelines will give players looking for advice the most success, I think it'll just result in their healing being dogshit and the raid wiping more than it otherwise would if you maximized your healing. Also the way I play chogall isn't the opposite of your advice? I do way more tank healing than the holy paladin does every week ... but at the same time I keep the raid alive to the best of my ability which eliminates as much risk of people dying as possible. That is optimal.
100% agreed; it is a very huge problem within the community in general to blindly follow and have a sheep like mindset... without actually taking a deep look into what the spec functions in depth. its a huge problem with whats happening with disc priests right now as u have a huge amount of misinformation on what the spec is in the raid to do. the mainstream guides (especially WoW head) suggest the class stacks a stupid amount of haste and goes full guns blazing on spamming the absolute shit out of holy fire and smite; most of the arguments made for this haste BS refer to the changes of haste to healers with HoT, meanwhile its the absolute worst possible stat on Disc priest in cata, as it provides nothing but dps, the HoT ticks gained from PoH or renew are so minimal (not to mention the fact that they are mindlessly casting smite/holy fire anyway so not much HoT casts going out to begin with. Meanwhile, if they were to look a bit further into the spec they would realize that the effects of Crit/Mastery on PoH will present a much more INSANE amount of output in the form of absorb shields that NEVER go to waste. There is no point in stacking haste to spam PoH either as both Crit and Mastery scale way better with Divine Aegis.
You've shared, in some videos of Classic (SOD) your healbot skin. I import it, but it doesn't stand as yours (in all videos of yours, sod, cata, etc). Could you make a video setting up after importing? Thanks in advance.
banning discussion is hilarious on a discussion server but cataclysm is a wild west and dead anyway so not surprising the moderators are trying to get last power trips they can before the server dies
How does your Holy Pala Bageldin fit into this btw? Is he just INCREDIBLY bad? (pretty much always grey parsing) Why not get a good parsing Holy Pala instead; can't be hard to find someone doing at least blue average? /s
10 man h pal parses are pretty fried. The first reason is because h pal parses are heavily determined by how many people stack up for holy radiance, but in 10 man specifically they're also determined by what your disc priest chooses to do. A lot of disc priests just spam damage and let the h pal do all the healing. But then again there are a lot of disc priests that maximize their own healing. This skews h pal parses even more. Bagel could do a better job healing on the higher damage bosses, I'm pretty certain about that. But thats not the only thing that goes into it.
Before I give my 2 cents on this, I will 100% agree that the attitude of some people like Bael in the video is a problem. Both lack of knowledge and alternative opinions have a tendency to get clowned on sometimes. I'm also only in the paladin discord, so. 11:23 You criticise their point and how it's portrayed as fact (said earlier), but then go on to make a statement of your own in definitive terms 17:49 The amount of healing one does will always matter and there are much simpler metrics than parses to know this, such as people dying from lack of heals, or running out of mana, or cooldown timing. Also, aren't parses a form of comparison to other players? As long as you're doing enough to clear bosses with no deaths isn't that the goal for players seeking improvement? I don't think people will come to the conclusion that their amount of healing doesn't matter. Maybe I'm wrong on this and people do think like you said, but for me i just ignore healing parses entirely and use factors like i said above, and i was brand new to wow in wrath classic. 20:53 I couldn't disagree more. Everyone I've come to for advice has been very helpful and earnest. They believe what they're saying is right and offering the best advice they believe they can. Whether they're right or not is a different question. Again though, paladin POV only. I appreciate that you acknowledge that people make mistakes. Sometimes it can feel like certain people expect everyone to play unreasonably well just to fix healing problems, which doesn't happen. Nice fantasy though lol. However, I will also say that you should have some level of confidence in your other healer. Without that you will inevitably end up overlapping cooldowns or healing which doesn't help anyone. Around 33 minutes the disc priest's parses suddenly jump from grey to 84 after dropping another healer. Doesn't this at least partially prove the idea that parses and dropping healers have a directly proportional relationship? I doubt that they improved that much from one week to the next. Good video though apart from some random personal attacks like "autistic as fuck" or "retarded".
I wasn't criticizing him on portraying his statement as fact. I criticized him on insinuating that healing parses 0% matter with the way he worded his statements. Next, the goal isn't just to kill the bosses with no deaths (although hardly anyone in the world is doing that), the goal is to improve the overall raid performance week on week. For example, you can 6 heal one of the easier bosses and kill it with no deaths, but you could 5 heal it instead, kill it faster, and everyone has more fun and parses higher. In regards to 20:53, I mainly said that because of the echochamber aspect of the class discords. I have no doubt that they believe they're right, the problem is that in order to actually be right you have to be able to discuss things with people who disagree with you in a healthy way. And with the way the priest class discord is set up (with the emotes and troggs and hell thread) this will never happen. So the class discord people believe that they're right, but they don't care about actually being right or else they wouldn't constantly flame and mark people who disagree with them. Next, I agree that having some confidence in your cohealer is a good thing. Thats why I encourage people to prioritize healing certain players and to set up the cooldowns so that they aren't overlapping. Lastly I never said that dropping healers doesn't have a directly proportional relationship to your healing output.
I was with you at the beginning but you lost me when you started holding the discord mods comments to a higher standard than your own. I.e his comments are false because they arent true in every situation, but your own arguments are full of generalisations and numbers plucked from thin air.
Well obviously the numbers are plucked out of thin air since theres no data for any of this, therefore I have to generalize and support those generalizations with logic to the best of my ability. But can you give me an example of a comment that I hold to a higher standard than my own, so I can evaluate if what you're saying is true?
Also on topic of priest and how they bash DA....like they argue healing is a cooperative effort, but then they bash disc for their healing profile, that it does not do X, Y or Z (which other specs also do not do) so that is also kind of a contradiction in their arguments. Especially when they then argue Atonement is great but in reality it takes healing away from HPal and Restoshaman, which both are worse at healing stuff priests could heal with other spells except atonement healing. Like my point is, they talk about cooperating as healers but then ignore healing profiles of different specs which need to be acknowledged to realize which spec to bring in a group and what they have to do. This reminds me when I played cata back then, I was a resto druid and my co healers were HPal and disc. Melee always stayed alive but ranged players died becaus disc did atonement non stop. I had to pump as good as I could. Which was not very good, given up until dragonsoul I never raided so Dragonsoul was my first raid ever
You complain about the healer class discords being an "echo chamber", whilst your own RU-vid community that you've managed to brainwash into being heal parsing Disc priests is an echo chamber in itself 😂
My worst encounter was wth the DK class discord. They regularly bashed a content creator who imo does great content. He focuses on pugging and he tracks every M+ key, but he plays different talents than the class discord recommends. The recommendations mainly support the playstyle of top blood DKs in organized groups, and I was yeeted out that discord simply for making the statement that PUGs are not the same as organized groups. They then claimed I am just as bad as the guy they regularly bash (I wish I was doing the keys he does lol) and that if we would play different talents, we would be top players. Complete and utter nonsense to believe PUGs can time 22s like organized groups, it is hilarious. So yeah I agree, discord servers often are cultivated fandoms sucking each other off, but I am part of a discord that is not focused on gaming, but many members are gamers. We regularly have different opinions but we also treat each other like humans and through our disagreements come to new conclusions. Our main difference from what I see is acknowledging that objective truths rarely exist. As in something can be working in situation A, but not in situation B. Most discord servers I have seen are just an extension of twitter where there is no nuance anymore Great video, subbed!
What specific blood DK talents are you talking about? to be honest its not unreasonable to say that someone being good at the game and doing well in m+ would do better if they played more optimal talents, and doing tank talents there are lots of "bait" talents which look good on paper but dont actually translate to all that much survivability and where you lose a lot of damage to take them.
@@Drakshl I think in this specific case it was umbillicus, the one that generates a shield after vamp blood depending on how much dmg your blood plague does. and then other talents that were more defensive and resulted in less runic power generation. But the thing is, the disbands of his keys, all documented neatl in a spreadsheet, where not because he as a tank died. It was because people griefed, left the group after 1 wipe, DPS not knowing mechanics, dying and leading to longer bossfights The advice to change talents to be better imo would fit in this situation better if players with other talent loadouts died at huge pulls, or could not do huge pulls at all. Then I would agree, test out other talents. But this was not the case there and the BDK discord was not able to listen to any of it, because they are an ecochamber, like almost any discord that enforces rules outside of the general courtesy and anti harassment stuff
@@temper1776 haste tends to be better than mastery, and mastery better than crit. haste requires 128ish points instead of 179ish points per percent increase. mastery provides 1.5% shields per point instead of 1% per crit, although crit does applies slightly more generally.
Dude listen to yourself. It's a 15 year old game. Whatever advice me or you can give has been written out a dozen different ways that all come back to the min max culture, I can literally hear you Reeee as I type this out. How dare I play the game differently. Hope you enjoy Tbc where you already know exactly what to do in every fight and exactly what gear you want in every dungeon. I'ma go through another blind play through and enjoy every minute of it.
You can play the game however you want and find fun. You having a preference, however, does not change the fact that there is an objectively optimal way to play.
Why is there even an argument if healing parses matter ? Of course they do . I bet if you tried to find a way to rate healers performance you would end with something like warcraft logs . And there is nothing bad at competing with your co-healers as long as it benefits the raid (trying to be the best helps) .
The log is important, the parse percentile is a huge meme however due to how easily you can cheese it like "hey bob I pay you some gold to dip your toes into that fire sometimes" easy
@@k9tirion927 Way fewer people do this with healing parses than with dps parses. It's also only possible in guilds that don't drop healers and or on fights that are easy/on farm. On prog or in groups that actually drop healers intelligently your raw output matters a lot and your percentile parse is a pretty good measure of your skill and your raid contribution. Exceptions are fights like conclave where sometimes a healers gets bitch duty like rohash solo rdruid where it's just mathematically impossible to percentile parse, however even in these instances your percentile relative to the other healers also on bitch duty is relevant.
@@bidu2331324 I should have started with this but the main reason is probably also just the very nature of healing vs dpsing. Sure, very early progress heal parses in a good group that doesn't take avoidable damage can be interesting since you'll have to push the envelope for the group to survive (before changing another healer in) but after a reset or two and the loot from that it just becomes a lot easier which in turn makes legitimate parsing impossible a few weeks in unless you snipe your cohealers like a god (which is kind of cheesing in itself) or until you can drop a healer (which a lot of more casual groups straight up won't do). Dps will always be able to hammer on all cylinders except the rare dmg stop boss (frick you denathrius lol) so it just feels like the competitive integrity is way different and doesn't get diluted with more gear, it kind of get's even more competitive each week.
@@k9tirion927if you compare apples to apples parses/hps still matter. The fact that it's more difficult to compare apples to apples with healing parses than with dps doesn't change this fact.
@@bidu2331324 I'd love to continue this conversation but it seems I've angered the mighty YT gods with some shadow keyword striking my comment down. Godspeed and I hope we'll see another competing platform rather sooner than later.
There is no level of play where healer damage matters in classic. Even in the highest level speedruns there is a tradeoff wrt safety/damage/risk which preferences higher hps in 95% of cases.
Maitoz is an idiot vanilla andy. Vanilla takes very little skill and is a knowledge/time/organization test rather than a skill test. Healing raids in vanilla is also braindead and you can massively overheal every boss with zero problems at every level of the game so it makes perfect sense that a vanilla player wouldn't understand the value of the skill required to pump high hps. You can literally 20 man most 40 man raids in vanilla so there's zero pressure to drop healers and everyone else who plays the game is terrible so there's zero competitive pressure.
so 1h14 to just womp womp because people are legitimately telling you that healing parses are cringe and people caring about it are mongoloids? Can't accept a simple truth?
So I really want to challenge your statement that it's not true that "The Optimal way to play Healers is consistent across all levels of play" - because I think it **is** consistent. The *optimal* way to play healers, in my opinion, is "Decide what spell/cast adds the most raid value" on a global by global basis. This means, that if you're in a poor raid, or someone messes up a mechanic, or you're in a period of big raid damage ie Al'akir p2 or Ascendant Council p3 - you will apply that logic and absolutely be maximising your HPS with big heals because that's what the raid needs. However, for times like Magmaw when the head is down, or even fights like Atramedes where raid damage is very low and very spaced-out the answer to that question is *probably* to press Holy Fire / Smite and add some damage. I think even as you prog raids and gear this decision making matrix needs to evolve and grow within your regular raid teams or across pugs. However, this means that probably HPS and/or DPS min-maxing is going to result in a poor metric to determine the answer to the question of "what spell added value" because it is so very raid and composition dependent. I can speak to specific examples i've been in where I have had to max both metrics at different times to support my raid. Its super important as a disc priest especially in Cata, but as a healer at all going forward I think, to consider how you can add value outside raw HPS for periods where damage ramps aren't so massive - especially because in these lower damage windows you probably need to do some DPS as thats some value. Lastly, I think the priest discord isn't so bad as you say. I dont think I get the vibe that you should maximise your DPS at the sacrifice of your healing / keeping your raid alive. I read it more as trying to bring healers along on the journey of doing damage as disc whenever you can because thats a unique value disc priests bring to a raid right now. Like for me, if I want to pump numbers I heal on the HPal or the RSham because that fills out their niche, they just cant do damage while spot healing/keeping people alive likea disc can, meaning when we ask ourselves "What is the spell that adds the most raid value" as a disc priest we can choose to do damage where others cannot.
Thanks for commenting. Except I don't think we disagree, you just interpreted my statement differently. I interpret "the optimal way to play healers is consistent across all levels of play" as, your playstyle should be exactly the same at all levels of play (ex. if the speedrun guild disc priest maximizes damage on every boss, then timmy in the rank 150th guild on his server should also maximize damage on every boss). You interpreted it as "decide what spell/cast adds the most raid value" which I agree with you, is something that is consistent across all levels of play. Other than that you mention that Hpal and R shams niche is "pumping heals". Except its not a niche if everyone can do it, cata is a very balanced expac in terms of how much hps each class can pump out in realistic raiding scenarios (so not just on paper). If discs healing output was total dogshit compared to h pal and resto shaman then I would agree with you that spamming damage is better.
@@macdaddyswag2585 yeah I take your meaning, and I think if you’re telling someone to only press your damage spells as disc regardless of your guild or the scenario, that’s really bad advice. On the flip side though, you would agree based on what you said that there are guilds or times where damage maxing might be correct or better play - ie if your in a good guild / over healing or overgeared etc. where the damage option becomes best? Because in these situations it becomes the bigger value add. While I mostly agree that disc can pump aoe heals, I think we gotta agree that hpal is still king right now for it (again, disc definitely can do it too) - but those hpals can *never* decide to do meaningful damage instead of HPS, whereas disc can. So like … I actually think disc is harder/more complex because to do the best support for your raid you need to know when you can weave damage as it’s optimal because we’re the only healing option that brings this utility. Again, if you need to pump heals to love fights then you pump heals, I just think you shouldn’t ignore that part of the disc kit. Anyway ty for reply. I kinda get your angle I probably just wind up disagreeing on hps being that best metric. You need a real holistic view for healers to know what’s best.
@@MrJwfort I would only agree that damage maxing is best when you play in a speedrun guild or top 10 man raiding guild like I said in the video. I do not think its the optimal thing to do when you're overhealing or overgeared because of the point I made at 29:59. Also you can just drop healers if you're overgeared or the boss is on farm and the optimal thing to do will be to maximize healing. For your 2nd point, it doesn't make 1 bit of difference if h pals can't do meaningful damage. The decision on whether to maximize damage or maximize healing as a disc priest is going to be based on what would benefit your raid the most, its not based on what niche you have vs what niche another class has. The best thing for all healers to do the vast majority of the time and in most guilds is to maximize healing because its safer which means you will wipe less during prog and during farm. Saying that h pals or any other healer can't do meaningful damage and disc priest can doesn't change that fact. Also h pal might be "king" but what are you implying when you say that? That you should let them do most of the healing while you spam damage? Because they are only "king" by a small amount. When everyone is stacked up they are king by a large amount but you can't stack the whole raid up a lot of the time so I don't see how mentioning that h pals are king justifies damage maxing as a disc priest.
@@macdaddyswag2585 fair shout on the first bit about damage maxing. Maybe it’s tossed up to the different guilds/groups/experiences that I land a little different there. I still think suggesting that folks are open to doing damage when it’s most optimal for raid holds true at all skill levels. Just comes down to that skill expression as to if you get the decision right or not. I guess it all boils down to the idea that heal maxing is “safest”, which you know probably it is safest and if that’s what makes a best healer to you then that’s okay. I suppose I think it makes for a better healer when you can do damage or mechanics or whatever else while also keeping people alive and that’s a fundamental difference which is okay. Appreciate the replies btw I won’t touch in the “hpals can’t do damage point” because I’d write a book here but shorthand is I think it DOES matter if you consider the total number of spells/globals your healers have, if you have something to do outside healing you can leave globals spare for healers who don’t have other options to fill, and then use yours for other things. If and only if it’s safe of course
If your guildies are tired of you wasting their time griefing on each boss, I'm ready to level up a Priest on NA to speed up your runs. As you say, it's only a few seconds per boss, but it would increase their DPS parses as well, with no downside, and DPS players usually like that. And if you want to level an EU Priest and join my guild runs just to have people laugh at you, you're welcome too! (though probably only 1 run, I don't think you can convince them to sacrifice their DPS parses for your heal parses for no reason)