When the ducks attack, the raid bar keeps refilling. I was killing ducks, and almost got it gone, then just boom it was full again. This happened over and over. I killed I believe 4 or 5 commanders. Does it refill when you die or something? It was pretty painful for us, considering we just started playing, and didn't have any armor or anything, and there's dozens of ducks swarming us, and wouldn't stop. I finally got it to finish, but it took a long time, tons of deaths, and the bar refilling like 5-6 times. Two nights later, they attacked again, and this time it was tier THREE. We've only just started playing, don't even have armor, and we're fighting a tier 3 raid...
The end should take place here or, alternatively, the Aether should be unlocked once the game is completed. The Aether is the perfect antithesis of the Nether: a Heavenly dimension which is the inverse representation of Minecraft's Hell dimension. If nothing else, it would add some balance to the game.
This and scape and run really feel the most “involving” by just starting a creative world and staring at it, because the survival gameplay is so not thought out. Like parasites is fun but it’s impossible to contain and even with mods to help, you just lose WITHOUT seeing a MAJORITY of the content. Same with this mod, if it’s intended to be fought back fast, then the “fun” of the mod is by barely experiencing ANY of it. I’d love if you could like make more specific items and got more unique rewards for fighting even if stuff gets taken over. Like making cool weapons or armor from drops that ACTUALLY DO SOMETHING to the new enemies. Like items that block those new status effects or armors that stop damage from certain new enemies. They all have cool concepts but why put so much detail into somethin nobody will ever get to really playthrough. Like yeah watching a world get destroyed is cool but, is that reeeeaaally that compelling when the only way to see that actually is through creative or just basically being so strong with broken mods it’s unfair.
if you want a more gameplay focused infection mod maybe look into the sculk horde you can control when it starts, it gives you breathing space for both it and you to build up, it doesn't do mob spam and instead using this mobs more sparingly because it can run out if you beat it up enough, you get to see all of it because you need things that it makes to be able to find it, it is rather smart in its late stages and will try and focus you and villages, no crazy unfair effects, and most of its mobs aren't insanely powerful plus you and it will clash often so you can curve its growth and then build up while it reclaims land and gets its mobs back up.
Sculk Horde is probably the most fun and balanced infection mod. You can destroy it, but it's very late game unlike this where you need to destroy it early, also has balanced mobs and becomes intelligent later on
Those hollow caves are the best This mod is in the Better MC modpack and I had a fortune 3 diamond pickaxe and mined for 2 hours in that cave and got a full double chest of iron ingots from it (3000+ iron) and 34 diamonds (there's not a lot of diamonds in it but there's a lot of iron and other ores
If you have on subtitles in the game with the mod installed, when making the shrine, you can see "I'm watching..." or something like that. Super cool detail that I absolutely love. And if you have a dog, if heorbrine is near, your dog will growl
So for some reason when I leave and rejoin the world it gives me some text saying that is I proceed and join the game I may experience strange encounters and days remember do not look directly at the bugs Is that a part of the mod or a real glitch