Тёмный
Hoodie Studios
Hoodie Studios
Hoodie Studios
Подписаться
A Production Company, its all about VFX and CGI
STYLE 3D IS FREE #style3d #tutorial #free
2:22
4 месяца назад
Unreal Engine 5 - METATAILOR APP TUTORIAL
12:50
9 месяцев назад
Комментарии
@petit-pedestre2334
@petit-pedestre2334 2 дня назад
Hi! How do I add meshes to collide with the simulation? My character is wearing a skirt and is sitting on a chair, how do I make the chair collide with the garments?
@marvinbadalanimations9182
@marvinbadalanimations9182 4 дня назад
Thank u so mych bro,question,I have the uds in my scene with rain but it only rains at a certain spot not the whole scene ,do u maybe know why ?
@hoodiestudios
@hoodiestudios 4 дня назад
Try checking your scaling in your scene, maybe you’re making things too big. I will recommend you start building up your environment by placing in a metahuman or a mannequin in the scene first, so you can guess the scaling of other elements
@marvinbadalanimations9182
@marvinbadalanimations9182 4 дня назад
@@hoodiestudios yeah I placed several manequin in the scene and made sure the scaling is correct but still same,there is a setting to increase the particles size and amount but as soon as I play the sequences it goes back to its original size
@hoodiestudios
@hoodiestudios 3 дня назад
Then I think you have to add the amount in the sequencer and tune it
@megamaxx0
@megamaxx0 11 дней назад
full crash in transfer skin weights
@hoodiestudios
@hoodiestudios 11 дней назад
Try these fixes and let me know . check your uvs, and also boost the particle distance of the clothes, try the latest version of UE , make sure your using a metahuman character or a default UE character
@SatyamAdhikary
@SatyamAdhikary 19 дней назад
i tried but in unreal 5.01 i think this setting is not available there.
@hoodiestudios
@hoodiestudios 15 дней назад
I will check it and get back to you
@WiderMotion
@WiderMotion 20 дней назад
That’s cool, simple and easy to follow 💃✨
@hoodiestudios
@hoodiestudios 20 дней назад
Thanks 😊✌️
@SpainHola
@SpainHola 26 дней назад
wow this is brilliant
@hoodiestudios
@hoodiestudios 26 дней назад
Thanks a lot
@JJ_Artworks
@JJ_Artworks Месяц назад
Thanks for this. I have pockets, but they are falling, disconnected from the rest. How did you made your front pockets to stay in place? I tried to remove like you've done the internal lines, and both with and without it's not working. I am forced to weight paint to zero where it is supposed to have seams, but this is ugly in the simulation and not accurate. I wish to have like you, all painted as full weight for my pockets, but without them to fall on the ground. Many thanks for your help!
@hoodiestudios
@hoodiestudios 26 дней назад
Kindly export the one with pockets as the render mesh. But yet still if you want the pockets to simulate, then you will have to export with pockets as sim mesh and paint the edges of the pockets black
@keanodaley512
@keanodaley512 Месяц назад
Hey, do you have a business email? wondering the price of hiring you etc.
@hoodiestudios
@hoodiestudios Месяц назад
If you’re on Fiverr you can text me with this link www.fiverr.com/s/7YWLLm4?CopyLink_Mobile Or with email @ hoodiestudios6@gmail.com
@princesseilly
@princesseilly Месяц назад
WOW IN LOVE
@hoodiestudios
@hoodiestudios Месяц назад
Thanks eilly 😊
@4A_Fam
@4A_Fam Месяц назад
why does the transfer weight skin failed on my unreal engine? any idea ?
@hoodiestudios
@hoodiestudios Месяц назад
Try and recheck all your nodes and make sure everything is correct and if i may ask are you using a different avatar?
@dylankuzmick3122
@dylankuzmick3122 Месяц назад
Is it possible to paint landscape layers with substrate enabled?
@hoodiestudios
@hoodiestudios Месяц назад
Never tried that before, but I will do that and get back to you
@derekleung5923
@derekleung5923 Месяц назад
i can see the collider is UE physical asset. what if the character design is double dress or two clothes. can they collide properly?
@hoodiestudios
@hoodiestudios Месяц назад
That is gonna work only with the usd workflow, but yet still it’s not 100% accurate
@yahbin77
@yahbin77 Месяц назад
Sir does this work for metahuman inside a UE5 level sequencer
@hoodiestudios
@hoodiestudios Месяц назад
Yes, but with some tweaks
@style3dcg
@style3dcg Месяц назад
Loved the tutorial! Thanks for sharing it.🥰
@hoodiestudios
@hoodiestudios Месяц назад
Thanks very much
@Rock-Of-3y3
@Rock-Of-3y3 2 месяца назад
question, how do you turn the points into splines? is that possible or do you just keep adding points?
@hoodiestudios
@hoodiestudios 2 месяца назад
Can you give me a timestamp of the exact duration
@Rock-Of-3y3
@Rock-Of-3y3 2 месяца назад
​@@hoodiestudios - Sorry I meant how do you access the anchors at the corner points? In browzwear or illustrator you can click on a corner point and two anchors pop up to allow you to edit that corner giving you more control.
@hoodiestudios
@hoodiestudios 2 месяца назад
Yes I know what you’re talking about, in style 3d you have to right click on the point and you will get the option to convert to a curve point or make a smooth cure, I believe in this situation the smooth curve will help out with controls like the anchor style
@Rock-Of-3y3
@Rock-Of-3y3 2 месяца назад
​@@hoodiestudios _ I see, Ill have to get used to that to make patterns. Thank you for getting back.
@hoodiestudios
@hoodiestudios 2 месяца назад
You’re welcome
@elladavis764
@elladavis764 2 месяца назад
it said 4.2
@hoodiestudios
@hoodiestudios 2 месяца назад
If you want 3.4 visit the archives
@FabricadeBoloGloria
@FabricadeBoloGloria 2 месяца назад
Amazing!
@hoodiestudios
@hoodiestudios 2 месяца назад
Thank you! Cheers!
@FabricadeBoloGloria
@FabricadeBoloGloria 2 месяца назад
WOW!
@FabricadeBoloGloria
@FabricadeBoloGloria 2 месяца назад
Very nice! Where is the tutorial of HDRI + Ultra Dynamic sky? Thank you very much
@hoodiestudios
@hoodiestudios 2 месяца назад
Check this tutorial Unreal Engine 5 - HDRI and Ultra Dynamic Sky #unrealengine #tutorial ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-768pYlDUem0.html
@FabricadeBoloGloria
@FabricadeBoloGloria 2 месяца назад
@@hoodiestudios Already saw it. Thank you man! great work!
@gennadiysafronov1115
@gennadiysafronov1115 2 месяца назад
Thank you! Good lesson!
@hoodiestudios
@hoodiestudios 2 месяца назад
Glad you liked it!
@AliaksandrKazak
@AliaksandrKazak 2 месяца назад
Export metahuman is not working
@hoodiestudios
@hoodiestudios 2 месяца назад
Do you have it at the slave obstacle?
@AliaksandrKazak
@AliaksandrKazak 2 месяца назад
@@hoodiestudios you forgot to show that in order for the export to happen at all and not to pop up an error, you need to put style3d in body.
@hoodiestudios
@hoodiestudios 2 месяца назад
Yes style 3d need to be in the body hierarchy
@nathanbel1793
@nathanbel1793 2 месяца назад
This hoodie is going though itself. Can we add self collision to fix it?
@hoodiestudios
@hoodiestudios 2 месяца назад
You have to check you collision asset, if everything is working well
@MKLS
@MKLS 2 месяца назад
Awesome work! Great job man
@hoodiestudios
@hoodiestudios 2 месяца назад
Thanks
@supasuoasuoasupa1939
@supasuoasuoasupa1939 2 месяца назад
is chaos cloth simulation works with this method if you paint the weight map?
@hoodiestudios
@hoodiestudios 2 месяца назад
Yes, if you wanna paint the weight map, make sure you set a collision for the mannequin in the collision node.
@Steph-lo9sj
@Steph-lo9sj Месяц назад
Hey there, great video thanks for this, may I ask where to find the collision node you are talking about here?​@@hoodiestudios
@hoodiestudios
@hoodiestudios Месяц назад
Set physics node, do you see that
@Steph-lo9sj
@Steph-lo9sj Месяц назад
@@hoodiestudios Oh yes, I see now thanks! The collision is set to the Metahuman Physics Asset
@Derjyn
@Derjyn 3 месяца назад
Ugh. Finally thought I found a working Substrate landscape tutorial, and it was a bit of a click-bait. Thanks, bud.
@hoodiestudios
@hoodiestudios 3 месяца назад
Ugh, finally thought that's a real user, now I know this is a bot. Thanks bot
@Thinker814
@Thinker814 3 месяца назад
Wooow, very cool!!! Well done!
@hoodiestudios
@hoodiestudios 3 месяца назад
Thanks
@style3dcg
@style3dcg 3 месяца назад
Wow, incredible video! We're thrilled to see our software used like this. Keep up the great work!🙏
@hoodiestudios
@hoodiestudios 3 месяца назад
Thank you 😊
@style3dcg
@style3dcg 3 месяца назад
This tutorial is amazing! Thank you for showcasing our software so creatively. Fantastic job!❤
@hoodiestudios
@hoodiestudios 3 месяца назад
The software is amazing 😍, thanks
@stylist3d529
@stylist3d529 3 месяца назад
Thank you for sharing! ❤
@hoodiestudios
@hoodiestudios 3 месяца назад
You're welcome 😊
@SuperDorothee59
@SuperDorothee59 3 месяца назад
very helpfull
@hoodiestudios
@hoodiestudios 3 месяца назад
Thanks 😊
@Thinker814
@Thinker814 3 месяца назад
Wooow!!! Super cool!!!
@hoodiestudios
@hoodiestudios 3 месяца назад
Thanks 😊
@merrittwitherspoon7894
@merrittwitherspoon7894 3 месяца назад
Can you export this scene into a USDZ file including the animation??
@hoodiestudios
@hoodiestudios 3 месяца назад
I don't know much about the usdz workflow, but I will check on it
@merrittwitherspoon7894
@merrittwitherspoon7894 3 месяца назад
@@hoodiestudios If you can export this type of scene to USDZ, would love to talk and potentially hire you on for some work we’re doing in the Apple Vision Pro. 😎
@hoodiestudios
@hoodiestudios 3 месяца назад
Ok, let me check on it and get back to you
@merrittwitherspoon7894
@merrittwitherspoon7894 3 месяца назад
@@hoodiestudios Thanks!🙏
@hoodiestudios
@hoodiestudios 3 месяца назад
Hi, can you text me on discord, I got something for you @ak28011
@Drahoslav_Lysak
@Drahoslav_Lysak 3 месяца назад
Good one :)
@hoodiestudios
@hoodiestudios 3 месяца назад
Thanks 😁
@bause6182
@bause6182 4 месяца назад
Great tutorial ! I will implement this to my game
@hoodiestudios
@hoodiestudios 4 месяца назад
You're welcome
@Clo3dindiandesigner
@Clo3dindiandesigner 4 месяца назад
Can you please unhide this tutorial I need it very much
@hoodiestudios
@hoodiestudios 3 месяца назад
Hi, sorry for replying late, text me on IG or discord and I will guide you to finalize it
@style3dcg
@style3dcg 4 месяца назад
This is fantastic! Thank you for putting together such a great tutorial! 😍 We're so happy to see you using our software. Your passion is truly inspiring! 🎉🙏
@hoodiestudios
@hoodiestudios 4 месяца назад
The Style 3d software is amazing, I'm loving it
@starcityinc4388
@starcityinc4388 4 месяца назад
Hello, May i know what is the speed of your animation? have you slow down it? Because i am not getting this kind of flawless animation and cloth simulation in UE Sequencer, Would love to see the tutorial for same in sequencer. Thanks
@hoodiestudios
@hoodiestudios 4 месяца назад
No I didn't touch the speed in this tutorial, this is the default speed in both the simulation mode and the sequencer , can you give me a screenshot of yours, so I can help out
@yanhu
@yanhu 4 месяца назад
Can you show this Laser material node in UE5 in the next video? I wonder how to make this awesome fabric material without Style3D.
@hoodiestudios
@hoodiestudios 4 месяца назад
Ok, I will check on it and make a tutorial about that
@yanhu
@yanhu 4 месяца назад
@@hoodiestudios Thanks!
@starcityinc4388
@starcityinc4388 4 месяца назад
Thanks for making this tutorial.
@hoodiestudios
@hoodiestudios 4 месяца назад
You're welcome
@starcityinc4388
@starcityinc4388 4 месяца назад
@@hoodiestudios Please let me known, 1. We have to download low quality Metahuman for Avatar? 2. Does you have done mesh paint on Metahuman body before applying the SMD file (cloth)? 3. I can't see Style3D volume Axis Field - only 3 options are visible 1. Style3d, Obstacle and Wind Component is this ok?
@hoodiestudios
@hoodiestudios 4 месяца назад
1. No 2. No 3. It's ok you can use it
@hoodiestudios
@hoodiestudios 4 месяца назад
Volume Axis Field is in the latest version of style3d simulator
@MaichanLita
@MaichanLita 4 месяца назад
brooo!! This is so crazy. Thanks for showing this and the tut. So happy to try 🙏🤭​
@hoodiestudios
@hoodiestudios 4 месяца назад
You're welcome, you gotta try 😊
@HighlightRiel
@HighlightRiel 4 месяца назад
Nice job bro. I'm glad you're enjoying it. I can feel your excitement. Let me ask you a question. Why did you go for style3d rather than marvelous designer?
@hoodiestudios
@hoodiestudios 4 месяца назад
Yyhh I'm really loving this, I like style 3d because it really fits with the UE workflow, and it's fast In simulation and more advance. But again they are all great softwares for clothes
@HighlightRiel
@HighlightRiel 4 месяца назад
@@hoodiestudios Awesome. Keep the good job bro! 🤙 Thanks so much for the tutorial. Much appreciated.
@hoodiestudios
@hoodiestudios 4 месяца назад
You're welcome ✌🏽
@josephhennessy2978
@josephhennessy2978 4 месяца назад
I will definitely try this today Thank you again for another video
@hoodiestudios
@hoodiestudios 4 месяца назад
Have fun!
@Thinker814
@Thinker814 4 месяца назад
Awesome work!!!
@hoodiestudios
@hoodiestudios 4 месяца назад
Thank you!
@romainfusilier8806
@romainfusilier8806 4 месяца назад
Game changer, definitely
@hoodiestudios
@hoodiestudios 4 месяца назад
Yyhhh, a big game changer for real
@starcityinc4388
@starcityinc4388 4 месяца назад
Hello, I am using Style3D plugin, Using ready cloths in Atelier for metahuman Avatar, But I am stuck at the animation part in UE, Please can you make a step by step tutorial for metahuman animation with style3D plugin.
@hoodiestudios
@hoodiestudios 4 месяца назад
A tutorial is already on the way, it's gonna be published tomorrow
@sheikhsadab
@sheikhsadab 4 месяца назад
Not simulating for me bro. The cloth moves but is in in t-pose while the animation plays... I'm using a mixamo character though (not the manny one), any idea?
@hoodiestudios
@hoodiestudios 4 месяца назад
Are you at the chaos cloth panel or the unreal main viewport ?
@kenechukwuuzongwa1423
@kenechukwuuzongwa1423 4 месяца назад
Thank you for a wonderful tutorial.. i am super grateful for the knowledge you are sharing with us. I have an observation while following this tutorial, when i added a skeletal asset in my transformskinweight node, i didn't get my model appear inside my cloth like it did in your video. Do you have any idea of what i am doing wrong? and if this has a future negative impact? Thanks
@hoodiestudios
@hoodiestudios 4 месяца назад
Ok, you have to make sure the model is in the chaos cloth panel at the right side, the same side where you can input an animation