Remember, the cybrans are the only morally correct choice, they are escaped slaves and freedom fighters against a Fascist government of humans, a Fascist government of humans that have an alien religion and a Fascist alien species.
Just realized that Riley is a shit leader. If he had listened to general Clarc the Aeon and Cybrans never would have reached Black Sun before it had fired. Also if the Cybrans only want independence and freedom why not give it to them and ally with them against the Aeon?
UEF = Americans and Bri-ish Aeon = Crusaders Cybrans = Star Wars Rebels The one whos based depends on the time period and context your viewing the game in
Hello there I have a 3ds file for my hubby plane, but I need 3ds2kex.exe file as your in your desktop file in youtube. Can you send me?! Please Best regards
There’s a fun alternative win condition to the Pollux mission. You can also destroy the building that Hex five is being held in to kill him, which then negates the need to fight the UEF commander and gives you victory
To kill a UEF commander or Hex 5. That’s one is a difficult decision. On one hand the UEF commander is a UEF commander. On the other hand I hate Hex 5 after forged alliance.
I like the little details with the campaign. If you’re Cybran or Aeon, Fletcher will talk smack and question your true motives. If you lose, a message will be played (just like how you win) of the consequences of your actions.
Always loved QAI. They have an AI that is programmed to help bring the seraphim back and weaken all factions in secret while also helping the cybran win the war. What a character. FA however ruined him a little because it got arrogant enough to think yes I can win no problem. At least it got teased in the end to still be kicking but thanks to SupCom 2 we know QAI is not there.
If we didn't have globalism and architects who worship ugliness, we would have spiritual and beautiful architecture like at 3:22. We would also have spiritual and beautiful tech like at 5:00. Even the titles are cool, the Virgin Secretary of Defence vs. the Chad Avatar of War. This is what humanity should have been.
You know this is a game with plenty of diversity but not once does it come across as preachy, condescending, or woke. There are plenty of likeable strong female characters, like Dostya, Clarke, and the other female Aeon commanders. Even Princess Burke, while not a military leader, is courageous, compassionate, and merciful. She is the leader of moral righteousness, and is strong that way.
Fletcher: "You're a traitor!!" Me, who hasn't attacked him once up to that point, just setting up a bunch of SAMs in his direction on my island: **Manually directs my 214 Mavors to fire in his direction and once all their barrels are aligned, switch the firing mode from "no fire" to "ground fire"** 1:05:32 Wait, if the Arch is a portal between the two galaxies, does that mean we can send stuff over to their end? Like, could, theoretically, the Coalition camp out around the Arch, destroying anything that comes out with a line of deathbeam experimentals (Czars, Monkeylords, Novaxes, etc) and just take their time to build up a force of several thousand Czars and Soul rippers and send them through to the Seraphim galaxy? And even if it only works with Seraphim tech, couldn't they just capture some Seraphim engineers and build up a similarly-sized fleet of Awahsas (or however the hell you spell it) and send them over for some sweet sweet karmic retribution? Or, if the units need to maintain a link with their ACUs (I don't see why, considering that the Seraphim send over regular units through it no problem), you can just have them ride on top of one of the Experimentals using magnetic or gravitic clamps (lore-wise, not gameplay-wise) and go wreck the Seraphim on their end?
Problem is whats to stop them from sending massive amounts of experimentals like they did in the intro of the game where they sent literally thousands of T4 Experimental Bombers to destroy the earth? And it would likely take a very long time to get *that* many CZARs and Soul Rippers to defeat the seraphim. In the heat of the moment its infinitely easier to cut off the seraphim again than go "hey we should leave this gate open that allows the enemy to send literally limitless number of troops against us so we can do a counterattack later"
Well this old but I may addressed something... Lorewise... There are possibly million if not approximately quintilion of seraphim personal and war machines waiting at the other side and it is their home turf... all they need to done is just spammed the million of their experimental units they have on us or what they call "dem puny human and their mere replica of their military might". The coalition should be very exhausting after all the fight, the resources unit is suck dried and i do not think Paragon resources generators can continue to feed our war effort... and I don't think we can hit anything significant on to delayed them so our only choice is shut the gate up... and shut it good
@@ashipthattriestobotheryou4759 While that may be true, all the visual evidence shows that they can only send out so many units out of it at once, likely due to the energy or data strain on the actual tech of the gate in transporting so many physical complex masses through such a distance. So sure, the Seraphim might have an indefinite amount of units on the other side, but that doesn't really matter much if the Coalition can just turn the area within 15 km of the gate into one giant kill zone where thousands of experimentals can fire on simultaneously through strategic positioning (my headcanon on how air XPs can phase into each other is that they occupy different points and altitudes in a 3D space) in order to fit the maximum amount of firepower into a designated area at once.
For mission 5, have you considered using Amalia to build a Paragon and just putting a crapton of defense around it? It saves a lot of work instead of having to expand your resource production as the game goes on. The same goes for the other missions with Aeon enemies, if you can capture an enemy engineer or factory, build a Paragon and you won't have to worry about income.
You can only build a Paragon from capture in mission 5... In mission 2 you only get one if you playing Aeon and in mission 6 you get a freebie Aeon SCU so you can build one from the start.